A Bloody Night
- June 22, 2017
- Elder Leaf Studio
In "A Bloody Night" , you awake to your sister's murder, leading you on a quest for revenge through the Empire to uncover the truth. With simple and intuitive controls, the game offers a modern take on classic arcade mechanics, featuring fast-paced action, dynamic cameras, and rewarding collisions. Progress through 20 levels, master the mechanics, and unlock bonus games to empower your character.
Reviews
- Fast-paced combat system that rewards precision and timing, providing a thrilling experience for action game enthusiasts.
- Unique art style and animations, along with a satisfying level of blood and gore, enhance the overall enjoyment of the game.
- Challenging gameplay that progresses from easy to difficult, keeping players engaged and encouraging skill improvement.
- The requirement for 100,000 kills is excessive and may deter completionists, overshadowing the otherwise captivating gameplay.
- Technical issues such as lack of resolution options, uncustomizable controls, and overall low visual quality detract from the gaming experience.
- Repetitive combat and unfair enemy placements lead to frustration, with many players feeling that the game lacks meaningful progression and challenge.
- graphics20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The game's graphics are a mix of retro pixel art that some players appreciate for its nostalgic value, while others criticize it as outdated and lacking in quality compared to contemporary standards. The dark visuals and unique art styles for each level enhance the experience, but the absence of resolution options and graphics tweaks detracts from its overall presentation. Overall, the graphics evoke a sense of nostalgia but may not satisfy those seeking modern visual fidelity.
“Its fast-paced combat system rewards precision and timing, while its dark visuals bring its world to life in stunning detail.”
“Unique art style and music.”
“The graphics in an 8-bit style suit the gameplay and remind me of the arcade cabinets I played in my youth.”
“A choice was made to use obsolete, decades old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics.”
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is characterized by its simple, fast-paced mechanics that evolve into more challenging encounters, requiring players to engage thoughtfully as they progress. While the initial stages may feel repetitive and reliant on rote memorization, the nostalgic 8-bit graphics and classic arcade feel enhance the overall experience, keeping players motivated to continue. However, some players may find certain requirements discouraging, potentially impacting their enjoyment of an otherwise captivating gameplay experience.
“Simple, direct, and fast gameplay: the first levels are just smashing buttons, but around halfway through it becomes more and more challenging, and you'll need to be careful in engaging any fight.”
“Art, music, and gameplay all fit a classic arcade game, so I really wanted to play with a joystick and a couple of buttons instead of with my controller.”
“The graphics in an 8-bit style suit the gameplay and remind me of the arcade cabinets I played in my youth.”
“This requirement may discourage some players and affect their enjoyment, overshadowing an otherwise captivating gameplay experience.”
“In this type of game, the gameplay is the only thing that keeps you going through the levels.”
“This game is purely rote memorization of stages to a point where you can mechanically react to whatever is coming so that you can proceed.”
- music12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The music in the game is described as a nostalgic 8-bit style that complements its classic arcade aesthetic, evoking a sense of retro charm. However, some players found the soundtrack to be lackluster and forgettable, suggesting that improvements could be made in future installments. Overall, while the music fits the game's theme, it may not leave a lasting impression.
“Unique art style and music.”
“Finally, the musical accompaniment in 8-bit, transported with a time machine from 1988 to 2017... yes, I recommend this gem of a game to my friends!”
“Soundtrack is pretty dull, I don't remember any stage theme I really liked.”
“If there will be a sequel someday, I would suggest adding bosses (shame there were none in this game, well, the final enemy of the game is kinda like the boss but not really), more complex combat system with jump cancels and air combos, maybe work on the soundtrack.”
“The music and sound effects fit the game.”
- story6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game's story is described as simplistic and thin, revolving around a protagonist seeking revenge for their sister's murder. Players quickly grasp the narrative, but overall interest in the story appears to be low among gamers.
“The story itself is a bit thin; your sister is killed in the beginning, and you're on a rampage to find out why - killing anyone in your way.”
“The story is simple; you learn it as soon as you start, so I won't explain any more than what you would find out from starting the game for the first time.”
“The story itself is a bit thin; your sister is killed in the beginning and you're on a rampage to find out why - killing anyone in your way.”
“Hardly a success story; gamers just weren't all that interested in the game.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players consistently highlight the game's humor as a standout feature, describing it as fun and entertaining while also noting its challenging gameplay. The comedic elements contribute significantly to the overall enjoyment, making it a memorable experience.
“First of all, this game is fun, funny, challenging, and cheap.”
“Did I mention that it is funny?”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that prioritize profit over quality, leading to a perception of it being a platform for "shovelware" and cash grabs.
“Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been widely criticized for being glitchy and poorly optimized, leading to a frustrating experience for players.
“The game is glitchy and non-optimized.”
“The game is glitchy and non-optimized.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly in the final levels, where the absence of key items like the "dark soul" can significantly impact the experience. This sentiment suggests that grinding can detract from enjoyment, making success feel more rewarding when managed effectively.
“Playing those last levels without the Dark Soul would have been so tedious that if I'd failed at getting it, this review might be red instead of blue.”