Ablepsia
- September 26, 2017
- NedoStudio
"Ablepsia" is a puzzle game where you help a blind old man restore electrical energy to the country by including street lamps in darkness with a single touch. You can't control the main character, but can only stop him and remove obstacles in his path using and mouse clicks. Carefully guide the blind man through challenging levels set in Dark Town, Black City, Night York, Doominghton, Lost Silences, and Shadowburg, using to boost his speed.
Reviews
- The game features a unique concept centered around a blind character, which is refreshing in the runner genre.
- The art style is decent and the gameplay is fluid, allowing players to pause and strategize.
- Achievements are easily attainable, making it appealing for completionists.
- The game is extremely short, with only six levels that can be completed in about 15-30 minutes, which does not justify the price.
- Gameplay is repetitive and lacks variety, with many players finding it boring and unchallenging.
- Technical issues such as poor graphics quality, lack of resolution options, and uncustomizable controls detract from the overall experience.
- gameplay20 mentions
- 15 % positive mentions
- 45 % neutral mentions
- 40 % negative mentions
The gameplay is generally described as fluid but repetitive and lacking depth, with many reviewers noting a lack of story and progression. While some find the rhythm-based mechanics entertaining, the overall experience is criticized for being short and not worth the price, with generous hitboxes and a barrage of achievements failing to enhance the gameplay.
“The gameplay is fluid, although the hitboxes on the spikes are a little generous.”
“It may lack variety in gameplay, but it's quite entertaining and fun to keep you going.”
“Gameplay idea - click with music rhythm.”
“Overall, $5 for 15 minutes of gameplay, the game is okay but the length doesn't justify buying it.”
“Boring and repetitive gameplay, with the graphic quality being no better, not worth $5.”
“There's nothing but the mechanics, no story, no progression in difficulty, no additional art assets or rewards for completion.”
- graphics16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The graphics are characterized by a retro pixel art style that some users find decent, though others criticize it for being outdated and lacking variety. There are no options for resolution changes or significant graphical tweaks, which detracts from the overall experience. While the pixel graphics are not the worst seen, they fail to elevate the gameplay, leading to a sense of repetitiveness and boredom.
“Minimalistic decent pixel graphics.”
“Nice idea and not bad pixel graphics, though it would be nice if it was a little more challenging.”
“Not bad for a pixel-graphics game; I've seen worse.”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“I feel like there is a lack of variety in graphics or eye candy in order for the replay to be enjoyable for the amount of times I died.”
- music12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The music in the game is generally described as "fine" but repetitive, featuring short loops that can become tedious over time. While some players find the soundtrack slightly catchy and fitting for the gameplay, the limited variety and short duration of the loops detract from the overall experience.
“It's not too difficult, the soundtrack is not annoying, achievements are attainable, and it's dirt cheap.”
“Listened to a 6-second music loop in pain for 5 minutes so I could write a review.”
“One slightly catchy musical score as a companion to follow you as you space and click, click, click your way across each copy and paste terrain.”
“Gameplay idea - click with music rhythm.”
- story8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story is widely criticized for being incoherent and lacking depth, with many reviewers noting that it feels almost non-existent. The gameplay is described as boring and devoid of narrative progression, leading to a sense of frustration and disappointment among players. Overall, the absence of a compelling story significantly detracts from the gaming experience.
“The story is incoherent at best.”
“Boring gameplay with almost no story.”
“There's nothing but the mechanics, no story, no progression in difficulty, no additional art assets or rewards for completion.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and disappointing, particularly due to the repetitive nature of dealing with spikes. This element detracts from the overall experience, making it feel more like a chore than an engaging challenge.
“Disappointing and tedious.”
“The game is based around a blind person who claims to have superpowers, such as being able to turn on lights, destroy fires, and move manholes, but the most tedious thing to deal with in this game are the spikes.”
- atmosphere2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Reviewers consistently highlight the captivating atmosphere of "freezeer" by nedostudio, noting that it significantly enhances the overall experience and complements the game's unique concept.
“I praised [i]freezeer[/i], [i]nedostudio[/i]'s recently released game, as I really liked the idea and the atmosphere the game had.”