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Agarest: Generations of War 2 Game Cover

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Agarest: Generations of War 2 is a single player tactical role playing game with fantasy, romance, anime and erotic themes. It was developed by Idea Factory and was released on February 19, 2015. It received neutral reviews from players.

Following the huge successes of the number 1 Steam top selling epic SRPG, Agarest: Generations of War and its prequel Agarest: Generations of War ZERO, Ghostlight are proud to release the massively updated sequel to the series, Agarest: Generations Of War 2!

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59%
Audience ScoreBased on 166 reviews
story39 positive mentions
grinding31 negative mentions

  • Deep and immersive storyline with strong themes of legacy, fate, and generational consequences that appeals to fans of JRPGs and visual novels.
  • Engaging character development and relationship systems that impact gameplay and narrative, with a large variety of unique characters and significant customization options.
  • Reworked combat system introduces faster-paced, formation-based battles focusing on combos and strategy rather than traditional grid-based tactics, making combat less tedious for some players.
  • Cumbersome and confusing gameplay mechanics, including poorly explained tutorials and complex systems that require external guides for true ending and effective play.
  • Grinding-heavy progression with repetitive and sometimes tedious battles, often leading to frustration especially without use of DLC or guides.
  • Significant technical issues including crashes without autosave, FPS drops, restrictive navigation without clear quest markers, and a controversial censorship of certain content in western versions.
  • story
    132 mentions Positive Neutral Negative

    The story in this game is ambitious and richly layered, exploring darker themes and generational consequences through deep character bonds and complex choices. However, it often suffers from convoluted plotting, uneven pacing, excessive exposition, and tedious quest mechanics that frustrate progression and dilute its impact. Fans of relationship-driven JRPGs and narrative depth may appreciate its scope and emotional moments, but others may find the storytelling bogged down by repetitive dialogue, unclear guidance, and clichés.

    • “Set in a parallel universe separate from the earlier Agarest titles, it tells a darker, more morally charged story and introduces a combat system that deliberately breaks away from traditional grid-based tactics, making it one of the most experimental entries in the series.”
    • “As the story unfolds, players discover that Weiss’s fate is inseparable from the choices he makes, particularly in how he forms bonds with others.”
    • “Affinity with party members affects not only story scenes but also combat effectiveness and generational inheritance.”
    • “Good game but it's so confusing. Not the fighting or anything, I got that down. The thing that confuses me is the story; I can't progress. I made it to some town, did commissions, and then got a dialogue and continued the story, then they all just disappeared. I've done like 20 more commissions yet still nothing, so I have no clue where I have to go to trigger the next part of the story.”
    • “Worst of all, the game's 'true' ending is kept secret with no hint of how to achieve it unless you spoil the story by, again, using a guide.”
    • “The characters feel so disconnected from the gameplay, I lost interest in the story within minutes of starting.”
  • gameplay
    66 mentions Positive Neutral Negative

    Agarest: Generations of War 2 features a unique, formation-driven tactical battle system that marks a significant shift from its predecessors, blending turn-based combat with visual novel elements. While some players find the gameplay deep, strategic, and addicting once understood, others criticize it for being grind-heavy, unbalanced, and initially confusing. Overall, its gameplay is praised for innovation and challenge but can be polarizing due to difficulty, pacing, and some intrusive thematic elements.

    • “Agarest: Generations of War 2 abandons the familiar grid-based movement and extended area mechanics in favor of a formation-driven battle model.”
    • “Agarest Generations of War 2 is a strategic role-playing game that presents players with an immersive world filled with dynamic characters and thrilling gameplay mechanics.”
    • “As a welcome change, this game has revamped game mechanics, which make the turn-based combat a lot more fast-paced and fluid.”
    • “The gameplay is a lot of things: quick, flashy, spammy, and kind of repetitive since you have to grind. It also takes some preparation work to bring out the most potential from your characters.”
    • “The game mechanics are so different from the original two games and no manual or way to go through how things work a second time really just sucked the fun out of it.”
    • “I have to admit, it almost took me 20 hours of gameplay time to understand the battle and character system.”
  • grinding
    31 mentions Positive Neutral Negative

    Reviews consistently highlight that grinding is a significant and often tedious part of the game, with frequent level-ups and side battles required to progress or reach certain endings. While some players appreciate the challenge or enjoy the dating sim elements, many find the excessive grinding and complicated battle system detract from the overall experience. Grinding is generally seen as a major hurdle, making the game feel more like a chore than an engaging adventure for many.

    • “The story seems interesting but it's completely buried alive by an avalanche of grinding through terrible canon fodder unskippable battles and an absolutely worthless and over-complicated battle system with terrible controls which make the battles absolutely abysmal to go through, making the game an utter chore.”
    • “The true ending requires stupid levels of grinding.”
    • “If you like a light dating-sim you only get to enjoy for five minutes before hours of grinding then this is the game for you!”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with praise for detailed character animations, anime-style visuals, and thoughtful design, while some note simpler, functional, or outdated PS1-era and retro-like graphics. Although clean and consistent, the visuals are seen as more niche and less lavish, occasionally including minor glitches. Overall, the graphics suit the game's style but may not satisfy fans seeking modern or highly polished visuals.

    • “Graphically, the game is a visual masterpiece.”
    • “The graphics and artwork are fantastic; character models move their mouths when they speak, and their sprites are animated to show them breathing in and out.”
    • “The graphics are great and very anime styled.”
    • “Ugly environments with PS1-era graphics.”
    • “The graphics are also a terrible not-quite-retro style, that won't please either people like me who like modern visuals, or those who like retro ones.”
    • “The graphics are ok, the character animations are simple, like almost 16-bit animations, but when the characters speak with each other, their animations are a lot better, with good quality anime animations featuring their facial expressions while their dialogues are shown at the lower screen.”
  • music
    16 mentions Positive Neutral Negative

    The game's music is widely praised for its dramatic, somber, and epic orchestral soundtrack that enhances key moments and battle sequences, adding strong emotional and immersive layers. While some find the soundtrack repetitive in places, overall it remains a standout and memorable aspect of the game.

    • “The soundtrack complements the darker narrative tone, using somber and dramatic themes to underscore key moments, while voice acting adds emotional weight even when the pacing slows.”
    • “The game's music and sound effects also add an extra layer of immersion, with epic orchestral scores that underscore the game's dramatic moments.”
    • “And the music is amazing, especially the battle music.”
    • “Cons boring story, repetitive music, long dialogs which you will eventually decide to skip out of boredom.”
    • “If you enjoy a cringe-worthy anime-style musical number, then this is the game for you!”
    • “-soundtrack”
  • character development
    8 mentions Positive Neutral Negative

    Character development in this game is noted for its depth and richness, setting it apart from other RPGs with striking character designs and an engaging storyline. However, some players find the progression uneven, with lengthy exposition and sporadic moments of meaningful character growth, while others criticize certain characters for lacking depth and coherent motivations. Overall, the development is immersive but can feel inconsistent.

    • “What sets Agarest Generations of War 2 apart from other RPGs is the depth of its character development.”
    • “Its deep and engaging storyline, rich character development, and thrilling gameplay mechanics combine to create an unforgettable gaming experience that is sure to keep players hooked for hours on end.”
    • “I didn't mind the two cases that were directly related to plot and character development, but those were the exception rather than the rule.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect is marked by a somber soundtrack and impactful voice acting that enhance key moments, while certain storylines, like Jainus + Chloe, provide touching narratives. However, lengthy, repetitive dialogue and tedious mission requirements detract from the overall emotional engagement.

    • “The soundtrack complements the darker narrative tone, using somber and dramatic themes to underscore key moments, while voice acting adds emotional weight even when the pacing slows.”
    • “Jainus and Chloe was a very touching story.”
    • “Cons: boring story, repetitive music, long dialogs which you will eventually decide to skip out of boredom, frustrating mission-based events. To get the true ending, you need to complete all these random tasks and kill a number of enemies for every mission—it's so boring.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is sparse and often understated, with a generally serious tone punctuated by occasional, sometimes awkward attempts at comedy. Notably, some moments—like an out-of-place tutorial—are unintentionally funny due to their incongruity with the story.

    • “The first section managed to make me feel equal measures confused and amused as a tutorial was incorporated into the story in a very heavy-handed way... it was hilarious because it was so inappropriate to have a tutorial of any kind given the story context and yet they did it anyway.”
    • “For the most part, it has a very serious tone with occasional humor (or attempted humor).”
  • stability
    2 mentions Positive Neutral Negative

    The game initially had significant stability issues with many bugs, but recent updates have greatly improved performance, resulting in a smoother and more enjoyable experience.

    • “The game runs great now and I am enjoying my purchase :)”
    • “Extremely buggy for me.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with difficulty spikes that sometimes force players to engage in grinding or carefully optimize their strategies to progress.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability is reported to be significantly reduced, particularly due to the near removal of the character Ellis, which users find disappointing and detrimental to the game's lasting appeal.

    • “Replayability is much lower, and Ellis has been almost completely removed from the game, as if being a DLC wasn't bad enough.”
  • monetization
    1 mentions Positive Neutral Negative

    Users criticize the monetization for introducing excessive ads, some inappropriate for younger audiences, and for failing to deliver value compared to the original game. They feel the game lacks guidance and meaningful content, making it not worth the money spent.

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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Agarest: Generations of War 2 is a tactical role playing game with fantasy, romance, anime and erotic themes.

Agarest: Generations of War 2 is available on PC and Windows.

On average players spend around 20 hours playing Agarest: Generations of War 2.

Agarest: Generations of War 2 was released on February 19, 2015.

Agarest: Generations of War 2 was developed by Idea Factory.

Agarest: Generations of War 2 has received neutral reviews from players. Most players liked Agarest: Generations of War 2 for its story but disliked it for its grinding.

Agarest: Generations of War 2 is a single player game.

Similar games include Agarest: Generations of War, Record of Agarest War Zero, Fairy Fencer F, Disgaea 5 Complete, Tales of Zestiria and others.