1000xResist Game Cover
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"1000xRESIST is a single-player Horror Adventure game with an intriguing story, compelling visuals, and an amazing soundtrack. The game combines "big idea" sci-fi and coming-of-age themes, offering a cerebral and emotional experience. As Watcher, you serve humanity 1000 years in the future, fighting a disease spread by an alien occupation."

  • Nintendo Switch
  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 2,211 reviews
story640 positive mentions
grinding18 negative mentions
  • Incredible storytelling that weaves complex themes of generational trauma, identity, and resistance into a captivating narrative.
  • Stunning visuals and art direction that enhance the emotional impact of the story, creating memorable scenes.
  • Outstanding voice acting and a beautiful soundtrack that elevate the overall experience, making it deeply immersive.
  • Navigation in the main hub area can be confusing and tedious, leading to frustration while trying to find objectives.
  • The gameplay is minimal, primarily consisting of walking and dialogue, which may not appeal to players looking for more interactive mechanics.
  • Some voice acting performances feel flat or awkward at times, detracting from the emotional weight of certain scenes.
  • story1,732 mentions

    The story of "1000xresist" is widely praised for its depth, emotional resonance, and intricate narrative structure, exploring themes such as generational trauma, diaspora, and resistance against oppression. Reviewers highlight its unique storytelling approach, which combines sci-fi elements with personal and societal issues, creating a compelling experience that engages players on multiple levels. While the gameplay is often described as minimal, the rich writing, voice acting, and world-building ensure that the narrative remains the focal point, making it a must-play for fans of story-driven games.

    • “1000xresist is a true powerhouse of storytelling that punches far above its weight and speaks with a distinct, confident, incisive voice that precious few other games can.”
    • “It's a wonderful and impactful story that talks about topics as large as what we are at the end of the world and as small as what we leave behind when we're gone.”
    • “The story is layered in a way that it keeps giving you new context for things you've already seen, making a new playthrough take on a whole different light as you better understand what's going on now.”
    • “The story didn't really engage me, but the worst was running around in the maze of the orchard trying to find your objective.”
    • “The literal only draw of the game is the story and that just didn't land for me.”
    • “By the time I was nearing the final chapters, the novelty of the storytelling wore off especially with constantly trying to find the right NPC to talk to to advance the story.”
  • gameplay407 mentions

    The gameplay of *1000xresist* is primarily minimal, often described as a blend of visual novel and walking simulator, focusing on exploration and dialogue with characters. While it lacks complex mechanics and can feel tedious at times, the gameplay effectively serves as a vehicle for the game's exceptional narrative, which is its main draw. Players seeking deep storytelling and character engagement will find the experience rewarding, despite the simplistic gameplay elements.

    • “While not heavy on mechanics, I can't imagine this gripping story presented as anything but a game -- interactivity is key to making the player not only involved, but complicit in its narrative.”
    • “The gameplay is a bit scarce, but ingenious and really enjoyable; it's a fluid experience without frustration of any kind.”
    • “The gameplay loop may seem simple (there is nothing wrong with it in my opinion), but the story takes the forefront and makes the player keep coming back for more.”
    • “The gameplay is extremely bland and frustrating, leaving you simply walking around and retracing your steps in a maze-like area for long periods of time.”
    • “There is quite honestly no gameplay to be found here aside from a walking simulator; if you thought Death Stranding was a walking simulator, then play this.”
    • “Gameplay is overall fairly sparse; the three big things you'll be doing are running back and forth and talking to people, zipping between occupant spots in some light puzzle/platforming design.”
  • emotional269 mentions

    The emotional aspect of the game is overwhelmingly praised, with many players reporting profound experiences that include frequent tears and deep connections to the characters and narrative. Reviewers highlight the game's ability to tackle complex themes such as generational trauma, identity, and societal struggles, all while delivering a beautifully crafted story that resonates on multiple levels. The combination of strong writing, evocative music, and immersive storytelling creates a heartfelt journey that leaves a lasting impact, making it one of the most emotionally charged games in recent memory.

    • “I dare say, this is probably one of the most emotional and best stories I have ever witnessed.”
    • “An emotional journey and an incredible achievement in storytelling.”
    • “This game is deeply intimate and emotional, and at the same time tackled many grand scale issues that any generation could feel relating to.”
  • music249 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its emotional depth and ability to enhance the storytelling experience. The soundtrack is described as beautiful, haunting, and atmospheric, often elevating key moments in the narrative. While some found it not as memorable outside the game context, the overall consensus is that the music, combined with high-quality voice acting, significantly contributes to the game's immersive and captivating atmosphere.

    • “The ethereal soundtrack lingers in your heart while you listen to it; it is gorgeous.”
    • “The music is amazing, the art is amazing, and the characters are what make this game a 10/10.”
    • “Every part of the experience is impeccably composed: the way that the story is delivered through exploration of the allmother's memories, the depth of world-building through NPC dialogue and atmospheric, beautifully-rendered environments, and a gorgeously evocative, emotional soundtrack.”
    • “It is extremely ugly, has poor art direction, terrible gameplay, a forgettable soundtrack, middling dialogue.”
    • “Mentioned it a bit earlier, but this is mainly the mix of music/voice audio, with the issue of music being too loud to where I couldn't hear a character speaking, even with changing audio levels in settings.”
    • “The opening scene is a murder and there's sad music playing with the characters waxing poetic, but I have no idea who these people are.”
  • graphics233 mentions

    The graphics of the game are often described as simplistic and occasionally flawed, yet they serve to enhance the storytelling rather than detract from it. Many reviewers appreciate the unique art style and striking visuals, which, despite their limitations, create a captivating atmosphere that complements the narrative. While not technically impressive, the visuals are considered a strong point by some, showcasing effective use of color, framing, and artistic direction that resonates with players.

    • “The visuals are stunning.”
    • “Graphics are beautifully stylized (screenshots don't do it justice, in motion it's extremely captivating) and performance is rock solid.”
    • “Incredible narrative with striking visuals.”
    • “Some of the worst writing and graphics I have ever seen, and I went to art school with kids who thought they were also game developers.”
    • “It's not going to win any rewards for fidelity, or make all that money you spent on your graphics card worth it.”
    • “Additionally, the lack of graphical settings on PC leaves a game that, while unique in its art style, is downright ugly to look at at times.”
  • optimization49 mentions

    The game's optimization has received mixed feedback, with some players noting that it runs smoothly with minimal stuttering, while others express frustration over high system demands for a title that appears graphically basic. Despite the solid performance and captivating art direction, there are concerns about the lack of options to adjust quality settings for better performance, particularly on older hardware. Overall, while the voice acting and narrative quality are praised, the technical aspects could benefit from further refinement.

    • “Graphics are beautifully stylized (screenshots don't do it justice, in motion it's extremely captivating) and performance is rock solid.”
    • “Pretty much all of the game is voiced, an incredible task considering the staggering amount of dialogue, and the performances are as strange and fantastic as the game itself.”
    • “Game runs smoothly, no wonder.”
    • “My one real complaint is the system demands that this game takes seems large for the kind of game it is - and there are no real options to reduce quality to increase performance.”
    • “The hub area can be pretty confusing to get around, and I personally thought some of the vocal performances were a bit weak.”
    • “Graphics are very basic, but that allows for rock solid performance, and it does have some effective art design.”
  • atmosphere42 mentions

    The game's atmosphere is widely praised for its exceptional world-building, immersive environments, and evocative soundtrack, creating a captivating experience reminiscent of classic sci-fi narratives. Reviewers highlight the seamless integration of voice acting and writing, which together enhance the overall mood and depth of the story. Despite some limitations in animation, the game's unique presentation and atmospheric qualities make it a standout title, particularly for fans of narrative-driven experiences.

    • “The storytelling is incredible; the writing, voice acting, atmosphere, and OST blend together to create a wonderfully immersive experience.”
    • “Every part of the experience is impeccably composed: the way that the story is delivered through exploration of the Allmother's memories, the depth of world-building through NPC dialogue and atmospheric, beautifully-rendered environments, and a gorgeously evocative, emotional soundtrack.”
    • “I can't even believe this is an indie title, the quality of dialogue, scene composition, sound design, voice acting, and atmosphere blows even the highest budget movies out of the water.”
    • “There is an awkwardness in the delivery that feels very reminiscent of some older PS2-era classics, and while I do feel like some moments could have landed better or hit harder with a more robust delivery, I eventually became accustomed to the flow, sensing it was part of the atmosphere the game was trying to achieve.”
    • “In addition to all that, it manages to make use of some of its budget limitations (no animation for 95% of the dialogue, for example; characters are simply in frozen poses) to deliver on its themes and build its otherworldly and frozen-in-time-like atmosphere.”
    • “The game's story and atmosphere has a familiarity to it, reminding me of other stories, but it is entirely its own in execution.”
  • humor36 mentions

    The humor in the game is described as a blend of campy and poignant, effectively balancing serious themes with laugh-out-loud moments. Reviewers appreciate the distinct voices of characters and the clever writing that injects humor into a narrative filled with emotional depth and complexity. Overall, the game is noted for its ability to evoke laughter amidst its darker themes, making it a memorable and engaging experience.

    • “The humor is super up my alley; I love how campy it can be while also having really genuine and vulnerable moments as well.”
    • “The writing can be poignant, biting, and funny, and even side characters have distinct voices.”
    • “I walked into this game knowing nothing about it (and you should too!), and 12 hours later having gone through a heartwarming, heart-wrenching, funny, tragic, and infuriating rollercoaster of a plot I can't praise this game enough.”
  • grinding20 mentions

    The grinding aspect of the game is characterized by repetitive tasks and tedious navigation, particularly in labyrinthine maps and back-and-forth interactions with characters. While some players found the experience slow and frustrating, especially in areas like the orchard, others appreciated the story and presentation, which helped mitigate the tedium. Overall, the gameplay is light and can feel unfocused, but it is not considered game-breaking.

    • “You'll need a second life for grinding.”
    • “Most of the gameplay is walking around and interacting with things and people, which is made tedious by the barebones navigation UX, labyrinthine structure of some of the maps, and sections where you are made to walk back and forth between a handful of characters.”
    • “Only marred by its gameplay, which is ambitious at times but can be tedious, unfocused, and literally directionless as it oftentimes doesn't tell you what you need to do or where anything is, which is extremely compounded by the byzantine level design of its main setting.”
    • “The game is almost like a 3D visual novel and light on gameplay, but I will note that some of the sequences running around talking to everyone got to be tedious.”
  • character development8 mentions

    The game features impressive character development set against a unique urban-punk aesthetic, with standout designs that enhance the sci-fi narrative. Despite many characters being clones, the depth of the plot and thoughtful character arcs contribute to a compelling experience that transcends its retro visuals. Overall, the artistic composition and backdrop elevate the character interactions, making them memorable and engaging.

    • “Not to mention the amazing plot and thought-out character development.”
    • “Some of the best character design I've seen in a while and a truly beautiful and inspiring sci-fi setting, which in my opinion is really hard to find nowadays.”
    • “Firstly: the design is amazing, there are unique character designs even though most of the characters you interact with are all clones of the same person (this is not a spoiler, it literally says so on the store page).”
    • “The character designs are appropriately urban-punk.”
  • replayability2 mentions

    The game has received positive feedback regarding its replayability, with multiple users rating it 4 out of 5. This suggests that players find enough variety and engaging content to encourage multiple playthroughs.

  • stability2 mentions

    The stability of the game is marred by a somewhat buggy save/load system, which has been consistently noted by users.

    • “The save/load system is somewhat buggy.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
2-10hSpent by most gamers
*Based on 11 analyzed playthroughs

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