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93, Kuindzhi Game Cover

About 93, Kuindzhi

93, Kuindzhi is a single player simulation game with a historical theme. It was developed by Nikita Igorevich Studio and was released on May 19, 2026. It received positive reviews from players.

Kuindzhi, 93 is an atmospheric first-person narrative vignette about an 18-year-old boy from Donbas. The story takes us to March 2022, when the world changed forever — into a space where the past, fears, and doubts find their voice. After his father is drafted and sent to the front, the protagonist volunteers in Mariupol, leaving his studies behind and ignoring his mother’s fears. Artyom never t…

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Games Like 93, Kuindzhi

Looking for games like 93, Kuindzhi? Here are top simulation recommendations with a historical focus, selected from player-similarity data — start with Lost Records: Bloom & Rage, 1000xRESIST or Draugen.

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Reviews

80%Audience ScoreBased on 137 reviews
story17 positive mentions
stability1 negative mentions

  • Very atmospheric and immersive storytelling with a focus on the emotional and psychological effects of war on volunteers and civilians.
  • High-quality visuals, sound design, and voice acting that contribute to a realistic and sobering experience.
  • Free to play and offers a unique, personal perspective on a recent conflict with a compelling narrative and meaningful choices.
  • Game is very short and can feel abrupt or unfinished, leaving players wanting more content and deeper gameplay.
  • Movement and controls are clunky and slow, with janky collisions and limited interactivity, making the gameplay feel more like a walking simulator or interactive movie.
  • Perceived by many as having a strong pro-Russian bias or propaganda narrative, which detracts from the experience for some players and limits its acceptance.
  • story

    62 mentions Positive Neutral Negative
    27% positive mentions, 68% neutral mentions, 5% negative mentions

    The story is widely praised for its intimate, emotional portrayal of an ordinary young man caught in the turmoil of conflict, focusing on personal struggle and humanitarian work rather than political agendas. It is lauded for powerful storytelling, realistic environments, and emotional depth, though some find it short or perceive political bias. Overall, it delivers a deeply immersive, reflective narrative that resonates strongly with players.

    • “It's a personal story that sits within the broader context of conflict and how it shapes our protagonist.”
    • “Built as a story-driven first-person experience, it delivers an intimate journey shaped by uncertainty, personal struggle, and difficult choices.”
    • “The story itself is the real deal: grounded, respectful, and based on actual volunteers doing brave work at the start of the Russia-Ukraine war.”
    • “However, the story is very short as the game is mostly just designed to spread a pro-Russian narrative.”
    • “Story is too short for a game of 20+ GB.”
    • “The story is alright but strangely short, as if it was meant to spread a message and not to tell a story.”
  • emotional

    25 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply atmospheric and emotionally immersive experience, emphasizing vulnerable storytelling and reflection over action, enhanced by grounded performances and detailed environments. While praised for its soul-touching and somber tone, some criticize its political framing, which affects emotional reception depending on the player's perspective. Overall, it offers a memorable, slower-paced narrative journey focused on emotional realism and human consequences.

    • “Rather than approaching conflict through action-heavy gameplay or traditional heroic narratives, the game focuses on the emotional consequences of living through devastating circumstances.”
    • “Memory and reality frequently overlap throughout the experience, creating moments where emotional impact becomes just as important as physical surroundings.”
    • “Instead, the game chooses a more personal direction, focusing on the perspective of someone trying to understand overwhelming events while carrying fear, responsibility, and emotional uncertainty.”
  • atmosphere

    24 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game excels in creating a deeply immersive and emotionally charged atmosphere, reminiscent of Silent Hill but more personal and cathartic. Its detailed sound design, environmental effects, and pacing foster a reflective, somber mood that enhances the narrative's emotional impact. While some note the game is short, its rich atmosphere leaves a lasting, poignant impression on players.

    • “The atmosphere really reminded me of Silent Hill (due to the fog and the prolonged sequences where you are left with your own thoughts), but it felt infinitely more cathartic and personal.”
    • “Overall, it provides atmospheric immersion: foliage rustles, dogs bark, and snow crunches beneath Artem's feet while a somber piano score maintains emotional equilibrium.”
    • “Lighting, environmental detail, and scene composition work together to reinforce emotional atmosphere while strengthening narrative presentation.”
  • graphics

    16 mentions Positive Neutral Negative
    63% positive mentions, 18% neutral mentions, 19% negative mentions

    The graphics are widely praised for their realism, quality, and detailed environments, contributing significantly to immersion and storytelling. While visuals are considered impressive and on par with high-end games, some users note optimization issues despite generally strong performance. Overall, the graphics strongly enhance the game's atmosphere and narrative.

    • “On top of a good story, you have some little easter eggs, a nice plot twist you can decide on, and very good graphics.”
    • “The storytelling, the graphics, the voice acting, and soundtrack, the locations are very realistically designed.”
    • “Great game, good story, good graphics, good performance, easily outperforms many expensive games.”
    • “The settings are confusing for the graphics and no matter what it's still poorly optimized.”
    • “The graphics and environment look great, but the story is not appealing.”
    • “The graphics?”
  • gameplay

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The gameplay is minimalistic and exploration-driven, prioritizing emotional immersion and storytelling over traditional mechanics or challenge. While some players may find the interaction limited and lacking variety, the design deliberately emphasizes atmosphere and reflection rather than action or complexity. Overall, gameplay serves mainly as a vehicle for the narrative and emotional experience rather than offering conventional game features.

    • “Rather than approaching conflict through action-heavy gameplay or traditional heroic narratives, the game focuses on the emotional consequences of living through devastating circumstances.”
    • “The result is an experience that relies less on mechanics and spectacle and more on atmosphere, reflection, and emotional immersion.”
    • “This design choice allows emotional immersion to remain the primary focus rather than mechanical challenge.”
    • “There is no high score, no complex mechanic, and not a single bullet is fired by the player.”
    • “Players expecting traditional adventure game systems or large gameplay variety may occasionally find the structure minimalistic.”
    • “It’s more like a digital museum exhibit with slightly better walking mechanics than most digital museum exhibits.”
  • music

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The music in the game is widely praised for its solemn, memorable piano pieces and realistic war-themed soundtrack, enhancing the immersive atmosphere. It effectively complements the detailed environments and storytelling, creating a powerful emotional experience despite some minor sound design issues. Overall, the soundtrack is considered a standout element that deeply enriches the gameplay.

    • “The soundtrack is solemn, and the piano really sticks with you.”
    • “This was an amazing experience and the music is phenomenal.”
    • “Excellent, realistic war ambience, solid voice acting, and a radio that actually plays music while you crawl through the world at the pace of continental drift.”
    • “Husky is genuinely unresolved — anti-Kremlin and arrested in his time, yet he went to the Donbas and filmed LNR musicians fighting in 2022, and a serious critic reads his war album as "about the war rather than pro-war." So following him here might mean co-signing a tragedy, not an invasion — adjacent things the game works hard to keep you from telling apart.”
    • “Great atmosphere and nice soundtrack, but sound design could use some work (explosions shouldn't feel like screamers, but currently they are way too quiet).”
    • “One of the few that remains is a video of a song called "toys for poroshenko" from 2015.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    Optimization for the game is widely criticized, with reports of poor performance, low FPS even on good GPUs, and excessive hardware demands, especially in certain segments. The large file size is also seen as excessive for the short gameplay. Despite good visuals and story, the game suffers from confusing graphics settings and overall bad optimization.

    • “Great game, good story, good graphics, good performance, easily outperforms many expensive games.”
    • “Painfully linear, needs work for the optimization, but it's a pretty cool depressing story about Donbass humanitarian volunteers with surprisingly great visuals.”
    • “Also, in dire need of some texture optimizations; church segment is way too taxing on the hardware for no apparent reason, and in general 20+GB for such a short walking simulator is just too much.”
    • “The settings are confusing for the graphics and no matter what it's still poorly optimized.”
    • “Also, it's badly optimized and has low FPS even on a good GPU.”
    • “In dire need of some texture optimizations; the church segment is way too taxing on the hardware for no apparent reason, and generally 20+GB for such a short walking simulator is just too much.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable, with the main issue being occasional character freezes when pressing the tab key.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's replayability is very low, as it offers minimal challenge and exploration, making revisiting it mainly a tedious task to view alternative endings.

    • “There is almost zero challenge, extremely limited exploration, and the replay value is basically 'do you want to suffer through the van and boat sections again just to see the other ending?'”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor is noted for its sharp, provocative edge, eliciting strong reactions and highlighting the game's personal and immersive nature. It effectively challenges players, contributing to an authentic and engaging experience.

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Frequently Asked Questions

93, Kuindzhi is a simulation game with historical theme. Common tags for 93, Kuindzhi include first-person, indie, linear, psychological, exploration and others.

93, Kuindzhi is available on PC and Windows.

93, Kuindzhi was released on May 19, 2026.

93, Kuindzhi was developed by Nikita Igorevich Studio.

93, Kuindzhi has received positive reviews from players. Most players liked 93, Kuindzhi for its story but disliked it for its gameplay.

93, Kuindzhi is a single player game.

Similar games include Lost Records: Bloom & Rage, 1000xRESIST, Draugen, What Remains of Edith Finch, Marie's Room and others.