Agoraphobia Game Cover
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"Two month have passed, since i went to live with my aunt Margaret. The days are passing by, like a lazy fog, always gray and the same. My aunts mansion has a lot of space, but is as empty and vast, as it is big and old, i think i will never feel at home here. I can not even remember, when i smiled the last time..."

  • PC
  • Windows
  • Linux

Reviews

48%
Audience ScoreBased on 40 reviews
atmosphere6 positive mentions
story3 negative mentions
  • The game has a strong atmosphere and decent graphics, creating an unsettling experience.
  • Some players found the jump scares to be effective and enjoyed the overall horror experience.
  • For its low price, many felt the game provided acceptable entertainment value and easy achievements.
  • The game suffers from numerous bugs and clunky interactions, leading to frustrating gameplay experiences.
  • Puzzles are often nonsensical and lack logical flow, making progression difficult without external guides.
  • Many players noted that the game feels like a poor imitation of other titles, particularly 'Locked Up', lacking originality.
  • atmosphere8 mentions

    The game's atmosphere is widely praised for its strong, creepy ambiance and effective scares, enhanced by atmospheric music. However, some players found the experience marred by frustrating puzzles and event triggers that detracted from the overall immersion.

    • “The scares are top notch though and the atmosphere was great :)”
    • “This game started off great, and had some very creepy atmosphere, and some good jumpscares.”
    • “First, the atmosphere was strong.”
  • music6 mentions

    The music in the game is described as atmospheric, enhancing the overall experience for some players, particularly when guided through the gameplay. However, others criticize the sound design as lacking, stating it fails to redeem the game's shortcomings in story and scare factor.

    • “The guide made the experience far better, as I got to enjoy the music and the experience and could avoid the frustrations associated with randomly clicking and zooming on everything until the game progressed.”
    • “Atmospheric music”
    • “The game really didn't have any redeeming features, no good music or sound design, no good story, and honestly was not even that scary.”
    • “The game really didn't have any redeeming features, no good music or sound design, no good story, and honestly was not even that scary.”
  • story6 mentions

    The story revolves around awakening in an empty house, where players must explore and interrogate the environment to uncover the narrative of the previous inhabitants. However, many reviewers criticize the story for lacking depth and engagement, describing it as unremarkable and failing to enhance the overall experience of the game.

    • “The story begins with you waking up, expecting your family to greet you, but the house is empty.”
    • “The game really didn't have any redeeming features, no good music/sound design, no good story, and honestly was not even that scary.”
    • “You awake, you expect your family to greet you, but the house is empty.”
    • “Interrogate every detail of a seemingly normal house to discover the story of the people who lived there.”
  • gameplay6 mentions

    The gameplay is primarily a walking simulator with some puzzle and item search elements, offering a familiar experience for fans of the genre. While it provides a decent amount of playtime for its low price and features some interesting ideas and a creepy atmosphere, the puzzles are often frustrating and poorly designed, leading to tedious gameplay moments. Overall, it can be a fun way to pass a few hours, especially for achievement hunters, but may not satisfy those seeking a more polished experience.

    • “For $0.99, you really can't go wrong. The game worked right out of the box, it had some interesting ideas, and as an achievement hunter, those easy achievements left me feeling great. I got 2 hours of playtime for $0.99, and I'd say that puts it on one of the better cash-to-gameplay lists. If you want a fun game to play to kill a few hours, this might be it. Either way, I'd fully recommend this game if for nothing more than the experience.”
    • “This game started off great and had some very creepy atmosphere, along with some good jumpscares. However, the puzzles in this game were frustrating, and trying to trigger the events was a nightmare, which consisted of me running around the map for 10 minutes looking for something or trying to understand gameplay footage to figure out what I was missing.”
    • “Gameplay - walking simulator with some random puzzle/item search content. If you've played one walking simulator, you've played them all.”
    • “This game started off great, and had some very creepy atmosphere, and some good jumpscares. However, the puzzles in this game were poorly designed, and trying to trigger the events was a nightmare, which consisted of me running around the map for 10 minutes looking for something, or trying to understand gameplay footage and figure out what I was missing.”
    • “The puzzles in this game were poorly designed, and trying to trigger the events was a nightmare, which consisted of me running around the map for 10 minutes looking for something, or trying to understand gameplay footage and figure out what I was missing.”
  • humor4 mentions

    The humor in the game is highlighted by players who find amusement in the developers' perceived incompetence, leading to laughter rather than fear. One reviewer humorously noted that the game caused them to "change their pants" not from fright, but from excessive laughter, indicating a comedic tone that resonates with some players.

    • “It's humorous to me that my good friend and curator, deadeguard98, someone whose opinions on the horror genre I take at face value, gave this title a positive review.”
    • “The game made me change my pants, not from pooping myself silly, but from laughing too much at how incompetent these devs are.”
  • graphics4 mentions

    The graphics are described as decent but repetitive, with similar visuals and environments that do not offer much variety or innovation. Overall, the visual experience lacks distinctiveness, contributing to a sense of monotony in the game's design.

    • “Decent graphics”
    • “The corridors are the same, the scares are similar, and the visuals aren't any different either.”
  • stability2 mentions

    The stability of the game has been criticized due to frequent bugs during the loading process, leading to a frustrating experience for players.

    • “Loading the game was buggy.”
    • “Loading the game was buggy.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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