AI Roguelite Game Cover
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AI Roguelite is a turn-based strategy game where players must build and optimize their own AI to fight enemies in procedurally generated dungeons. With over 100 skills and abilities to choose from, players can customize their AI to fit their preferred playstyle. The game features a unique "AI vs AI" mechanic, where players can pit their AI creations against each other in asynchronous multiplayer matches.

  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 250 reviews
story9 positive mentions
replayability3 negative mentions
  • The game offers a unique and surreal experience, allowing players to engage in bizarre and humorous scenarios generated by AI.
  • The developer is actively updating the game, adding new features and improving performance, which shows promise for future enhancements.
  • Players can enjoy a high level of customization by connecting to various AI models, including NovelAI, which enhances the storytelling and image generation.
  • The game suffers from long load times and performance issues, often requiring a powerful GPU to run smoothly, which can be frustrating for players.
  • AI-generated content can be incoherent and nonsensical, leading to confusing gameplay experiences where actions may not align with player intentions.
  • The interface and overall game mechanics are still in a rough state, making it difficult for new players to navigate and fully enjoy the experience.
  • story65 mentions

    The game's story aspect is highly variable, relying on AI-generated narratives that can range from coherent to nonsensical, often requiring player intervention to maintain engagement. While it offers a sandbox for creating personalized stories, the AI struggles with consistency and coherence, leading to frequent disjointed plotlines and awkward character interactions. Players who are willing to invest time in guiding the AI and editing its outputs may find enjoyable experiences, but the overall storytelling quality remains inconsistent and dependent on the user's input and model choice.

    • “The game has no specific storyline, but you create your own.”
    • “It has the problems you'd expect from AI storytelling right now, but the creator has actually put a lot of effort into fine-tuning it, and I am impressed with what it can do.”
    • “You can actually have a running story if you know how to steer the AI a bit and are willing to accept it will still go awry sometimes, and do manual edits to set it straight.”
    • “It also has a pretty tough time making a coherent story.”
    • “Even when I had it all working, I found no matter what scenario I chose, the story was always fairly barren, the enemies were very awkward, and the conversations weren't really reactive.”
    • “The storyline's coherency falls apart very quickly as it spirals into madness.”
  • gameplay32 mentions

    The gameplay of Ai Roguelite is a unique blend of RPG mechanics and AI-generated content, offering a fresh experience with each run, though it can be inconsistent and occasionally frustrating. While the integration of roguelike elements and procedural generation is praised, some mechanics are underdeveloped, leading to incoherent interactions and unclear combat systems. Overall, the game showcases the potential of AI in gaming, but players may need patience and imagination to fully enjoy it.

    • “At its core, this title blends the unpredictable excitement of roguelike mechanics with cutting-edge AI integration, creating a gameplay experience that is fresh with each run.”
    • “What sets AI Roguelite apart isn't just its innovative use of artificial intelligence to generate levels, enemies, and items; it's how seamlessly these elements are woven into the fabric of traditional roguelike gameplay.”
    • “It adds actual mechanics like stats, ability checks, combat, crafting, and more, something that is underdeveloped or nonexistent in similar projects.”
    • “Or, if nothing else, at least use the game mechanics properly and write the story text in the story turns, not in the status effects, and utilize the quick-response actions properly so you could actually interact meaningfully with whatever pre-digested slurry of nonsense the game was throwing at you.”
    • “Like every other modern AI toy, the AI in this game is in a hilarious state of 'almost gets it, but not quite.' The mechanics often don't make sense, and I am not quite sure how Darth Vader ended up with an anime girl t-shirt in his inventory after asking multiple people for his lightsaber.”
    • “The combat in the game is also meaningless; there are no simple and understandable damage-type mechanics in it.”
  • humor26 mentions

    The humor in the game is characterized by its absurdity and randomness, often leading to hilarious and unexpected outcomes, such as bizarre character interactions and nonsensical scenarios. While many players find the initial novelty and chaotic humor entertaining, some note that the randomness can become repetitive over time. Overall, the game offers a unique blend of janky, incoherent humor that appeals to those who enjoy a playful and unpredictable experience.

    • “However, if you are looking for a delirious, frequently hilarious fever dream with endless possibilities, this is for you.”
    • “Like every other modern AI toy, the AI in this game is in a hilarious state of 'almost gets it, but not quite.' The mechanics often don't make sense, and I am not quite sure how Darth Vader ended up with an anime girl t-shirt in his inventory after asking multiple people for his lightsaber.”
    • “The interactions are weird, and you may sometimes try to put 2 and 2 together and the result will come out as something unexpected and wild, which may be funny, but less so when your interaction is supposedly 'I hug my wife' and the result is 'her head explodes and everyone dies.'”
  • music21 mentions

    The music in the game receives mixed reviews; while some players appreciate the beautiful soundtrack and its ability to enhance the atmosphere, others find it repetitive and poorly matched to the game's diverse environments. A few reviewers highlight the developer's talent in music composition, suggesting that the soundtrack could benefit from more dynamic changes based on in-game situations. Overall, the music is seen as a highlight for many, but improvements in variety and contextual relevance are desired.

    • “The soundtrack and sound effects complement the gameplay, enhancing the overall experience without overwhelming the senses.”
    • “I really appreciate the music in this; some of it evokes some pretty strong feelings when you manage to get the perfect storm of scenes and characters.”
    • “The music is the highlight of this game, creating a great sense of atmosphere and adding to the new locations and characters you meet along the way.”
    • “The music is ok, but you would do better to pop in your own CD of atmospheric music and pretend the music in the game doesn't exist.”
    • “Music is repetitive and doesn't change well enough based on situation or mood.”
    • “It would be nice if the soundtrack changed based on the theme of the environment (e.g., I was in a rundown, apocalyptic Vegas casino and medieval music was still playing, so that was kind of odd).”
  • graphics19 mentions

    The game's graphics are widely criticized as being janky and aesthetically unpleasing, often resembling a surreal mess that can detract from the experience. While the AI-generated visuals can lead to humorous and unpredictable outcomes, they fall short of modern standards, requiring a decent graphics card for optimal performance. Overall, the graphics are seen as a significant weakness, though they contribute to the game's unique charm and experimental nature.

    • “This is an amazing experiment and shows an AI is capable of generating stories and graphics based on players' input on the fly.”
    • “Half fever-dream, half science experiment, and entirely computer-generated, this AI roguelite is unlike any game that I've played before - the somewhat primitive aesthetic evokes early 80s DOS computer games, but due to how much it deviates from my expectations at standard game limitations.”
    • “If the surreal makes you laugh, and you have a decent graphics card (works fine on my 1080ti), this game is a must-buy.”
    • “It is by far the ugliest, jankiest, and most aesthetically abhorrent game that I have had a lot of fun with to date.”
    • “The interface and graphics are about as abhorrent as they get; wombo-ai and some of the other AI art options available result in the grossest surreal messes ever seen.”
    • “The artwork also looks like something a man who has never seen anything with eyes trying to paint something described to you.”
  • replayability6 mentions

    The game is highly praised for its exceptional replayability, with users highlighting its unpredictability and creative freedom as key factors. Many reviewers emphasize that the only limits are players' imaginations, resulting in an engaging experience that encourages repeated play. Overall, it is regarded as a game designed specifically for endless replay value.

    • “The only limit to settings, actions, and goals is your imagination, making for a very replayable game.”
    • “This unpredictability is the game's hallmark, offering endless replayability.”
    • “In terms of replay value, I give it 9 stars.”
    • “This game is all about replayability and creativity, and it was made for it.”
  • stability5 mentions

    The game's stability is frequently criticized, with users reporting significant bugs, slow performance, and issues like repeated audio lines. While some players appreciate the unique concept and are willing to overlook these flaws for the humor and creativity, many find the overall execution to be a "buggy mess." A more powerful setup may mitigate some issues, but troubleshooting remains a common requirement.

    • “Offline, it's very buggy and very slow, or maybe I'm just not setting it up right.”
    • “It's pretty buggy in that it's honestly too easy to manipulate, or may repeat the same line of spoken audio five times and never read the actual narration.”
    • “The idea of the game is very good, parts of the execution are well thought-out, but unfortunately it is a buggy mess.”
  • optimization4 mentions

    The game's optimization has been criticized for severe memory leaks and performance issues, requiring frequent resets to maintain smooth gameplay. Users have reported significant loading times and occasional crashes, raising concerns about overall stability, though there is optimism regarding future improvements from the developers.

    • “The developer is both incredibly hard-working and fast, so I have no doubts the memory leaks and other performance issues caused by the client will eventually be remedied.”
    • “Loading the model makes my computer freeze for a minute at random, which isn't too bad, but it did crash it once, so that does make me worried regarding performance and how safe the program itself is.”
    • “The developer is incredibly hard-working and fast, so I have no doubts that the memory leaks and other performance issues caused by the client will eventually be remedied.”
    • “Loading the model causes my computer to freeze for a minute at random, which isn't too bad, but it did crash once, making me worried about performance and the safety of the program itself.”
    • “The only significant problem for me is its demanding performance.”
  • atmosphere2 mentions

    The atmosphere in the game is a mixed bag; while some players find the music to be a highlight that enhances the sense of immersion, others feel it falls short and recommend using their own music for a better experience. Overall, the music plays a significant role in shaping the game's atmosphere, complementing the new locations and characters.

    • “The music is the highlight of this game, creating a great sense of atmosphere and adding to the new locations and characters you meet along the way.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
3-7hSpent by most gamers
*Based on 2 analyzed playthroughs

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