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Age of Fear 2: The Chaos Lord Game Cover

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Age of Fear 2: The Chaos Lord is a single player and multiplayer tactical role playing game with fantasy and historical themes. It was developed by Leslaw Sliwko and was released on March 27, 2015. It received positive reviews from players.

"Age of Fear 2: The Chaos Lord" is a historical turn-based strategy game with both single-player and local multi-player modes for up to 2 players. The game offers a good plot, splendid gameplay, and good graphics, along with the option for split-screen play and a dose of humor. It also includes Steam Workshop integration for access to user-created mods and content.

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81%
Audience ScoreBased on 239 reviews
story41 positive mentions
replayability3 negative mentions

  • Engaging turn-based combat with a variety of units and strategic depth.
  • Interesting storylines with choices that affect gameplay and outcomes.
  • Active developer support with regular updates and community engagement.
  • Lackluster graphics and presentation that may deter some players.
  • Steep learning curve with a confusing tutorial and overwhelming text.
  • Technical issues such as lag and clunky controls can hinder the experience.
  • story
    140 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it either cliché or poorly executed, often overshadowed by subpar graphics and voice acting. While some campaigns, particularly the demon storyline, are noted for their humor and engaging elements, others feel the narrative lacks depth and innovation, relying heavily on text-based storytelling. Overall, the story is seen as a secondary aspect to the gameplay, with some players appreciating the character development and choices available, while others criticize it for being juvenile or uninteresting.

    • “The demons campaign has the better story involving a succubus escaping from hell.”
    • “The story is deeper than it seems, but it needs some knowledge of the lore and the previous game, but it is still okay as a standalone.”
    • “The story is well written and (although I rarely use the word) 'cute'.”
    • “While the gameplay has some redeeming qualities, the overall package is let down by poor graphics, bad voice acting, and a story that fails to impress.”
    • “The graphics are so bad it's hard to tell the characters apart on the battle screen, the gameplay mechanics are weird, and the story is cliche and badly narrated.”
    • “Story: very juvenile, amateurish, and poorly written.”
  • graphics
    81 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting their simplicity and dated quality, often likening them to those of older titles. While some appreciate the retro aesthetic and functional design that aids gameplay, others find the visuals lackluster and a significant drawback, detracting from the overall experience. Overall, the consensus suggests that while the graphics may not impress, they do not overshadow the game's enjoyable mechanics and strategic depth.

    • “Graphics are great, capturing a rich tabletop feel similar to Steve Jackson's Car Wars tabletop game in detail and art style.”
    • “The graphics and animation have a definite retro feel to them, so don't expect some high-quality stuff, but all in all, this game is a nice relaxing experience.”
    • “The visuals are simple but effective; different units are easily recognizable, and although the animations are pretty basic, they get the job done.”
    • “One of the first things that stood out to me was the game's lackluster graphics.”
    • “The graphics are so bad it's hard to tell the characters apart on the battle screen, the gameplay mechanics are weird, and the story is cliché and badly narrated.”
    • “The graphics are about twenty years out of date, which I knew going into the game, but still disappointing.”
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay of "Age of Fear 2: The Chaos Lord Gold" is a turn-based strategy experience that combines RPG elements with tactical depth, featuring permanent unit death and a unique movement system. While the mechanics are engaging and offer a satisfying challenge, players have noted inconsistencies and bugs that can affect strategy, alongside criticisms of the game's graphics and narrative. Overall, those who appreciate tactical gameplay may find enjoyment despite the game's rough edges.

    • “However, when it comes to the gameplay, Age of Fear 2 does shine.”
    • “The gameplay is top notch, the army building is exquisite.”
    • “The turn structure and combat mechanics make sense immediately, and the joy of leveling your troops and upgrading their skills remains engaging throughout the campaigns.”
    • “While the gameplay has some redeeming qualities, the overall package is let down by poor graphics, bad voice acting, and a story that fails to impress.”
    • “The graphics are so bad it's hard to tell the characters apart on the battle screen, the gameplay mechanics are weird, and the story is cliché and badly narrated.”
    • “The game is enjoyable if you don't take it too seriously, but the game mechanics are so inconsistent that a lot of the time luck can be a bigger factor than strategy.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising it as soothing and atmospheric, perfectly complementing the gameplay, while others find it average or lacking. Notably, the inclusion of classical pieces, such as Bach, adds depth for some players, though others feel the sound effects and voice acting do not match the quality of the music. Overall, while the soundtrack enhances the experience for many, opinions vary significantly on its overall impact.

    • “Music is honey dripping game healing goodness oozing soothing audio massages to the senses making for the perfect evening game after a stressful day.”
    • “The music is very relaxing.”
    • “From the inspired war drums to classic RPG scores, the music never falls short on setting the right atmosphere for every situation.”
    • “Music/sound: at some point I just started playing with no sound, listening to my own medieval playlist.”
    • “-music is just bad (dark age).”
    • “Fifth the sound & music:”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring a blend of genuinely funny moments and cringeworthy writing, often reminiscent of B-movie dialogue. Players appreciate the chaotic campaign's pacing and the comedic interactions between characters, particularly in the demon campaign, which adds to the overall enjoyment. While some moments shine with top-quality humor, others fall flat, resulting in a quirky charm that can be both entertaining and unintentionally amusing.

    • “Dialogue and voice acting is a hoot, pouring boiling pots of laughter and triggering humor in the player with many b-movie level remarks.”
    • “The chaos campaign is amazing, funny, and well-paced.”
    • “The writing is so bad it's good - hilarious in a probably semi-intentional way.”
  • optimization
    9 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it performs well on low-end systems and has minimal bugs, players report significant rendering issues during large battles. The developers are responsive to performance concerns, often providing quick fixes, but the Java-based engine can lead to stuttering in intense scenarios.

    • “Instead of talking about the useless graphics of an old-school indie game, I’d rather mention that the game so far has minimum performance issues for most players.”
    • “The developers are very active and supportive on their forums; if you encounter any customized bugs or performance issues, by reporting them, you often get a lightning-fast fix.”
    • “Last but not least, the graphics are functional and allow the game to be played on low-performance systems.”
    • “The rendering performance is especially disappointing in the later battles with lots of units on the field.”
    • “I am sitting here on my low-performance laptop, and just finished the demon's campaign.”
    • “The game is based on Java, which led to some stuttering on my PC in big fights, but I never encountered any bugs.”
  • replayability
    6 mentions Positive Neutral Negative

    Players highlight that the game offers significant replayability through multiple difficulty levels and diverse story outcomes that affect gameplay. The potential addition of skirmish battles could further enhance replay value, appealing to those who enjoy grinding and completing challenges. Overall, the ability to modify units and create custom campaigns adds to the game's tactical depth and replayability.

    • “It allows for replayability on multiple difficulty levels.”
    • “Age of Fear 2 offers tons of replay value since the choices of the main story of each campaign result in diverse outcomes and will permanently affect the story progress, routes, and difficulties.”
    • “I am kind of hoping re-doable skirmish battles are added at some point as well, which would really increase the replay value for us grinders, but it's a solid game nonetheless.”
    • “We players who are into this genre are usually grinders and completists, and if they were to add those, it would literally double replayability.”
    • “This leaves the player with endless abilities to modify how units work, making for even more tactical game replayability, or you can even write your own campaigns!”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is a significant issue, with users reporting frequent and frustrating perma-freezes that require forceful closure through task manager. Additionally, loading save games often leads to freezing, and players have experienced various graphical glitches, detracting from the overall experience.

    • “Sadly, the experience has been disappointing due to repeated perma-freezes of the application that I also cannot minimize or close with Task Manager, Alt + F4, or other means.”
    • “"Luckily" the game freezes regularly, so you have to close the game via Task Manager.”
    • “Loading save games just freezes the game.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is generally praised for its depth and integration with D&D rules, enhancing the overall experience. However, some reviews note that while the tactical elements are strong, the writing and voice acting may detract from the character arcs, leading to mixed feelings about the overall narrative quality.

    • “Decent story and bad voice acting, but this game is just nice because there are D&D rules and character development, which makes this game great.”
    • “I consider it more a visual novel than an adventure, but with really deep tactics and character development, beautiful soundtrack, and an enthralling storyline in all campaigns I've played.”
    • “Somewhat like Fire Emblem with better combat and worse writing and character development.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is enhanced by a compelling soundtrack that features inspired war drums and classic RPG scores, effectively setting the right mood for various situations throughout the game.

    • “From the inspired war drums to classic RPG scores, the music never falls short on setting the right atmosphere for every situation.”
    • “The haunting visuals and ambient sounds create an immersive experience that pulls you into the game's world.”
    • “Every corner of the environment is filled with detail, making the atmosphere feel alive and engaging.”
  • grinding
    3 mentions Positive Neutral Negative

    Players appreciate that the grinding aspect is balanced, as the manageable number of units prevents long wait times for enemy turns and minimizes tedious micromanagement of their own units. This design choice helps maintain a smoother gameplay experience.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over again just to level up, which becomes incredibly tedious.”
    • “The amount of time required to grind for resources is frustrating and takes away from the enjoyment of the game.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the developers' ongoing commitment to the game, noting that regular updates and content additions reflect a deep passion for their creation, which enhances the emotional connection to the game.

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40h Median play time
40h Average play time
40-40h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Age of Fear 2: The Chaos Lord is a tactical role playing game with fantasy and historical themes.

Age of Fear 2: The Chaos Lord is available on PC, Mac OS, Steam Deck, Windows and others.

On average players spend around 40 hours playing Age of Fear 2: The Chaos Lord.

Age of Fear 2: The Chaos Lord was released on March 27, 2015.

Age of Fear 2: The Chaos Lord was developed by Leslaw Sliwko.

Age of Fear 2: The Chaos Lord has received positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Age of Fear 2: The Chaos Lord is a single player game with multiplayer and local co-op support.

Similar games include Age of Fear: The Undead King, Age of Fear 3: The Legend, Age of Fear: The Free World, SpellForce 3, Hard West and others.