- March 16, 2017
- rebel rabbit
64.0
Platforms
About
"64.0" is a challenging single-player shooter game with masterful mechanics and delightful music. Your mission is to survive 64.0 seconds by shooting only the squares with the same color as the ever-changing background. The game features fast-paced action, an awesome chiptune soundtrack, unique mechanics per level, and an endless mode with leaderboards. Trading cards are also available.
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- Easy to learn but hard to master, providing a satisfying challenge with a fantastic soundtrack.
- The game features a level-builder and community content, adding depth and replayability.
- The simple mechanics and fast-paced gameplay make it addictive and enjoyable for fans of rhythm and arcade games.
- The game can be excessively difficult, with some players feeling frustrated by the steep learning curve.
- Controls can feel unresponsive at times, particularly with diagonal shooting, leading to unfair deaths.
- The lack of an options menu and difficulty settings can make it less accessible for casual players.
music
214 mentions Positive Neutral NegativeThe music in the game is widely praised for its catchy and engaging soundtrack, which enhances the overall gameplay experience. Players appreciate the ability to customize songs and the inclusion of a workshop for user-generated content, although some note that the gameplay mechanics do not always sync well with the music. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's appeal, especially for fans of retro and rhythm-based music.
“The music is amazing, and the gameplay is intense almost all of the time.”
“This game will kick your ass, throw you down the stairs, steal your girlfriend, and eat your sandwich while serenading you with a pleasant, thumping soundtrack that makes you wanna dance.”
“A wonderfully simple concept with fantastic execution with an amazing soundtrack that is just icing on this indie gem cake.”
“Turning off the music altogether might help you to play it.”
“I bought this game thinking it's a rhythm game, but it's not - the correct timing of the player's button-pressing has nothing to do with the background music.”
“They were not positioned in a way related to beat or upbeat or triplets or similar, it just feels wrong and in that moment you just had to press the keys completely unrelated to what the music is playing.”