A Dance of Fire and Ice
- August 25, 2014
- fizzd
- 23h median play time
"A Dance of Fire and Ice" is a rhythm game where you control two orbiting planets to the beat of music, navigating down a winding path with a single button. The game features remastered art, new angles for challenging rhythms, and a variety of colorful fantasy landscapes across multiple music genres. Manually loading custom levels from a URL is available in the itch.io version.
Reviews
- music1,419 mentions
- 42 % positive mentions
- 55 % neutral mentions
- 2 % negative mentions
The music in "A Dance of Fire and Ice" is widely praised for its engaging and diverse soundtrack, which enhances the gameplay experience. Players appreciate the variety of genres, from electronic to jazz, and the way the music is intricately tied to the rhythm mechanics, making each level feel unique and rewarding. However, some users express frustration with the difficulty and the lack of synchronization between the music and gameplay at times, leading to a challenging but ultimately satisfying experience for rhythm game enthusiasts.
“The game's soundtrack is a standout feature, boasting an array of engaging compositions that perfectly match the pacing and style of each level, enhancing the overall immersive experience.”
“A dance of fire and ice is a captivating rhythm game that seamlessly blends the elements of music and strategy into a harmonious experience.”
“The music is fantastic, the gameplay is great, and when you finish the main levels, you can even play custom levels, and even make your own.”
“I have on several occasions wanted to delete myself when playing this game just because the developers put in songs and challenges that far outweigh the potential fun you could have.”
“The music doesn't line up, it's too early and I have to turn it off otherwise it keeps messing me up.”
“The music is so fire it burned my house down.”
- gameplay486 mentions
- 43 % positive mentions
- 56 % neutral mentions
- 2 % negative mentions
The gameplay of "A Dance of Fire and Ice" is characterized by its deceptively simple mechanics, where players control two orbiting orbs in sync with rhythmic music, creating a satisfying and engaging experience. While the game starts off challenging, it gradually introduces new mechanics and patterns, allowing players to master the rhythm and enjoy a rewarding sense of progression. The minimalist visuals and dynamic soundtrack enhance the gameplay, making it appealing to both rhythm game enthusiasts and newcomers alike, despite some frustrations with its strict "one miss" fail mechanic.
“The gameplay is straightforward yet innovative, focusing on maintaining the harmony between two orbiting spheres as they traverse angular paths aligned with a rhythmic beat.”
“The minimalist yet vibrant art style complements the rhythmic gameplay perfectly, with dynamic backgrounds and smooth animations that enhance the overall experience.”
“The gameplay gradually increases in complexity, introducing new elements and patterns that demand quick thinking and precise execution.”
“The unforgiving late/miss mechanic combined with long restarts means I can't recommend any of my friends play the game.”
“Every level has about 7 tutorials ahead of it to teach you all the stupid patterns before throwing them at you 3 times faster all in a row and hoping you remember them, if that’s any indication of how unintuitive the gameplay is.”
“The gameplay consists of you just repeating the same part of the songs you already played; it gets to a point where it is an annoying 'rage' game.”
- graphics191 mentions
- 48 % positive mentions
- 50 % neutral mentions
- 2 % negative mentions
The graphics of "a dance of fire and ice" are widely praised for their captivating and minimalist art style, which features vibrant colors and smooth animations that enhance the rhythmic gameplay. Players appreciate the unique visual themes that accompany each level, creating an immersive experience that complements the game's engaging soundtrack. While some find the visuals occasionally distracting or simplistic, the overall consensus is that they contribute significantly to the game's charm and appeal, making it a standout title in the rhythm genre.
“The minimalist yet vibrant art style complements the rhythmic gameplay perfectly, with dynamic backgrounds and smooth animations that enhance the overall experience.”
“The graphics were stunning and the gameplay was smooth and engaging.”
“The visuals and collaboration with different people make every world feel fresh and it feels like each song is taking you on a journey.”
“When the visuals lag, I have 0 idea of when to input, which means almost guaranteed failure.”
“Additionally, sometimes all the different shaped patterns got so confusing that it was legitimately easier to play with my eyes closed than try to follow along with the visuals.”
“Graphically, it's ugly, I'm not gonna lie, it has awful fonts and the graphics look 2005ish; it's too late to make them look better though.”
- story115 mentions
- 16 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The game's story aspect is a mixed bag, with some players praising the engaging narrative and well-designed missions, particularly in the DLC "Neo Cosmos," which adds depth and humor. However, many reviews indicate that the primary focus is on gameplay rather than a traditional story, with some players noting that the story serves more as a tutorial for mechanics. Overall, while there are elements of storytelling, the experience is largely driven by rhythm-based gameplay and community-created content.
“Adofai features a wonderful story mode showcasing how its core mechanic of rotating planets can represent different rhythms visually (specifically with an EDM focus, but also notably looking at jazz).”
“The storyline was well thought out and kept me hooked from beginning to end.”
“In addition to introducing new maps to explore and conquer, it boasts a compact yet enthralling storyline that adds depth to the gaming experience.”
“☑ no story”
“While there is no story and not a whole lot of original songs, there is a workshop, and all you have to do is find your song and play.”
“The main story teaches us some basic skills but the music and levels are mostly unattractive.”
- humor81 mentions
- 99 % positive mentions
- 0 % neutral mentions
- 1 % negative mentions
The humor in the game is predominantly centered around its quirky and absurd premise involving "funny balls" and their rhythmic movements, which many players find amusing despite the game's challenging nature. Reviewers frequently highlight the comedic elements of the gameplay, such as the entertaining names of tutorial stages and the amusing sounds made by the characters, contributing to an overall lighthearted experience. While some players express frustration with the game's difficulty, they often balance this with laughter, indicating that the humor is a significant draw.
“The funny part is that it's just scratching the surface.”
“This game made me laugh and cry.”
“Funny rhythm rage game about balls 8/10”
“World 11 is so freaking unfunny.”
- grinding53 mentions
- 6 % positive mentions
- 36 % neutral mentions
- 58 % negative mentions
The grinding aspect of the game is frequently described as tedious and time-consuming, often requiring players to invest excessive hours to master levels, with some likening it to needing a "second life" to keep up. While many find the grind rewarding and addictive, the lack of effective practice modes and checkpoints contributes to frustration, as players must replay entire songs after failing at any point. Overall, the experience can be both compelling and exhausting, with a mix of satisfaction and annoyance stemming from the grinding mechanics.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“One long, tedious grind.”
“You will spend way too much time grinding the game.”
“However, you will find yourself grinding for an absurd workshop level which you probably won't complete until months later, in turn giving you arthritis.”
“The practice mode only allowing you to practice the parts that you have reached makes getting better or understanding a map tedious and unfun.”
- replayability38 mentions
- 45 % positive mentions
- 47 % neutral mentions
- 8 % negative mentions
The game boasts exceptional replayability, primarily due to its extensive workshop content that allows for the creation and sharing of custom songs and levels. Players can continually challenge themselves with user-generated maps and strive for mastery, making the experience nearly infinite. Overall, the combination of community support and the pursuit of higher scores ensures that players will find ample reasons to return to the game.
“Nearly infinite replayability given the custom songs pumped out on the workshop.”
“One of the best rhythm games; workshop content means infinite replayability.”
“The ability to create custom levels is probably the best addition to this game because it offers infinite replayability and allows for amazing, creative levels to be made.”
“The game's replayability is a notable strength, as players can strive for higher scores and perfect their performance in each level.”
“The game does feature custom levels and the ability to create your own, which promotes replayability for people who have conquered the main and extra levels.”
“On top of this, there is replayability after you finish the game, as each 'boss level' is able to be played again with increased speed, which made this game feel perfect as a perfect 'stalling game' (for when you're waiting for someone or something).”
- emotional23 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players consistently highlight the emotional impact of the game, with many expressing feelings of joy, rage, and nostalgia that led to tears during gameplay. The combination of challenging levels and heartfelt messages resonates deeply, creating a powerful connection that evokes a range of emotions, from laughter to profound sadness. Overall, the game is praised for its ability to elicit strong emotional responses, making it a memorable experience for players.
“I cried when the tutorial said that I had to forgive them for what was about to come.”
“10/10 would cry again.”
“Bro, I swear to God I cried of joy more when I beat world ten than when I learned my crush liked me back.”
- stability13 mentions
- 23 % positive mentions
- -15 % neutral mentions
- 92 % negative mentions
The game's stability is a significant concern, with many users reporting frequent freezes, crashes, and bugs that disrupt gameplay. While some players note that minor glitches do not severely impact the overall experience, the recurring issues, especially when exiting the game, can be frustrating and aggravating. Overall, the game is described as "buggy," leading to a recommendation against purchase for those sensitive to stability problems.
“There were no glitches that I could find.”
“The game runs smoothly without any crashes.”
“I experienced consistent performance throughout my playtime.”
“Whenever I go into featured levels, the game freezes and stops responding. A Unity error pops up, and after 15 seconds, it closes, then goes out of sync. Please help.”
“This game is extremely buggy; I would not recommend buying it.”
“The game is buggy and hard to use. The settings sometimes apply, yet sometimes they don't until I enter another level, and the game literally froze when I tried exiting it. I had to kill it via task manager.”
- optimization10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
Overall, the game's optimization is a mixed bag; while many players appreciate its smooth performance and fun gameplay, others report significant stuttering issues, particularly on lower-end systems. Recent patches have improved some performance problems, but challenges remain, especially with online levels and exiting the game. Players suggest that adjusting graphics settings can help mitigate some performance drops.
“The amount of precision required to take it to another level of performance is a good challenge and can also be fun.”
“The game's replayability is a notable strength, as players can strive for higher scores and perfect their performance in each level.”
“Well optimized, well designed, interesting lore!”
“Even with graphics and quality turned down, it still tends to have massive drops in performance.”
“At one point I would have blamed game stuttering, but that issue seems to have improved in newer patches and it's still a problem.”
“Performance-wise, this game needs better optimization. After a while, it gets very stuttery even on my gaming desktop and my low-end laptop. There is an issue where the game doesn't let me exit properly if I play online levels; I have to exit through Task Manager. If I play just the normal levels, this doesn't happen.”
- atmosphere4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its inviting and cozy environment, enhanced by impressive graphics and captivating music. Players find it to be an engaging space that complements the gameplay, particularly when tackling complex custom levels. Overall, the atmosphere is described as a significant and enjoyable aspect of the game.
“I spend a nice amount of time in the Rhythm Doctor lounge, and it's such an accessible place to cuddle inside and just enjoy the atmosphere while playing complex custom levels.”
“Music and atmosphere are both great.”
“It has nice graphics, amazing songs, and an overall great atmosphere.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization aspect of the game is criticized for encouraging excessive play, potentially leading to physical strain, particularly during speed challenges, which may feel like a push for prolonged engagement rather than a balanced gaming experience.
“The monetization in this game feels overly aggressive, making it hard to enjoy without spending money.”
“I feel like I'm constantly being pushed to buy in-game currency just to keep up with the content.”
“The paywall is frustrating; it really detracts from the overall experience and enjoyment of the game.”