- April 17, 2014
- Idea Factory
- 27h median play time
Record of Agarest War Zero
Platforms
About
"Record of Agarest War Zero" is a prequel to the original strategy RPG, Agarest War. This game follows a new protagonist, Weiss, as he fights to save the world from a terrible fate. The game features a unique generational battle system, where the decisions you make in battle can affect the appearance and abilities of your descendants. With stunning visuals and an engaging story, "Record of Agarest War Zero" is a must-play for fans of the series.
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- Great character customization and skill combination options enhance gameplay.
- Engaging story with emotional moments and well-developed characters.
- Fun tactical combat system that encourages strategic planning and combo chaining.
- Repetitive battles and grinding can make the game feel tedious over time.
- Long tutorials and excessive dialogue can detract from the overall experience.
- Technical issues such as crashes and poor optimization affect gameplay performance.
story
272 mentions Positive Neutral NegativeThe story in "Agarest: Generations of War Zero" is often criticized for being thin and repetitive, with many players finding the dialogue bland and the pacing hindered by excessive battles. While some appreciate the character relationships and the prequel's context, others feel the narrative lacks depth and fails to engage, leading to frustration with the drawn-out gameplay. Overall, the story is seen as a mixed bag, appealing primarily to fans of the genre but leaving many players wanting more substance and variety.
“The story is perfect for a prequel.”
“Excelent game, the story is simply amazing, it will surely make you love the characters and make you feel sad should you lose one.”
“You follow the story of two generations of heroes of Agarest, the second generation is completely shaped by who you choose to marry in the first one, on the second generation you can meet the now older heroes and even their sons.”
“The storyline is bland and generic and offers nothing intriguing or exciting to the player.”
“The parts that talk about the storyline are tedious and bland at best and ultimately unfulfilling for the player.”
“I got so bored so quickly that the storyline stopped making any sense at all.”