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AI Roguelite 2D Game Cover

About

"AI Roguelite 2D is a unique 2D Action RPG where an AI generates all game elements based on user-input themes. It features both initial world generation and on-the-fly story generation, with options for text and image gen models. An internet connection is required for animation generation."

AI Roguelite 2D screenshot
AI Roguelite 2D screenshot
AI Roguelite 2D screenshot
AI Roguelite 2D screenshot
AI Roguelite 2D screenshot
AI Roguelite 2D screenshot
AI Roguelite 2D screenshot

68%
Audience ScoreBased on 19 reviews
replayability1 positive mentions
story1 negative mentions

  • The game has a great concept and shows potential for being an exceptional text-based RPG with AI incorporation.
  • World generation can be interesting and offers a glimpse into the procedural creativity of AI, making it worth exploring.
  • The AI response time is significantly faster, enhancing the overall gameplay experience compared to its predecessor.
  • The game suffers from frequent crashes and long world generation times, making it difficult to play consistently.
  • Gameplay can be unforgiving and lacks intuitive mechanics, leading to confusion and frustration for players.
  • Many features are still missing or underdeveloped, resulting in a bland gameplay loop and inconsistent experiences.
  • gameplay
    9 mentions Positive Neutral Negative

    Gameplay in this title is a mixed experience, with players enjoying the world generation but finding the gameplay loop repetitive and lacking depth. While the automatic asset assignment and generation speed are praised, the quest mechanics can feel confusing and unengaging, leading to moments where players struggle to find purpose in their actions. Overall, the game may appeal more for its creative world-building than for its actual gameplay experience.

    • “As promised, I have jumped into the gameplay of the games/worlds generated and am having lots of fun.”
    • “I would get it just for the world generation even if the gameplay is not as interesting, as I would end up imagining these worlds based on these AI generations, as the world generation is that good.”
    • “While some aspects, like the automatic assignment of assets and the speed of their generation, are impressive, the gameplay loop is lacking.”
    • “The process of creating worlds can be time-consuming, and the end results are often a mixed bag, featuring bizarre graphics and unpredictable gameplay elements.”
    • “I do find the UI for world generation a little vague, as I don't know how it works. From world generation to starting a game, I don't know if I can partially generate a world and enter, or what happens if I enter a world then finish generation and enter a world again; so it could use a tutorial area to explain how the mechanics of the game work.”
    • “While some aspects, like the automatic assignment of assets and the speed of their generation, are impressive, the gameplay loop is... lacking.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag, with 2D visuals that are less polished compared to the roguelite's user interface, yet the overall performance and AI response time are significantly improved. While the world creation process can be time-consuming and yield bizarre results, the game still offers a fun experience, especially on lower-end hardware.

    • “I see it as a massive upgrade from the first game and lots of potential because it's already fun and runs even better than the first one for me despite the complaints. The game is great, please give it a shot.”
    • “The process of creating worlds can be time-consuming, and the end results are often a mixed bag, featuring bizarre graphics and unpredictable gameplay elements.”
  • story
    3 mentions Positive Neutral Negative

    The story is criticized for its repetitive and uninspired gameplay loop of interacting with NPCs and completing quests, which detracts from the overall experience. An example of this is a quest involving a chocolate fountain that feels disjointed, as players are unable to interact with the surrounding assets and must rely on NPCs for quest items, highlighting a lack of coherence in the narrative design.

    • “The gameplay loop of talking to NPCs, doing quests, and then talking again is unsurprisingly bland. It feels odd when a quest had me 'look for a chocolate fountain to dip my golden honeycomb in.' Despite being surrounded by chocolate fountain assets, I couldn't dip my quest item in any of them. To make matters worse, I didn't even have the honeycomb until I asked an NPC to provide it.”
  • replayability
    1 mentions Positive Neutral Negative

    Users highlight the potential for exceptional replayability in both games, particularly due to their text-based RPG format and the incorporation of AI, which allows for infinite variations in gameplay experiences.

    • “I believe both games have the potential to be exceptional text-based RPGs with AI incorporation for infinite replayability.”
  • music
    1 mentions Positive Neutral Negative

    Users express optimism about the future of music in gaming, envisioning a scenario where advancements in AI technology could simplify the creation of high-quality soundtracks, potentially allowing developers to generate music by simply issuing prompts.

  • humor
    1 mentions Positive Neutral Negative

    The humor in AI Roguelite 2D is noted as genuinely funny, contributing to its charm despite not being a fully developed free-form experience like Diablo.

    • “While AI Roguelite 2D isn't a free-form Diablo as of yet, it's a genuinely funny experiment.”

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