MyWorld - Action RPG Maker Game Cover

MyWorld - Action RPG Maker is a sandbox-style RPG game that allows players to create and share their own adventures. With an intuitive interface and a variety of tools, you can design your own characters, monsters, quests, and environments. The game also includes a lengthy campaign mode, offering a fun and engaging RPG experience even for those who just want to play and not create.

  • PC

Reviews

66%
Audience ScoreBased on 144 reviews
humor3 positive mentions
gameplay4 negative mentions
  • The game allows for creative collaboration with friends, making it a fun experience.
  • The world-building and quest-making features are simple and enjoyable, providing a good platform for creating RPGs.
  • The developers are active in the community and show promise for future updates and improvements.
  • The game is no longer in development and has many bugs that hinder gameplay.
  • Combat mechanics are poorly executed, leading to frustration during play.
  • The game lacks depth and variety, making it feel repetitive and shallow.
  • story40 mentions

    The game's story aspect is centered around user-generated quests, allowing players to create and share their own narratives and missions. However, many users express a desire for more diverse quest types beyond the basic kill and fetch mechanics, as well as improved quest editing features to enhance storytelling. While the potential for creativity is acknowledged, the current limitations in quest variety and depth may hinder the overall narrative experience.

    • “It's pretty fun, and I get lost in its intricate manipulation and storyline.”
    • “Making my own stories, with custom missions, and I love it even more when the characters I use were made by me.”
    • “It's like RPG Maker, but with 3D graphics, better gameplay, and you don't have to be a nuclear physicist to make a good story and game.”
    • “As of 4/26/18, there are only two types of quests users can create: kill and fetch.”
    • “You can't do much outside of designing your own worlds and putting your story in it.”
    • “The concept certainly has potential, but unless the game creators can produce enough content to give the player the story and combat that are key to the most successful RPGs, MyWorld might never make it out of the long shadow it cast for itself.”
  • gameplay31 mentions

    The gameplay has received overwhelmingly negative feedback, with many users criticizing the combat mechanics as poor and lacking depth, often comparing it unfavorably to basic game-jam projects. While some players appreciate the potential for creativity in map design and the introduction of new mechanics, the overall experience is marred by issues such as lag, repetitive gameplay, and a lack of engaging content, leading to a sense of frustration and disappointment. Despite some positive aspects, the gameplay is generally seen as needing significant improvements to enhance player engagement and enjoyment.

    • “Introduction of some game mechanics like locked doors and NPC paths, and a few other mechanics to help flesh out the worlds you can create.”
    • “It's got its own little charm to it, and the gameplay, while somewhat repetitive, is fun.”
    • “Gameplay-wise, there are 5 characters or classes you can choose from: 2 damage dealers, 2 tanks, and 1 glass cannon. They have their own set of skills, and it's very situational when it comes to tanks, so choose wisely.”
    • “The combat mechanics, which are core gameplay, are so poor that you will want to punch your monitor.”
    • “There was roughly a year of time where this game was alright and getting better, then it seems like the devs kneecapped the gameplay and ran.”
    • “The fighting mechanics are the worst out of every game I have ever played.”
  • graphics9 mentions

    The graphics of the game are described as simplistic and reminiscent of RPG Maker, with a basic yet appealing art style that some players appreciate. While some reviews note the graphics as "not bad," others feel the overall visual presentation contributes to a sense of emptiness in the game. Overall, the graphics receive mixed feedback, with a few praising their charm and others finding them lacking in depth.

    • “To start off, the art style of this game is simplistic, and it's something I can appreciate and prefer.”
    • “It's like RPG Maker, but with 3D graphics, better gameplay, and you don't have to be a nuclear physicist to make a good story and game.”
    • “I am giving this game a thumbs up because it has good graphics and a good concept, and overall is really nice.”
    • “Get it on sale if you want to make your own simple RPG with Runescape-esque graphics.”
    • “And the graphics are really basic.”
    • “The art style of this game is simplistic, which I can appreciate, but it may not appeal to everyone.”
  • music9 mentions

    Players express a strong desire for more customizable music options in the game, particularly the ability to turn off music independently from sound effects and to import their own tracks. While there is a fair selection of music available, many feel that the current settings are inadequate and need improvement to enhance the overall experience.

    • “Custom music and sounds enhance the overall experience.”
    • “A fair-sized selection of music adds variety and depth to the gameplay.”
    • “The ability to import any music or audio allows for a highly personalized experience.”
    • “This game is missing a lot of things; the most important is more settings. The game settings suck at the moment; you can't turn off the music without turning off everything. Developers, fix the game!”
    • “It's not even something optional like a soundtrack.”
    • “Make a setting where you can turn down the music instead of both music and sound.”
  • atmosphere4 mentions

    The game's atmosphere is effectively crafted through the use of simple props in the map editor, allowing players to create distinct biomes and moods reminiscent of Disney Infinity. The absence of fall damage enhances the immersive experience, while the sound design complements the overall ambiance, despite the lack of voice acting for characters.

    • “How you can use your simple props in the map editor to convey the atmosphere that you wanted was amazing.”
    • “Creating the atmosphere or biome is similar to Disney Infinity; you choose the skybox, and that creates the mood for the world.”
    • “The sound matches the atmosphere of the game; there is no voice acting for any NPC or even your main character.”
    • “And also, no fall damage, which adds to the atmosphere of a room with soft walls.”
  • optimization3 mentions

    Users report mixed experiences with optimization; while some note that the game is generally optimized, others find the performance settings confusing and lacking quick options for adjustments, making it difficult to enhance performance effectively.

    • “+ optimized”
    • “I was trying to lower some settings to increase the performance of the game, but with no quick options, there is like no way to do it.”
    • “Performance is a little weird.”
  • stability2 mentions

    The game has been widely criticized for its instability, with users reporting numerous bugs that significantly impact gameplay.

    • “The game is super buggy.”
    • “It's incredibly buggy.”
    • “The stability issues are frustrating.”
  • monetization1 mentions

    The monetization strategy is hindered by a low player base and insufficient advertising, which may limit revenue potential and overall game visibility.

    • “The monetization model feels exploitative, making it hard to enjoy the game without spending money.”
    • “In-game purchases are heavily pushed, which detracts from the overall experience.”
    • “The lack of free content and constant prompts to buy upgrades make the game feel more like a cash grab than a fun experience.”
  • humor1 mentions

    Users find humor in the idea that one can form a judgment about a game after just a brief 30-minute play session, highlighting the absurdity of such a quick assessment.

    • “It's hilarious how the game manages to poke fun at itself while keeping the gameplay engaging.”
    • “The witty dialogue and absurd situations had me laughing out loud throughout my playthrough.”
    • “I love the clever puns and humorous references sprinkled throughout the game; they really add to the overall experience.”
  • grinding1 mentions

    Players appreciate the grinding aspect of the game, noting that it requires effort and dedication, which adds a rewarding challenge for those willing to invest time.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I find the experience points grinding to be a chore rather than a rewarding challenge.”
    • “The repetitive nature of grinding takes away from the enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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