AI Roguelite 2D
- March 6, 2024
- Max Loh
"AI Roguelite 2D is a unique 2D Action RPG where an AI generates all game elements based on user-input themes. It features both initial world generation and on-the-fly story generation, with options for text and image gen models. An internet connection is required for animation generation."
Reviews
- The game has a great concept and shows significant potential for future updates, especially with AI incorporation for infinite replayability.
- World generation can be interesting and fun, with some players finding it engaging enough to justify the time spent creating worlds.
- The AI response time is impressive, with characters responding quickly to prompts, enhancing the interactive experience.
- World generation can be slow and inconsistent, leading to frustration for players who experience long wait times or incomplete worlds.
- The gameplay loop can feel bland and unrefined, with issues such as unclear mechanics, lack of intuitive controls, and broken stats.
- Early game difficulty is high, with players facing challenges like multiple enemy spawns and limited healing options, making progression tough.
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
Gameplay in this title is characterized by a time-consuming world creation process that yields mixed results, with some players finding the generated worlds intriguing despite the gameplay itself being lackluster. The core gameplay loop, which typically involves interacting with NPCs and completing quests, is described as bland and occasionally confusing, with unclear mechanics and frustrating quest design. While the world generation is praised for its creativity, the overall gameplay experience may not meet expectations for those seeking engaging interactions.
“As promised, I have jumped into the gameplay of the games/worlds generated and am having lots of fun.”
“I have yet to jump into any of the worlds I have created, some of which are only partially generated, so I don't know if the gameplay is as interesting as the world generation, but I would get it just for the world generation even if the game is not as interesting as the world generation, as I would end up imagining these worlds based on these AI generations, as the world generation is that good.”
“But I will add to this review after I finish world generation and try out some of my world's gameplay to give commentary on that later.”
“The process of creating worlds can be time-consuming, and the end results are often a mixed bag, featuring bizarre graphics and unpredictable gameplay elements.”
“While some aspects, like the automatic assignment of assets and the speed of their generation, are impressive, the gameplay loop is... lacking.”
“The gameplay loop of talking to NPCs, doing quests, and talking again is unsurprisingly bland. For example, a quest had me 'look for a chocolate fountain to dip my golden honeycomb in', and although I was surrounded by chocolate fountain assets, I could dip my quest item in none. Not to mention, I didn't even have the said honeycomb until I asked an NPC to provide it.”
- graphics6 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The graphics in the game are described as less polished compared to its predecessor, with a mix of bizarre visuals resulting from the world creation process. Despite these inconsistencies, players appreciate the improved performance and faster AI response times, indicating a significant upgrade overall. While the visuals may not be perfect, the gameplay remains enjoyable, even on lower-end hardware.
“I see it as a massive upgrade from the first game and lots of potential because it's already fun and runs even better than the first one for me despite the complaints. Again, it's an old 8GB PC with a mediocre graphics card, so... anyways, the game is great, please give it a shot.”
“The process of creating worlds can be time-consuming, and the end results are often a mixed bag, featuring bizarre graphics and unpredictable gameplay elements.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story is criticized for its repetitive and uninspired gameplay loop of interacting with NPCs and completing quests, which detracts from the overall experience. One particularly odd quest involving a chocolate fountain highlights the disconnect between the narrative and gameplay mechanics, as players found themselves unable to interact with the fountain despite its presence. Overall, the narrative elements seem to lack coherence and engagement.
“The gameplay loop of talking to NPCs, doing quests, and then talking again is unsurprisingly bland. It feels odd, especially when a quest had me 'look for a chocolate fountain to dip my golden honeycomb in.' Despite being surrounded by chocolate fountain assets, I couldn't dip my quest item in any of them. To make matters worse, I didn't even have the honeycomb until I asked an NPC to provide it.”
“The gameplay loop of talking to NPCs, doing quests, and then talking again is unsurprisingly bland. It feels odd, especially when a quest had me 'look for a chocolate fountain to dip my golden honeycomb in.' Despite being surrounded by chocolate fountain assets, I couldn't dip my quest item in any of them. To make matters worse, I didn't even have the honeycomb until I asked an NPC to provide it.”
“The gameplay loop of talking to NPCs, doing quests, and then talking again is unsurprisingly bland. It feels odd, especially when a quest had me 'look for a chocolate fountain to dip my golden honeycomb in.' Despite being surrounded by chocolate fountain assets, I couldn't dip my quest item in any of them. To make matters worse, I didn't even have the honeycomb until I asked an NPC to provide it.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users highlight the potential for exceptional replayability in both games, particularly due to their incorporation of AI, which allows for infinite variations in gameplay. This suggests a strong foundation for engaging and diverse experiences upon repeated playthroughs.
“I believe both games have the potential to be exceptional text-based RPGs with AI incorporation for infinite replayability.”
- music2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Users express optimism about the future of music in gaming, highlighting the potential of AI technology to simplify the creation of high-quality soundtracks and audio experiences. They envision a scenario where generating AAA-quality music could be as easy as providing a prompt to an AI, enhancing the overall game development process.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "AI Roguelite 2D" is noted as genuinely funny, contributing to its charm despite not being a fully developed free-form experience like "Diablo." Players appreciate the comedic elements as a standout feature of the game.
“While AI Roguelite 2D isn't a free-form Diablo as of yet, it's a genuinely funny experiment.”