- April 19, 2016
- Aeonic Entertainment
Action Legion
Platforms
About
Action Legion is a single-player war game for PC and Mac, with mouse-controlled combat reminiscent of Cannon Fodder. As a Legion Captain, you must battle through waves of enemies and destroy structures to defeat the Prognati, who have taken over the peaceful planet PN MDCVIII and enslaved its inhabitants. Your mission is to restore the planet to its former paradise state by eliminating the Prognati menace.
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- Uncomplicated fast-paced action with focused tactical challenges and good mission design.
- Varied gameplay elements and a decent range of enemy combatants, providing a fun experience.
- Allows replaying of previous missions, which mitigates the pressure of completing every mission perfectly.
- Limited weapon selection and auto-leveling of soldiers detracts from customization and strategy.
- Controls can be frustrating, with mis-clicks leading to unnecessary squad deaths.
- Some missions can feel unfair due to high damage from enemies and lack of mid-level saves.
story
29 mentions Positive Neutral NegativeThe game's story is conveyed through a series of quick-fire missions that players can replay at any time, allowing for flexibility in gameplay. While the mission design is varied and engaging, the overall narrative lacks depth and excitement, with players primarily motivated by completing objectives rather than a compelling storyline. Collecting intel reveals a comic-based backstory, but the simplicity of the plot and repetitive nature of missions may leave some players wanting more.
“Quality cartoon art carrying the storyline is a nice addition.”
“I think I'm about halfway through, and although it's simple, it has been fun and rewarding with each mission completed.”
“The game gets a bit repetitive after a while mainly because it lacks a solid reward system, and the story isn't anything to get hyped about.”
“As you collect 'intel', you get to see parts of the backstory and lore in graphic novel form, which is nice... I just am having trouble determining which order they go in!”
“Given the size of the maps, playing time for each mission was very, very short.”