Agent Walker: Secret Journey
- October 5, 2016
- Brave Giant LTD
- 4h median play time
"Agent Walker: Secret Journey" is a first-person shooter game that takes players on a global adventure to thwart a dangerous criminal organization. As agent Walker, players will travel to various locations, using a variety of weapons and gadgets to complete missions and solve puzzles. With intense action, stealth-based gameplay, and a compelling storyline, players must carefully strategize and adapt to survive.
Reviews
- The game features a well-rendered visual style and good music that fits the atmosphere.
- It offers a fun and simple hidden objects experience with a variety of puzzles.
- The setting during World War II and the unique storyline involving the Spear of Destiny provide an interesting backdrop for gameplay.
- The story is often considered shallow and lacks depth, leading to a less engaging experience.
- Many hidden objects are difficult to see or poorly integrated into the scenes, making gameplay frustrating.
- The game is relatively short and lacks replay value, with some players experiencing bugs that require restarting from the beginning.
- story88 mentions
- 16 % positive mentions
- 73 % neutral mentions
- 11 % negative mentions
The game's story, set during World War II, is described as a mix of intriguing elements and significant shortcomings, with many players finding it shallow, poorly developed, and lacking excitement. While some appreciated the unique setting and the attempt at a narrative, the overall execution was criticized for being simplistic, inconsistent, and often disconnected from gameplay mechanics. Many reviewers felt that the story failed to engage them, leading to a lack of immersion and enjoyment.
“First of all, the game is set in 1942, World War II, and just that detail is something I really enjoy playing a story and being a part of.”
“Even though the story is kind of different from other Artifex Mundi games and is a pretty interesting subject to me, I don't think I've ever played any Artifex Mundi hidden object game that happened during WWII.”
“Wonderful game with an equally wonderful story.”
“Unfortunately, the story was really boring and lacked excitement, probably due to minimal dialogue.”
“That being said, this game definitely takes the cake in how bare-boned a 'story' can be.”
“The plot was too simplified, illogical, and inconsistent.”
- graphics28 mentions
- 43 % positive mentions
- 46 % neutral mentions
- 11 % negative mentions
The graphics in the game are generally well-received, with many reviewers noting the beautiful artwork and well-rendered scenes that reflect a high level of technical quality. While some players appreciate the visuals and the ability to adjust them, others feel that the overall design lacks coherence and could benefit from more thematic consistency. Overall, the graphics are considered on par with contemporary titles, though opinions vary on their impact on the gameplay experience.
“There's nothing wrong with this game on a technical level; it is a hog with all the classic puzzles and object fetching that entails, and graphically the scenes are well rendered.”
“All the artwork and the designs were done beautifully and it is easy to tell a lot of time went into making them.”
“I want to mention that the visuals in the game are nicely done.”
“But outside of that, it's an incoherent mess of locations, art styles, puzzles, and goals.”
“I wasn't impressed by the gameplay or graphics at all.”
“The story & graphics are okay.”
- music18 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The music in the game is generally well-received, with many players noting its pleasantness and suitability for the game's somber atmosphere, particularly given its World War setting. However, some users found the music irritating at times. Overall, the soundtrack is complemented by additional features like wallpapers and concept art, enhancing the overall experience.
“The music fits the atmosphere perfectly.”
“The soundtrack is good too.”
“Pleasant music enhances the overall experience.”
“The music really got on my nerves.”
“The music really got to my nerves.”
“There are extra features in the game: wallpapers, interviews, concept art, soundtracks, mini-games, and hidden object scenes.”
- gameplay18 mentions
- 17 % positive mentions
- 61 % neutral mentions
- 22 % negative mentions
The gameplay is characterized by standard hidden object mechanics and puzzles that are generally easy, with some innovative elements like finding and using objects within the same scene. However, many players find the gameplay tedious and lacking in depth compared to newer titles, and the overall experience is considered short for the price, with some sequences feeling out of place. Overall, the gameplay does not impress, with criticisms aimed at both its execution and graphics.
“Mechanics for hidden object parts are also okay, with the newer features like finding and using objects in the same scene, hidden compartments, and the usual items hidden behind objects. While I don't particularly like some aspects, it's extra content instead of just plain hidden objects, which helps prevent the gameplay from becoming too tiring.”
“However, Agent Walker is pretty standard in terms of gameplay: hidden object scenes to clear (relatively easy, though some items change appearance), puzzles (also easy), find items, combine them, and use them to advance.”
“These don't really affect gameplay, except for a few items in hidden object puzzles which are slightly misnamed.”
“I wasn't impressed by the gameplay or graphics at all.”
“The gameplay was tedious and boring.”
“Just that the mechanics aren't as great as newer titles, despite me liking the story subject...”
- atmosphere4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The atmosphere is generally enhanced by fitting music, but many users feel that it often lacks a strong connection to the World War II theme, detracting from the overall immersion.
“The music fits the atmosphere perfectly.”
“The atmosphere is immersive and engaging.”
“Regarding the atmosphere, it doesn't really feel WWII related most of the time.”
- replayability4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game has been consistently noted for its low replayability, with multiple users indicating that it offers little incentive to play again after the initial experience.
“The replay value for the game is low.”
“The replay value for the game is low.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players consistently find the grinding aspect of the game to be tedious and boring, leading to a lack of engagement and enjoyment.
“The gameplay was tedious and boring.”
“The gameplay was tedious and boring.”