- September 26, 2024
- ColePowered Games
- 16h median play time
Shadows of Doubt
Shadows of Doubt is an incredibly smart and intricate detective thriller, giving you tons of freedom that can be both a blessing and a curse.
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About
"Shadows of Doubt" is a detective stealth game set in a fully simulated neo-noir city where players must catch a serial killer. The game features a living, breathing metropolis with crime, gossip, and various characters to interact with. Players must use stealth, investigation, and interrogation techniques to gather evidence and solve the case.







- The game excels in emergent storytelling, allowing players to create their own narratives through unique cases and a richly detailed world with vibrant NPCs.
- The atmosphere is immersive and captivating, effectively capturing a gritty, dystopian noir vibe that enhances the overall experience.
- The humor in the game adds a lighthearted touch, turning mundane detective work into unpredictable and entertaining adventures.
- The game suffers from significant bugs, glitches, and performance issues, leading to a frustrating experience that many players feel is not ready for full release.
- Gameplay can become repetitive and grind-heavy, with many cases following similar patterns that limit long-term replayability.
- The lack of a cohesive overarching narrative and character development leaves much of the storytelling to the player's imagination, resulting in a shallow experience.
- gameplay3,306 mentions Positive Neutral Negative
The gameplay of "Shadows of Doubt" is characterized by its unique blend of procedural generation and immersive detective mechanics, allowing players to approach cases in various ways. While many players appreciate the depth and creativity involved in solving crimes, they also note significant issues with bugs, repetitive gameplay, and a lack of meaningful consequences for actions, which can detract from the overall experience. Despite these shortcomings, the game is praised for its engaging core loop and potential for future development, making it a compelling choice for fans of the detective genre.
“The freedom to gather evidence in many different ways, and actually learn in parallel with gameplay what works well and what works better, is something I'm especially fond of.”
“Shadows of Doubt is a sandbox, randomly generated masterpiece of detective-style gameplay where you sneak through vents, break into houses, search through camera feeds, and dive from one case to another all the while surviving the harsh climate of a post-corporate world where doing the wrong thing seems to be the only thing people do.”
“The gameplay really hooks you up; there is more than one possibility regarding how you can solve the cases, so you have to make good use of your creativity when deciding how to approach a suspect or in order to collect the evidence effectively.”
“There's no heel to the gameplay of Shadows of Doubt because there's nothing interesting to do beyond the occasional side jobs and the murders.”
“The systems for something great are all there; individual NPCs in the city have spouses, and friends, and a schedule, but none of those things are ever really consequential to the gameplay.”
“The gameplay quickly becomes repetitive past the first 25-ish hours, as the cases follow the same (roughly) six scenarios, greatly limiting replayability.”