- March 6, 2024
- Max Loh
AI Roguelite 2D
47%Game Brain Score
replayability, humor
gameplay, graphics
68% User Score 19 reviews
Platforms
About
"AI Roguelite 2D is a unique 2D Action RPG where an AI generates all game elements based on user-input themes. It features both initial world generation and on-the-fly story generation, with options for text and image gen models. An internet connection is required for animation generation."







Audience ScoreBased on 19 reviews
replayability1 positive mentions
story1 negative mentions
- The game has a great concept and shows potential for being an exceptional text-based RPG with AI incorporation.
- World generation can be interesting and offers a glimpse into the procedural creativity of AI, making it worth exploring.
- The AI response time is significantly faster, enhancing the overall gameplay experience compared to its predecessor.
- The game suffers from frequent crashes and long world generation times, making it difficult to play consistently.
- Gameplay can be unforgiving and lacks intuitive mechanics, leading to confusion and frustration for players.
- Many features are still missing or underdeveloped, resulting in a bland gameplay loop and inconsistent experiences.
gameplay
9 mentions Positive Neutral NegativeGameplay in this title is a mixed experience, with players enjoying the world generation but finding the gameplay loop repetitive and lacking depth. While the automatic asset assignment and generation speed are praised, the quest mechanics can feel confusing and unengaging, leading to moments where players struggle to find purpose in their actions. Overall, the game may appeal more for its creative world-building than for its actual gameplay experience.
“As promised, I have jumped into the gameplay of the games/worlds generated and am having lots of fun.”
“I would get it just for the world generation even if the gameplay is not as interesting, as I would end up imagining these worlds based on these AI generations, as the world generation is that good.”
“While some aspects, like the automatic assignment of assets and the speed of their generation, are impressive, the gameplay loop is lacking.”
“The process of creating worlds can be time-consuming, and the end results are often a mixed bag, featuring bizarre graphics and unpredictable gameplay elements.”
“I do find the UI for world generation a little vague, as I don't know how it works. From world generation to starting a game, I don't know if I can partially generate a world and enter, or what happens if I enter a world then finish generation and enter a world again; so it could use a tutorial area to explain how the mechanics of the game work.”
“While some aspects, like the automatic assignment of assets and the speed of their generation, are impressive, the gameplay loop is... lacking.”