Ablepsia
- September 26, 2017
- NedoStudio
"Ablepsia" is a puzzle game where you help a blind old man restore electrical energy to the country by including street lamps in darkness with a single touch. You can't control the main character, but can only stop him and remove obstacles in his path using and mouse clicks. Carefully guide the blind man through challenging levels set in Dark Town, Black City, Night York, Doominghton, Lost Silences, and Shadowburg, using to boost his speed.
Reviews
- The game has a unique concept and creative idea, featuring a blind protagonist navigating obstacles.
- The gameplay is simple and easy to understand, making it accessible for casual players.
- Achievements are easily attainable, which can be appealing for completionists and achievement hunters.
- The game is extremely short, with only six levels that can be completed in about 15-30 minutes, making the $5 price tag feel unjustified.
- The gameplay is repetitive and lacks variety, leading to a tedious experience after a short time.
- Technical issues such as poor graphics quality, uncustomizable controls, and a lack of meaningful content detract from the overall experience.
- gameplay10 mentions
- 30 % positive mentions
- 30 % neutral mentions
- 40 % negative mentions
The gameplay is generally described as fluid but repetitive and lacking depth, with some users noting generous hitboxes and minimal story or progression. While some find the rhythm-based mechanics entertaining, many feel the short playtime and lack of variety do not justify the price, leading to an overall impression of a rushed and simplistic experience.
“The gameplay is fluid, although the hitboxes on the spikes are a little generous.”
“It may lack variety in gameplay, but it's quite entertaining and fun to keep you going.”
“Gameplay idea - click with music rhythm.”
“Overall, $5 for 15 minutes of gameplay; the game is okay, but the length doesn't justify buying it.”
“Boring and repetitive gameplay, with the graphic quality being no better; not worth $5.”
“There's nothing but the mechanics: no story, no progression in difficulty, and no additional art assets or rewards for completion.”
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics are characterized by a retro pixel art style that some users find decent, though others criticize it for being outdated and lacking variety. While the minimalistic approach has its charm, many feel it does not enhance the gameplay experience, leading to a perception that the graphics do not justify the game's value. Overall, the visuals are seen as acceptable for a pixel art game, but they fall short of contemporary standards and fail to provide engaging variety.
“Minimalistic decent pixel graphics.”
“Nice idea and not bad pixel graphics, though it would be nice if it was a little more challenging.”
“Not bad for a pixel-graphics game; I've seen worse.”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“I feel like there is a lack of variety in graphics or eye candy in order for the replay to be enjoyable for the amount of times I died.”
- music6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The music in the game is generally described as fine but repetitive, featuring short loops that can become tedious over time. While some players find the soundtrack catchy and fitting for the gameplay, others express frustration with the limited variety and length of the music, leading to a less enjoyable experience during extended play sessions.
“It's not too difficult, the soundtrack is not annoying, achievements are attainable, and it's dirt cheap.”
“One slightly catchy musical score as a companion to follow you as you space and click, click, click your way across each copy and paste terrain.”
“One slightly catchy musical score as a companion to follow you as you space and click your way across each copy and paste terrain.”
“Listened to a 6-second music loop in pain for 5 minutes so I could write a review.”
“Gameplay idea - click with music rhythm.”
- story4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story is widely criticized for being incoherent and lacking depth, with many reviewers noting that it fails to engage players due to minimal narrative progression and a lack of variety in gameplay. Overall, the absence of a compelling story contributes to a sense of boredom and dissatisfaction.
“The story is incoherent at best.”
“Boring gameplay with almost no story.”
“Due to a lack of challenge, a lack of story, and a lack of variety, it really felt like a disaster of the blind leading the blind.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and disappointing, particularly due to the repetitive nature of dealing with spikes. The gameplay is centered around a blind character with superpowers, but the grinding elements detract from the overall experience.
“Disappointing and tedious.”
“The game is based around a blind person who claims to have superpowers, such as being able to turn on lights, destroy fires, and move manholes, but the most tedious thing to deal with in this game are the spikes.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of [i]freezeer[/i] has been positively highlighted by users, who appreciate its unique concept and immersive environment.
“I praised [i]freezeer[/i], [i]nedostudio[/i]'s recently released game, as I really liked the idea and the atmosphere the game had.”