Agent Walker: Secret Journey Game Cover

"Agent Walker: Secret Journey" is a first-person shooter game that takes players on a global adventure to thwart a dangerous criminal organization. As agent Walker, players will travel to various locations, using a variety of weapons and gadgets to complete missions and solve puzzles. With intense action, stealth-based gameplay, and a compelling storyline, players must carefully strategize and adapt to survive.

Reviews

64%
Audience ScoreBased on 55 reviews
story7 positive mentions
replayability2 negative mentions
  • The game features a well-crafted narrative set during World War II, which adds an interesting historical context.
  • Graphics and audio are well done, enhancing the overall atmosphere of the game.
  • The hidden object scenes offer a good variety and are generally fair, making for an enjoyable gameplay experience.
  • The story lacks depth and coherence, often feeling shallow and unengaging.
  • Many hidden objects are poorly integrated into the scenes, making them difficult to find and frustrating to interact with.
  • The game suffers from technical issues, including bugs that may require players to replay sections from the beginning.
  • story44 mentions

    The story of the game, set during World War II, has received mixed reviews, with many players finding it shallow, poorly developed, and lacking excitement. While some appreciated the unique setting and the attempt at a plot reminiscent of an "Indiana Jones" adventure, others criticized its minimal dialogue, illogical progression, and failure to engage players. Overall, the narrative is seen as a weak point, detracting from the overall experience of the game.

    • “First of all, the game is set in 1942, World War II, and just that detail is something I really enjoy playing a story and being a part of.”
    • “Even though the story is kind of different from other Artifex Mundi games and is a pretty interesting subject to me, I don't think I've ever played any Artifex Mundi hidden object game that happened during WWII.”
    • “It's a WWII 'Indiana Jones'-esque 'Nazis trying to get a religious artifact' storyline that, while cheesy, is at least refreshing.”
    • “Unfortunately, the story was really boring and lacked excitement, probably due to minimal dialogue.”
    • “That being said, this game definitely takes the cake in how bare-boned a 'story' can be.”
    • “The plot tried to be there, sometimes, occasionally, from time to time, but not really.”
  • graphics14 mentions

    The graphics in the game are generally well-received, with many praising the beautiful artwork and well-rendered scenes that align with modern standards. However, some players feel that while the visuals are technically sound, they lack coherence and could benefit from more thematic depth related to the game's setting. Overall, the visuals are considered a strong point, though opinions vary on their impact on the overall experience.

    • “There's nothing wrong with this game on a technical level; it is a hog with all the classic puzzles and object fetching that entails, and graphically the scenes are well rendered.”
    • “All the artwork and the designs were done beautifully and it is easy to tell a lot of time went into making them.”
    • “I want to mention that the visuals in the game are nicely done.”
    • “But outside of that, it's an incoherent mess of locations, art styles, puzzles, and goals.”
    • “I wasn't impressed by the gameplay or graphics at all.”
    • “The story & graphics are okay.”
  • music9 mentions

    The music in the game is generally well-received, with many players appreciating its pleasantness and atmospheric fit, despite the contrasting somber setting of a world war. However, some users found it irritating at times. Overall, the soundtrack, along with additional features like wallpapers and mini-games, contributes positively to the gaming experience.

    • “The music fits the atmosphere perfectly.”
    • “The soundtrack is good too.”
    • “Pleasant music enhances the overall experience.”
    • “The music really got on my nerves.”
  • gameplay9 mentions

    The gameplay is characterized by standard hidden object mechanics, including finding and using items within the same scene, but it lacks innovation compared to newer titles, leading to a somewhat tedious experience. While some elements, like hidden compartments, add variety, the overall execution feels basic and uninspired, with puzzles and item interactions being relatively easy. Additionally, the game is criticized for its short duration, offering only about two hours of playtime, which diminishes its value.

    • “The mechanics for hidden object parts are well-designed, incorporating newer elements like finding and using objects in the same scene, hidden compartments, and the usual items concealed behind objects. While I don't particularly enjoy the latter, these additions help keep the gameplay from becoming too monotonous.”
    • “Agent Walker features standard gameplay with hidden object scenes that are relatively easy to clear, along with puzzles that are also straightforward. Players will find items, combine them, and use them to progress through the game.”
    • “The gameplay offers a variety of mechanics that enhance the experience, making it more engaging than just traditional hidden object puzzles.”
    • “Just that the mechanics aren't as great as newer titles, despite me liking the story subject...”
    • “I wasn't impressed by the gameplay or graphics at all.”
    • “The gameplay was tedious and boring.”
  • atmosphere2 mentions

    The atmosphere is enhanced by fitting music, but some users feel it lacks a strong connection to the World War II theme, often detracting from the intended setting.

    • “The music perfectly complements the atmosphere.”
    • “The atmosphere immerses you in a unique experience.”
    • “Regarding the atmosphere, it doesn't really feel WWII-related most of the time.”
  • replayability2 mentions

    The game has been criticized for its low replayability, with users noting that it offers little incentive to play again after the initial experience.

    • “There is no replay value.”
    • “The replay value for the game is low.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and boring, detracting from the overall enjoyment of the gameplay experience.

    • “The gameplay was tedious and boring.”
    • “Grinding feels like a never-ending chore rather than an engaging experience.”
    • “I spent hours doing the same repetitive tasks, and it just drained the fun out of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
3hAverage play time
2-4hSpent by most gamers
*Based on 2 analyzed playthroughs

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