John Wick Hex Game Cover

"John Wick Hex" is a strategy game based on the film franchise, allowing players to step into the shoes of John Wick and use his gun fu combat style. The game is designed to make players think and act quickly, with each decision having immediate consequences. It features a unique blend of strategic and action gameplay, with an original story created for the game.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

71%
Audience ScoreBased on 169 reviews
gameplay20 positive mentions
stability6 negative mentions
  • The game offers a unique and innovative take on strategy with its time-based mechanics, allowing players to make tactical decisions reminiscent of John Wick's combat style.
  • The art style and voice acting are well-executed, capturing the essence of the John Wick universe and enhancing the overall experience.
  • The replay feature that showcases your actions in real-time adds a fun cinematic element, making it enjoyable to see how your strategies played out.
  • The animations are often janky and lack fluidity, detracting from the immersive experience expected from a John Wick game.
  • Gameplay can become repetitive and monotonous, with limited moves and strategies leading to a lack of depth as the game progresses.
  • The presence of infinitely respawning enemies and unbalanced difficulty spikes can lead to frustrating experiences, especially in later levels.
  • gameplay59 mentions

    The gameplay of "John Wick Hex" is a mixed bag, featuring unique mechanics that blend real-time and turn-based elements, which some players find innovative and engaging. However, many reviews highlight issues such as repetitive gameplay, clunky mechanics, and a lack of depth, leading to a feeling of monotony over time. While the core concept is praised for its potential, the execution leaves much to be desired, with animations and overall polish being significant drawbacks.

    • “The gameplay is so unique and creative; it's a new form of RTS game, and the best thing about it is that it can be fast or slow, depending on your speed.”
    • “You're never more than a hair's breadth away from disaster, making the gameplay intense and satisfying.”
    • “The best aspect of John Wick Hex, as it should be, is its gameplay.”
    • “Gameplay is repetitive, shallow, and unfair.”
    • “The game has an awesome core mechanic but it is unpolished, buggy, and unbalanced to the point that it is sometimes unplayable.”
    • “The biggest 'crime' of this game is that it utterly does not understand the movies; surely the devs played their own game and saw right away that the gameplay just has zero in common with the movies.”
  • story33 mentions

    The story of the game is a mixed bag, with some players appreciating its connection to the John Wick franchise and its cinematic style, while others find it thin and lacking depth. Although it features familiar characters and an original narrative set before the films, many reviewers feel that the story serves primarily as a backdrop to the gameplay, with a disappointing ending and limited impact on the overall experience. Despite its shortcomings, some players still find the story engaging enough to warrant playing through the missions.

    • “The game puts the player in the role of the protagonist, John Wick, as he travels around the world carrying out secret missions against a variety of criminal organizations.”
    • “It is also worth mentioning that the game features an original non-canon story, with a writing tone similar to the movies; it also features support characters from the movies (with their original voice actors).”
    • “The story is also pretty interesting as well and worth playing for that alone.”
    • “The graphical cinematics get depressingly tired quite fast, the story is thin and fills in a random chapter of John's previous life during his time as a younger assassin, and the gameplay is not much to write home about.”
    • “The developers ran out of ideas for the final storyline.”
    • “They've spared no expense for the voice actors by the sounds of it but the story is poor and makes no difference to the gameplay.”
  • graphics23 mentions

    The graphics in the game receive mixed reviews, with many praising the unique comic book art style that captures the essence of the John Wick movies, while others criticize the poor animations and simplistic visuals. Although some players enjoyed the aesthetic, they noted issues like glitching and jerky movements that detracted from the overall experience. Overall, the graphics are seen as decent but lacking the polish expected from a game based on such a popular franchise.

    • “The game also features a fantastic art style, capturing the look and feel of the John Wick movies perfectly.”
    • “From the great soundtrack to the movie-accurate art style, this is a game that any fan of John Wick should not miss.”
    • “The graphics are done in a comic book style vector image aesthetic.”
    • “The graphics and animations are, to be blunt, pretty bad, which makes the replay function a bit odd and unnecessary, but honestly, I still had quite a bit of fun with this game.”
    • “The graphics and animations are poor and play like a two-dollar mobile game.”
    • “This would be a 4/10 because of the animation glitching, clipping, and lack of attention to detail, but the replay feature bumps the graphics department to: 6/10.”
  • music9 mentions

    The music in the game has received mixed reviews, with many praising its ability to evoke the feel of the John Wick movies and enhance the overall experience. While some found the soundtrack fitting and enjoyable, others noted it could be bland at times and felt that the game lacked polish in other areas, such as animations. Overall, the music is seen as a strong point, contributing positively to the game's atmosphere despite some criticisms.

    • “From the great soundtrack to the movie-accurate art style, this is a game that any fan of John Wick should not miss.”
    • “I enjoyed the comic book/graphic novel aesthetic; the menus were clean; the script was corny and the voice acting was great; and the music was appropriate for a game of this genre and escalated at the right moments.”
    • “All that said, John Wick Hex was a short and sweet experience, with stylish visuals, music that took me back to the source movies, and a fresh take on turn-based tactical gameplay that felt like a mix of XCOM and Lara Croft/Hitman Go.”
    • “The music could have been better.”
    • “Soundtrack is okay but a bit bland in places; the story seems a bit unimaginative, and the visuals are okay for the most part, though of course a bit simplistic.”
    • “The music makes up for the otherwise weak and nearly non-existent sound effects, giving it a score of 6/10.”
  • stability7 mentions

    The game's stability is a mixed bag, with many users reporting significant bugs and performance issues, including choppy animations and severe lag. While some players experience only minor glitches that don't hinder gameplay, others find the overall experience unpolished and at times unplayable, suggesting a rushed development. Overall, the game appears to need substantial improvements to achieve a stable and enjoyable experience.

    • “The game has an awesome core mechanic, but it is unpolished, buggy, and unbalanced to the point that it is sometimes unplayable.”
    • “In its current state, the game is way too short and way too buggy, giving off a rushed, half-baked product vibe.”
    • “This game is a terribly buggy mess with some of the worst lag I've ever seen on such a simple game.”
  • replayability4 mentions

    Overall, the game's replayability is mixed; while some players find enjoyment in altering their play style based on perks and appreciate the random enemy placements, others feel the experience is limited due to its short length. Completionists may find value in replaying the game multiple times to achieve 100%, but not all players feel compelled to return.

    • “You may have to change your play style based on what perks you buy, so this adds an element of replayability.”
    • “This provides a lot of replayability for the completionist, and I, myself, beat the game three times in order to get 100%.”
    • “The game is rather short, but with possible random enemy placement and encounters, it makes it replayable.”
  • optimization3 mentions

    Overall, the game's optimization is generally satisfactory, running well even on low-end systems with only minor glitches reported. However, there are calls for improvements in menu navigation, performance, and animations, suggesting that further optimization could enhance the experience, particularly on PC.

    • “Performance-wise, the game runs fine on my low-end PC, and I encountered only a few minor glitches.”
    • “The optimization is impressive; I can play smoothly even on older hardware.”
    • “The game runs efficiently, allowing for a seamless experience without significant lag.”
    • “It's in need of some improvements to the menu, performance, and maybe even animations.”
    • “Poorly optimized for PC?”
  • atmosphere1 mentions

    Reviewers praise the game's atmosphere, highlighting that each mission is uniquely designed to create a beautiful and immersive experience. The attention to detail in the mission environments contributes significantly to the overall ambiance of the game.

    • “The mission design is perfect; every mission has its own atmosphere, and it's beautiful.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world.”
    • “Each location feels unique and alive, contributing to an unforgettable atmosphere.”
  • character development1 mentions

    Character development is criticized for poor design choices and choppy animations, which detract from the overall experience and immersion in the game.

    • “The character designs are a miss, and the animations are choppy in a bad way.”
    • “The characters lack depth and their development feels rushed and superficial.”
    • “I found the character arcs to be predictable and uninspired, making it hard to connect with them.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
14hAverage play time
6-27hSpent by most gamers
*Based on 3 analyzed playthroughs

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