Be a hero. Be the Ace of Protectors. According to the legend of the Venux, you're who can save the Venux. You have to fight devils who are trying to destroy the Venux.
The game has a charming retro aesthetic that appeals to fans of old-school games.
Despite its simplicity, the gameplay can be enjoyable and relaxing, making it a good choice for casual play.
The story, while generic, has moments that can be engaging, and the drawn graphics are appreciated by some players.
The game suffers from poor controls and a lack of configurable options, making it frustrating to play.
Many players find the gameplay repetitive and the difficulty inconsistent, leading to a lack of challenge.
The writing and grammar are subpar, which detracts from the overall experience and immersion in the game.
story
15 mentions Positive Neutral Negative
20%
60%
20%
The story has received mixed reviews, with some players appreciating its length and interesting quests, while others criticize it for being generic, clichéd, and poorly written, often noting issues with grammar and dialogue. The narrative structure involves switching characters during quests, which can be confusing, and overall, opinions vary widely from enjoyment to indifference towards the story's quality.
“Good game with a long and interesting story.”
“Good story!”
“You go from town to town, each town requires you to complete dungeons to move the plot further, until eventually you go to the next one.”
“Imagine if you gave an edgy 11-year-old the role of story and character writer, handed the gameplay aspect to a 9-year-old who heard of this fun thing called RPG Maker, and gave a 13-year-old who only knows of MS Paint the role of main artist.”
“The story is pretty generic, and the grammar is a bit off.”
“It is incredibly obvious that whoever wrote the dialogues is not a native speaker, and the whole clunkiness of the story is not helped by poor grammar and typos.”
gameplay
7 mentions Positive Neutral Negative
14%
43%
43%
The gameplay has received mixed reviews, with some players finding it fun initially but ultimately repetitive and uninteresting, leading to disengagement. While the battle mechanics are noted as enjoyable, the overall gameplay is described as basic and overshadowed by a lackluster story.
“The battle mechanic is fun, and it served its purpose of being enjoyable to me.”
“Had fun with it for a moment, but dropped it due to repetitive and not interesting gameplay.”
“Imagine if you gave an edgy 11-year-old the role of story and character writer, handed the gameplay aspect to a 9-year-old who heard of this fun thing called RPG Maker, and gave a 13-year-old who only knows of MS Paint the role of main artist.”
“Gameplay is pretty basic but does its job.”
graphics
5 mentions Positive Neutral Negative
40%
60%
The graphics have received mixed reviews, with some praising their unique, amateurish charm reminiscent of MS Paint, while others criticize the overall quality as subpar. Despite the lack of polish, there is a sense of potential for improvement as the developer continues to work on the game.
“The graphics are much better than what I can even draw.”
“Graphics caught my eye, and while most people might be turned off by them, I thought the screenshots had a weird, amateurish, paint-like charm. It seems like the creator may not be a great artist, but their dedication to the game makes me think it could be fun in other aspects.”
“Also, the artwork is really terrible, MS Paint tier quality.”
“The visuals aren't that great and the writing needs work, but I can see the developer improving on this in the future.”
“Graphics caught my eye, and while most people would probably be completely turned off by them, I thought the screenshots had a weird amateurish MS Paint charm to them.”
grinding
1 mentions Positive Neutral Negative
300%
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”