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A Girls Fabric Face is a single player action game with a horror theme. It was developed by Stanislaw Truchowski and was released on March 10, 2017. It received positive reviews from players.

"A Girl's Fabric Face" is a surreal, atmospheric exploration game where players navigate a world made of fabric and cloth. The game features a unique art style and immersive environment, with minimalist puzzles and a focus on exploration and discovery. The story is open to interpretation, with players uncovering clues and crafting their own narrative as they journey through the game's mysterious world.

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83%
Audience ScoreBased on 143 reviews
story21 positive mentions
grinding3 negative mentions

  • The game features a creepy atmosphere and effective sound design that enhances the horror experience.
  • It offers multiple endings and a unique paranormal recording mechanic, adding replay value and depth to the gameplay.
  • Despite its short length, the game is engaging and provides a solid indie horror experience for its price.
  • The game suffers from technical issues, including bugs that can cause players to get stuck and require restarts, as well as a lack of a save feature.
  • Some players found the story confusing and the gameplay mechanics unintuitive, leading to frustration during exploration.
  • The graphics and overall execution may feel primitive compared to more polished titles, which could detract from the experience for some players.
  • story
    49 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players praising its intriguing and dark narrative, multiple endings, and atmospheric tension, while others found it confusing or lacking depth. Many appreciated the unique premise and the incorporation of true events, but some criticized the execution and clarity of the plot. Overall, it offers a blend of engaging storytelling and horror elements, though it may not resonate with everyone.

    • “A girl's fabric face has a good story; it is interesting to the end, although the player may be able to work out what is going on early into the game's dialogue.”
    • “The story was great, and I loved that there were four different endings to see.”
    • “Honestly, this is one of the better indie horror games that I played in quite some time; I really enjoyed the story and I loved the creepy atmosphere.”
    • “The story is mind-numbingly stupid, and it's all explained to you anyways in the last few minutes.”
    • “However, the story ultimately fell short.”
    • “The story didn't really grab me and there were a few other deficiencies that hold this one back.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of exploration, item collection, and a unique camera mechanic that captures paranormal activity, though it can feel limited and repetitive at times. While the mechanics are generally intuitive and the puzzles straightforward, some players noted bugs that can disrupt the experience. Overall, the game offers a short but engaging horror experience, enhanced by atmospheric elements and a variety of tasks, despite some criticisms regarding its complexity and pacing.

    • “Keeping the player more active during gameplay.”
    • “The gameplay itself isn't bad, with easy controls, decent sound effects and a few good scares; it held my interest for the entire playthrough.”
    • “The gameplay is limited and is separated between paranormal watching and item collection.”
    • “There's not much gameplay; you can finish this in about 40 minutes.”
    • “Not much in gameplay except moving around a house whilst looking for paranormal activity.”
  • atmosphere
    33 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its creepiness and tension, effectively utilizing sound design and unsettling storytelling to create an immersive horror experience. Many reviewers noted the presence of jump scares and a foreboding ambiance, contributing to a sense of dread that enhances gameplay. While some found the pacing slow or the story confusing, the overall consensus highlights the game's ability to evoke fear and maintain a captivating atmosphere throughout.

    • “The game slowly but surely builds up tension and a creepy atmosphere from good sound designs to horrific jump scares.”
    • “Honestly, this is one of the better indie horror games that I played in quite some time; I really enjoyed the story and I loved the creepy atmosphere.”
    • “The atmosphere was creepy, unnerving, and had me feeling a little on edge.”
    • “No, it is simply a dark and depressing little game, with a heavy atmosphere and a disturbing plot.”
    • “The atmosphere was creepy, unnerving and had me feeling a little on edge.”
    • “The game is much more concerned with creating a dreadful atmosphere, and I appreciate that in a horror game.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the gritty and atmospheric style that enhances the horror experience, while others find them underwhelming and reminiscent of typical low-budget horror titles. Despite the lack of realism and polish, many agree that the visuals effectively contribute to the game's immersive qualities, particularly in creating tension. Overall, while not groundbreaking, the graphics serve their purpose within the context of the game.

    • “The graphics were nice, and I really liked the paranormal scanning aspects of it.”
    • “In this game, the grittiness and the dilapidation of the environment make the tension and the fear quite a bit more piercing, sort of reminiscent of Cry of Fear's graphical style.”
    • “The graphics are good, the sound is great, and the idea of investigating the paranormal activity in a haunted house is amazing.”
    • “The graphics aren't great, but you can't expect much from this price tag.”
    • “Certain games actually benefit from graphics that fit their mood, and Suite 776 was a bit too shiny and polished for a horror game.”
    • “The graphics weren't impressive, it wasn't that scary, and it's more of a walking simulator than an actual game.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is considered decent, with multiple endings and collectibles that encourage players to revisit it. While some users noted that the experience can be short, the challenge of achieving perfect endings and finding all collectibles adds to its replay value, especially given its low price point.

    • “I like the replay value of all of his games with multiple endings and collectibles, plus a little challenge to catch ghost pictures.”
    • “Not bad, has a nice twist as you progress, very atmospheric and foreboding, has 4 endings, which adds some replay value, unless you stumble upon the perfect ending on your first try.”
    • “It has multiple endings too, which gives it replay value as well.”
    • “You're gonna be lucky to get an hour in this, but it has a little bit of replay value if you love finding everything and getting all the achievements.”
    • “It has multiple endings too that gives it a replay value.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect manageable, as it involves revisiting familiar areas rather than tedious repetition. The stationary nature of the mechanic allows for engaging interactions during these trips, making the grinding feel more like an opportunity for exploration rather than a chore.

    • “Due to their stationary nature, this mechanic mostly leads to you going to certain parts of the house more often. Since the house isn't that big, it wasn't really tedious and more so created opportunities for things to happen on your small trek to it rather than being a hassle. This ended up being an okay addition rather than an annoyance.”
    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of these games is perceived positively, with players feeling that the low price of 3 euros offers great value for a well-crafted experience, rich in story and engaging gameplay. Unlike many higher-priced titles that feel like cash grabs, these games are appreciated for their creativity and depth, making them worth every penny.

    • “These games feel like they're made with love and made by a real game/horror fan, not a quick cash grab.”
    • “I've seen stupid cash grab games without imagination priced between 5-14 euros, so this is worth every penny easily.”
  • emotional
    1 mentions Positive Neutral Negative

    The game aims to convey a heartfelt narrative, resonating emotionally with players through its storytelling.

    • “It tries to tell a touching story.”
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Frequently Asked Questions

A Girls Fabric Face is a action game with horror theme.

A Girls Fabric Face is available on PC and Windows.

A Girls Fabric Face was released on March 10, 2017.

A Girls Fabric Face was developed by Stanislaw Truchowski.

A Girls Fabric Face has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

A Girls Fabric Face is a single player game.

Similar games include Left Alone, The Convenience Store, Suite 776, Mists of Aiden, Summer of '58 and others.