- March 22, 2016
- Artem Bondin
- 2h median play time
Amok
Platforms
About
"Amok" is a horror shooter game that focuses on a single-player experience. Players assume the role of an investigator searching for missing people, leading them to an old house where strange and dangerous events unfold. The game takes around 2 hours to complete, providing a short yet intense experience for horror enthusiasts.




- The game offers a unique blend of horror elements and social commentary, making it an inspired experience.
- For its low price, it provides a decent amount of gameplay and can be entertaining as a time killer.
- Some players found it genuinely scary and appreciated the effort put into creating a horror atmosphere.
- The game suffers from numerous glitches, poor graphics, and a lack of direction, making it frustrating to play.
- Many players reported that the gameplay is monotonous, with long, aimless wandering and no clear objectives.
- The combat mechanics are clunky, and the game fails to deliver a coherent story or engaging horror experience.
story
17 mentions Positive Neutral NegativeThe game's story is widely criticized for its absence, with many reviewers noting a lack of direction, plot, and character development. While some mention potential in the writing, the overwhelming sentiment is that the vast environments feel empty and pointless without a coherent narrative or objectives to engage players. Overall, the consensus is that the game needs significant improvements in storytelling to enhance the experience.
“Interesting story and characters; you will be taken aback by the amazing writing, trust me.”
“This is the beginning of what could be a truly good game; needs more storyline, maybe some dialogue, and an intro.”
“Couldn't they also have shown at least some bit of story in the game too, instead of just in the description?”
“There is no direction or story in this game, which is okay, benefit of the doubt, but it just makes the hugeness of the maps even more pointless since there is no secret note for extra plot like in Outlast.”
“There was nothing else, no enemies, no main objective besides 'walk' and 'open door', no point in exploring, and there is not even any plot actually shown in the game.”
“There's no coherent story at all.”