Skip to main content

Abermore

Even Abermore's cult of beetle worshippers would draw the line at this many bugs.
26%Game Brain Score
gameplay, replayability
story, graphics
21% User Score Based on 86 reviews
Critic Score 54%Based on 1 reviews

Platforms

PCPCWindowsWindows

About

"Abermore" is a first-person stealth RPG set in the unique, neo-Edwardian city of Abermore. As "The Unhanged Man," players have 18 days to prepare for a daring heist by undertaking countless unique heists, meeting strange characters, and assembling a ragtag crew with special abilities. Each campaign is different, offering new stories, spoils, and paths to the ultimate score, "The Feast of the Lucky Few."

Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot
Abermore screenshot

21%
Audience ScoreBased on 87 reviews
gameplay10 positive mentions
stability12 negative mentions

  • Abermore features a unique setting and interesting world-building, with charming environments and engaging writing.
  • The game has fun stealth mechanics and a creative climbing system that adds to the gameplay experience.
  • There are moments of enjoyable gameplay and potential for a solid experience if the bugs are addressed.
  • The game is riddled with bugs and glitches, including soft locks, broken mechanics, and severe performance issues, making it nearly unplayable.
  • Level design is often flawed, with missing geometry and poor procedural generation leading to frustrating gameplay experiences.
  • The game feels unfinished and lacks polish, with many players feeling it should have been released in early access rather than as a full product.
  • story
    84 mentions Positive Neutral Negative

    The story of the game, described as "aberlore," is criticized for its poor writing and lack of coherence, with many players experiencing game-breaking bugs that hinder progression. While some appreciate the atmospheric worldbuilding and art style, the narrative is often overshadowed by technical issues, such as soft-locks and mission failures, leading to frustration among players. Overall, the potential for an engaging story is marred by execution problems and a lack of polish.

    • “The small nuggets of story and worldbuilding paint a picture of a magic realist place.”
    • “I really like the art style, atmosphere, story, and characters.”
    • “[b]abermore[/b] is the story of a thief, dreaming of building up his reputation to the status of legend in a world that is not without reminding you of Dishonored.”
    • “The story constantly lore dumps and you can't skip unless you want to spam the spacebar.”
    • “Its plot isn't even well written.”
    • “The aesthetic of the world and the general ideas are great, but the details of the story are absolute garbage and I cannot deal with that when all I want is some tense immersive sim thieving in a magitech setting.”
  • gameplay
    40 mentions Positive Neutral Negative

    Gameplay in this title is a mixed bag, featuring innovative mechanics and enjoyable moment-to-moment action, but marred by numerous bugs, soft-locks, and a lack of content. While the stealth mechanics and movement are generally well-received, players have noted issues with clunky menus and an overcomplicated stamina system. The game offers unique ideas, such as creative hiding spots and special abilities, but suffers from repetitive environments and a tedious prologue that detracts from the overall experience.

    • “The movement feels pretty good and stealth mechanics work well.”
    • “The gameplay is energetic and skittish at times, but really enjoyable and something I'm definitely going to have to improve my skills on.”
    • “The gameplay integrates some interesting elements like tarot cards that give your character special abilities or crafting from the items you loot in-game and food to eat to replenish your stamina.”
    • “You can soft-lock the game at several points, some mechanics straight up don't work, the game is generally lacking in content and the story... well it could almost create a new term: 'aberlore'.”
    • “I quit when I had to go through two completely empty 'corridor' areas, each with their own loading screen before entering them, before I could start getting to any sort of gameplay after dealing with a ten-page prologue with maybe a minute's worth of gameplay that should have been a skippable tutorial.”
    • “Clunky menu design and an overdesigned stamina system that has mechanics to it but never actually utilizes them at all.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the unique art style and atmospheric design, while others criticize the heavy reuse of assets and lack of graphical options. Many reviewers feel that the overall execution is inconsistent, likening it to an asset flip and expressing disappointment in the level of detail and polish. Overall, while the aesthetic has potential, it falls short in delivering a visually engaging experience.

    • “I really like the art style, atmosphere, story, and characters.”
    • “Graphically speaking, while it is certainly its own, the level design and the main city are definitely inspired by the Dishonored series.”
    • “The aesthetic of the world and the general ideas are great.”
    • “The art style is boring and assets are reused so much throughout the entire game that I experienced the same rooms more than I experienced actual unique gameplay content.”
    • “The graphics and art direction are all over the place.”
    • “Any graphics card out there, even that 1060 potato that Steam reports as being owned by 'everyone', can handle much higher details than this game has.”
  • stability
    12 mentions Positive Neutral Negative

    The game is plagued by numerous bugs and glitches, with players noting that its stability is reminiscent of the infamous launch of Cyberpunk 2077. Many aspects of the game are poorly implemented, leading to a frustrating experience that detracts significantly from gameplay. While there is hope for future fixes, the current state is considered remarkably unstable and poorly optimized.

    • “The bugs and glitches can be cataloged so extremely clearly that it’s incredible that this game even got released, let alone past playtesting.”
    • “It's remarkably buggy, badly tutorialized, systems vary from nonsensical to nonfunctional, and you can't even see the controls in-game.”
    • “No description on what equipment actually does, buggy as all hell.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization is severely lacking, with performance issues leading to inconsistent frame rates ranging from 50 to 144 fps, and a cap at 60 fps. Players have noted the use of questionable development hacks, such as disabling shadow casting, which contribute to the overall abysmal performance, even on high-end PCs. Despite these issues, there is hope that the developers will address the optimization problems in future patches.

    • “This game is definitely what I wanted; it's like getting a custom-made game for myself. I love it, but unfortunately, there are some downsides. However, those downsides are definitely not something that would stop the devs from fixing it. For example, the optimizations are all over the place. I get 50 frames, then 144, then capped at 60, and then 90. This is not on a low-end or mid-end PC; it's on a high-end PC with a 3080 and an i9 9900k with 16GB RAM at 1080p resolution.”
    • “So I can definitely see the devs fixing optimizations and glitches. If any of the devs see this review, I can show screenshots of the glitches I faced.”
    • “Again, I was originally planning on not being too harsh, but ultimately, after seeing the state this game is in, the performance is abysmal. This is with the ridiculous hacks that developers have implemented, like disabling shadow casting for almost all surfaces and setting a far plane for the camera to a distance of something less than 100m. I am a game developer myself, and I know that Unity, in the right hands, is perfectly capable of handling a game like this and much more.”
    • “Performance is also abysmal and appears to be capped at 60fps.”
    • “Again, I was originally planning on not being too harsh, but ultimately, after seeing the state this game is in, the abysmal performance and that is with the ridiculous hacks that developers have implemented (like disabling shadow casting for almost all surfaces and setting a far plane for the camera to a distance of something less than 100m), I just can't, because at the end of the day, I am a game developer myself. I work with Unity, and because of games like this, I then have to deal with people constantly nagging 'why Unity when you could use x, y, z', while in reality, Unity - in the right hands - is perfectly capable of handling a game like this and much more.”
    • “This game is definitely what I wanted; it's like getting a custom-made game for myself. I love it, but unfortunately, there are some downsides. Those downsides are definitely not something that would stop the devs from fixing it. For example, the optimizations are all over the place. I get 50 frames, then I get 144, then I get capped at 60, and then I get 90. This is not played on a low-end or mid-end PC; it's on a high-end PC with a 3080 and i9 9900k, 16GB RAM at 1080p resolution.”
  • replayability
    4 mentions Positive Neutral Negative

    Players highlight the game's strong replayability due to its beautiful, randomly generated environments, which offer a fresh experience with each playthrough. The stealth mechanics and attention to detail further enhance the enjoyment, making it a compelling choice for fans of the genre.

    • “This game is beautifully randomly generated, which means infinite replayability for me. Stealth is my favorite genre, and I also love the small details, like when you get close to walls and your character puts their hands on them.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its art style and storytelling, creating a tense and creepy environment that enhances the stress of missions, particularly in the context of thievery. This combination effectively immerses players in a nerve-wracking experience.

    • “When on a mission, the atmosphere is tense and creepy, making the stressful job of thievery even more nerve-wracking.”
    • “I really like the art style, atmosphere, story, and characters.”
    • “When on mission, the atmosphere is tense and creepy - making the stressful job of thievery even more nerve-wracking.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality, but some users feel that the addition of ambient music could enhance the overall experience.

    • “Nice job on the sound and music!”
    • “Wouldn't have hurt to have some ambient music, right?”
  • humor
    2 mentions Positive Neutral Negative

    The humor in Abermore is highlighted by its interesting and funny characters, contributing to the game's engaging and entertaining atmosphere.

    • “Abermore is a fascinating world with interesting and funny characters.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, often feeling that the extensive exposition detracts from the enjoyable gameplay. The narrative is criticized for being poorly written, making the grind feel less rewarding.

    • “The little bit of gameplay felt nice, but the tedious and poorly written fantasy novel worth of exposition is not worth it.”

Buy Abermore

Videos

Games Like Abermore

Underworld Ascendant Image
P.A.M.E.L.A Image
INSOMNIA: The Ark Image
Killers and Thieves Image
Shadows of Doubt Image
Chornobyl Liquidators Image
The Executioner Image
This game contains adult content
Wild West Dynasty Image
Redfall Image
This game contains adult content
Starmancer Image