HUBE: Seeker of Achievements
- May 16, 2018
- AFBIK Studio
- 2h median play time
"Hube: Seeker of Achievements" is a hardcore-platformer game with over 15 levels, featuring simple controls and challenging gameplay that will keep you engaged for over 2 hours. The game features pleasant music by Alexandr Zhelanov and encourages you to collect all achievements across its various levels. With its old-school difficulty and modern aesthetics, Hube is a must-try for platformer enthusiasts.
Reviews
- Offers a massive collection of over 5000 achievements that can be unlocked quickly, making it appealing for achievement hunters.
- The game is inexpensive, especially when on sale, providing a low-cost option for those looking to boost their Steam profile.
- Some players find it a decent time passer, as it allows for easy achievement collection with minimal effort.
- The gameplay is described as boring and unengaging, with poor level design and no real challenge.
- Technical issues abound, including crashes and bugs that hinder progress, making the game nearly unplayable.
- Visuals and audio are criticized as being of very low quality, lacking appeal and variety, contributing to an overall negative experience.
- gameplay9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some players finding it boring and lacking in tutorial support, while others appreciate its hardcore elements and unique achievement system. However, the overall consensus leans towards disappointment due to unengaging mechanics and visuals.
“This is a decent platformer with fun gameplay.”
“Hardcore gameplay.”
“Boring platformer without a tutorial or explanation of controls and game mechanics, boring music, and unappealing visuals.”
“Well, the achievement spam ratio of this game is quite unique - in half a minute of gameplay, you'll already have like 3000 achievements.”
“You won't need to go through the awesome '15+ levels / more than 2 hours of gameplay' to get them.. you'll get basically nothing by progressing in this minimalistic platformer.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics in this game are widely criticized as some of the worst seen, with many reviewers describing them as lazy and unappealing. There is a lack of resolution options and graphics tweaks, further contributing to the overall negative perception of the visual presentation.
“The graphics here are some of the worst, laziest attempts at video game 'art' I've ever seen.”
“It's hard to suggest this game even has graphics.”
“It's clear the developer didn't even try to produce any real graphics for the game and just phoned it in.”
- music5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The music in the game has been widely criticized for being repetitive and uninspired, featuring a short, looping ambient track that lacks variety and depth. Reviewers found it boring and unremarkable, contributing to an overall lackluster experience.
“The whole soundtrack consists of some loop ambient music, and I appreciate the atmosphere it creates.”
“The music adds a unique layer to the experience, enhancing the overall mood of the game.”
“The ambient soundtrack effectively complements the gameplay, immersing players in the environment.”
“Boring platformer without a tutorial or explanation of controls and game mechanics, boring music, and boring and unappealing visuals.”
“The next thing I realized was that the 'music' is a 4 or so second loop of a probably 3 chord progression.”
“It's really three seconds of ambient music and nothing else.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game lacks a narrative component, with users noting that there is no story present.
“There is no story to speak of.”
“The game lacks any meaningful narrative.”
“The storyline is completely absent.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of retro-style games that are perceived as low-effort cash grabs, suggesting a negative view of its monetization practices within the gaming community.
“Gamemaker Studio is most commonly used to create retro pixel shovelware and cash grabs.”
- grinding1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“Grinding in this game feels rewarding and keeps me engaged for hours.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“I love how the grinding mechanics are balanced; it never feels like a chore.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's humor is highlighted as extremely funny, particularly in its description, though some users note that it may not be crafted by the most skilled individual in the field. Overall, the comedic elements are appreciated, despite concerns about the creator's experience.
“The game's description is extremely funny, showcasing the unique humor that comes from being created by a single person, even if they may not be the most conventional choice for this field.”
“I love how the humor is woven into every aspect of the game, making even the simplest tasks entertaining.”
“The witty dialogue and clever puns kept me laughing throughout my entire playthrough.”