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Agent Awesome is a single player tactical turn-based strategy game with a comedy theme. It was developed by Chaos Industries and was released on February 17, 2015. It received neutral reviews from players.

Agent Awesome is a humorous strategy game in which you will have to help Agent A plan the perfect strategy to take down E.V.I.L., all of this in order to win a drunk dare. Awesome, right?

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58%
Audience ScoreBased on 323 reviews
humor66 positive mentions
gameplay18 negative mentions

  • Agent Awesome has a unique blend of tactical planning and humorous espionage parody with clever, silly writing that gives the game character and charm.
  • The gameplay offers a challenging and strategic puzzle experience with trade-offs between stealth and direct combat, appealing to fans of turn-based stealth games.
  • The art style and presentation feature cartoonish, clean graphics and a fitting soundtrack that complement the comedic tone despite modest production values.
  • The controls and interface are clunky, imprecise, and designed more for mobile, leading to frustrating navigation and gameplay pacing issues on PC.
  • The game has numerous bugs and technical issues including unpredictable AI behavior, buggy achievements, and occasional freezing, detracting from the experience.
  • Humor and writing are often juvenile, uneven, or fail to land, combined with a tedious gameplay loop that can feel repetitive, grindy, and overly simplistic.
  • gameplay
    75 mentions Positive Neutral Negative

    The gameplay combines strategic, turn-based infiltration mechanics with humor, but is often criticized for clunky controls, repetitive and tedious pacing, and occasional bugs that disrupt the experience. While some appreciate its creative concept and puzzle elements, many find it awkward, unpolished, and not engaging enough to sustain long-term interest. Overall, the gameplay has potential but feels limited by small-scale production and design inconsistencies.

    • “The gameplay loop—plotting your infiltration route, deciding whether to fight or sneak, and adapting to the chaos that follows—remains fun enough to sustain the experience.”
    • “The developers clearly wanted the humor to carry as much weight as the gameplay, and it shows in nearly every line of dialogue and mission setup.”
    • “Congratulations to who made the game, awesome idea, good gameplay for the intended of the game, awesome plot bringing shame to so many games with big budgets bringing us nothing more than disappointment, and taking this under consideration I say Agent Awesome deserves a second game!”
    • “For a title that relies so heavily on calculated decisions, the occasional mechanical inconsistency can disrupt the sense of strategy it aims to cultivate.”
    • “Clumsy and clunky as far as controls are concerned and the gameplay loop isn't enjoyable, gets boring very fast.”
    • “The gameplay is clunky and some things I'm not sure if are there as bugs or as features (e.g. when you try to garrote an enemy, the character "jumps" to the enemy like Spiderman or the enemies can't see you unless you're standing directly in front of them, etc...).”
  • humor
    67 mentions Positive Neutral Negative

    Agent Awesome’s humor is a quirky mix of slapstick, crude, and tongue-in-cheek parody that lends the game a distinctive, offbeat personality. While some players find its silly, juvenile style funny and charming, others criticize it as forced, cringy, and hit-or-miss, with occasional moments of genuine amusement amid uneven writing. Overall, the humor suits those who appreciate irreverent, rough-around-the-edges comedy but may alienate players looking for more polished or sophisticated laughs.

    • “Agent Awesome, developed by Chaos Industries and published by Conglomerate 5, is a quirky and irreverent indie strategy game that attempts to fuse tactical planning with slapstick humor and tongue-in-cheek espionage parody.”
    • “The developers clearly wanted the humor to carry as much weight as the gameplay, and it shows in nearly every line of dialogue and mission setup.”
    • “It’s the kind of humor that thrives on exaggeration, and although the script can feel uneven at times, it succeeds in giving the game a distinctive identity that sets it apart from more sterile tactical titles.”
    • “The writing is way too forced and unfunny”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics in Agent Awesome are generally described as simple, cartoon-like, and minimalist, fitting the game's lighthearted tone but often considered outdated or unpolished, with frequent mentions of low-resolution, PS1-era or mobile game quality visuals. While some appreciate the 3D art style and its accessibility for low-end hardware, many users criticize the graphical glitches, lack of polish, and uninspired design, leading to a mixed but largely negative consensus on the visual aspect.

    • “Visually, Agent Awesome uses clean, cartoon-like graphics with bold colors and simple animations.”
    • “Graphics are simplistic yet amazing for its kind and unique!”
    • “Really fun tactical game with great graphics and fun animation.”
    • “Meanwhile, the unpolished interface makes it hard to even navigate between levels, and the lack of basic options like adjusting graphics or sound settings is baffling.”
    • “With simple and un-compelling gameplay, a twisted plot involving a disgruntled employee, horrible audio, pun-filled cheesy jokes that won't bring even a chuckle, combined with boring, repetitive gameplay, topped off with annoying cut scenes and really bad, eye-bleeding graphics, this is a game that I cannot recommend to anyone.”
    • “There are multiple graphical glitches, including character models that skate through floors and disappearing corpses, as well as really hard to control camera movements.”
  • story
    43 mentions Positive Neutral Negative

    The story in this game is minimal and largely serves as a humorous backdrop with parody elements and sarcastic dialogue rather than a deep narrative. While some players appreciate the comedic and self-aware tone, others find the plot forgettable, poorly explained, or lacking subtitles, making it hard to follow. Overall, the story complements the gameplay but is not a significant or standout feature.

    • “What follows is a series of increasingly absurd missions filled with sarcastic dialogue, comically incompetent enemies, and a self-aware tone that pokes fun at everything from spy thrillers to workplace hierarchies.”
    • “The developers clearly wanted the humor to carry as much weight as the gameplay, and it shows in nearly every line of dialogue and mission setup.”
    • “Congratulations to who made the game, awesome idea, good gameplay for the intended purpose of the game, awesome plot bringing shame to so many games with big budgets bringing us nothing more than disappointment, and taking this under consideration I say Agent Awesome deserves a second game!”
    • “The story is pretty poorly written, it's not a main focus, but it chimes in from time to time to deliver jokes that range from chuckle worthy to downright atrocious (atrocious jokes are the ones you will see a lot).”
    • “I can forgive ugly graphics, I can forgive cheesy jokes, heck I can even forgive non-existent talking animations mixed with five dollar microphone audio, but when you add all of that with a crap plot and one of the most boring games I've ever played, I have to throw up the stop sign.”
    • “Honestly, I don't really understand most of the story because the core story is explained in a cutscene with no subtitle.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game offers an upbeat, spy-themed soundtrack that fits the style, though opinions on its quality vary widely. Some players find it relaxing or enjoyable, while others describe it as generic, boring, or forgettable. The game provides options to toggle music and sound effects, accommodating different listener preferences.

    • “The sound design follows the same philosophy, with an upbeat soundtrack that mixes spy-themed riffs with light electronic beats.”
    • “Each stage has its own enemies to hide or kill from and its own music and mapping.”
    • “Furthermore, the reason I like the game even more is the music!”
    • “The soundtrack is very generic stuff that doesn't sound any good; it's fine as background noise, but overall it's just super forgettable.”
    • “I have to admit that the first stage music is quite boring.”
    • “Music is annoying (but can be disabled too).”
  • grinding
    14 mentions Positive Neutral Negative

    The game features a significant amount of grinding, especially in later levels where players must replay earlier stages to earn credits and achievements. This repetitiveness contributes to a tedious and slow-paced experience, detracting from the overall enjoyment. Grinding is necessary but can feel monotonous and may discourage continued play.

    • “I know it's a cheap game, but I see no point in playing this. I stopped after 40 minutes at level 6 (out of 12); the rest of the time is just grinding cards.”
    • “The game does have its flaws, especially when you reach the later levels and realize that your character is not progressing fast enough to keep up with the enemies you need to face, forcing you to replay older levels for both credits and achievements, which can feel tedious for some.”
    • “It's obvious the game wants you to 'farm' the earlier levels for both achievements and credits, which does help increase the lifespan of this game because it only has 12 levels, but can make the game feel very tedious.”
  • stability
    13 mentions Positive Neutral Negative

    The game suffers from numerous bugs and stability issues, including buggy achievements, graphical glitches, and control problems that can hinder the overall experience. Despite these technical flaws, some players still find the gameplay enjoyable and see potential if future patches address these concerns.

    • “Bugs and wonky achievements further mar the experience, and you'll likely spend more time troubleshooting than enjoying yourself.”
    • “There are multiple graphical glitches, including character models that skate through the floors and disappearing corpses, as well as really hard to control camera movements.”
    • “Buggy, laggy on my machine, slightly awkward around the edges in a lot of ways.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers moderate replayability, appealing to those who enjoy addictive strategy gameplay, though its simplicity may limit long-term strategic depth for some players. While some find it infinitely replayable, others feel it lacks significant replay value.

    • “Infinitely replayable.”
    • “Great game and a great time pass. This is an addictive strategy game with great replayability.”
    • “Replayability: 5.5.”
    • “For players looking for deep strategic systems or replayability, the simplicity may start to show.”
    • “Doesn't have much in the way of replay value.”
    • “Replayability: 5.5”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is reminiscent of a Hitman game, effectively capturing its stealthy, behind-the-scenes vibe. While the sound and graphics are not top-tier, they contribute to a unique and fitting ambiance for the game.

    • “It has the atmosphere of a Hitman part and comes with its 'murders from behind' also on a level with Hitman.”
    • “It has the atmosphere of a Hitman game and includes its characteristic 'murders from behind,' reaching the level expected of Hitman titles.”
    • “The sound and graphics are not the best; it has its own unique atmosphere feeling.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is average but unimpressive, as there are better-performing alternatives available for casual play.

  • character development
    1 mentions Positive Neutral Negative

    Character development is considered weak, with the main character's gimmick of being a perpetually drunk secret agent quickly becoming repetitive and losing its initial humor.

    • “The character design is quite poor. It was funny at first being a drunkard secret agent, but that's all there is to your character. He is always drunk and always a secret agent, and the 'funny' aspect only lasted about 15 minutes.”
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2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Agent Awesome is a tactical turn-based strategy game with comedy theme.

Agent Awesome is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Agent Awesome.

Agent Awesome was released on February 17, 2015.

Agent Awesome was developed by Chaos Industries.

Agent Awesome has received neutral reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Agent Awesome is a single player game.

Similar games include QuestRun, HERO DEFENSE, Grotesque Tactics Evil Heroes, Fearless Fantasy, I, Zombie and others.