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Neon Drive

Neon Drive Game Cover
79%Game Brain Score
music, graphics
story, grinding
79% User Score Based on 1,213 reviews

Platforms

Nintendo SwitchLinuxPCPlaystation 5Mac OSPlaystation 4Steam DeckWindowsPlayStation
Neon Drive Game Cover

About

Neon Drive is a single player arcade racing game. It was developed by Spiky Crumb and was released on May 12, 2016. It received mostly positive reviews from players.

Neon Drive is a rhythm-based racing game with a retro synthwave aesthetic. Players must navigate through six levels of challenging obstacle courses, keeping the beat to stay in sync and avoid crashing. Featuring a Tron-inspired art style and a pulse-pounding soundtrack, Neon Drive offers a fresh take on the racing genre with its unique blend of rhythm and reflexes.

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79%
Audience ScoreBased on 1,213 reviews
music411 positive mentions
story5 negative mentions

  • Visually stunning with a vibrant 80s aesthetic that captures the retro vibe perfectly.
  • Great soundtrack featuring catchy synthwave music that enhances the gameplay experience.
  • Challenging gameplay that requires quick reflexes and memorization, providing a satisfying sense of accomplishment when completing levels.
  • Gameplay can feel frustratingly difficult, with many players experiencing trial-and-error mechanics that detract from the rhythm game experience.
  • Limited content with only 8 levels, which may not justify the price for some players.
  • Inconsistent hit detection and controls that can lead to cheap deaths, making it hard to enjoy the beautiful visuals and music.
  • music
    837 mentions Positive Neutral Negative

    The music in "Neon Drive" is widely praised for its vibrant synthwave soundtrack, which effectively complements the game's retro aesthetic and enhances immersion. While many players appreciate the catchy tunes and their nostalgic 80s vibe, some note that the music does not always sync well with the gameplay, leading to frustration during challenging levels. Overall, the soundtrack is considered a standout feature, with many players recommending it even outside the context of the game.

    • “One of the game’s most notable strengths is its soundtrack, which features original synthwave compositions crafted to complement the high-paced gameplay.”
    • “The music not only enhances immersion but also subtly guides the player, providing auditory cues that anticipate upcoming obstacles and inform timing decisions.”
    • “Neon drive is an engaging and stylish game that perfectly captures the essence of retro-futurism, immersing players in a world of vibrant neon lights and exhilarating musical accompaniment.”
    • “The game offers a mode of 8 levels divided into 3 difficulty levels (which also have two checkpoints between 35 and 70 percent progress, and they differ only in speed modifiers - there are also no new obstacles on other difficulty levels besides the usual one), and an endurance mode, which, in fact, is a compilation of the same levels, apparently designed to test how long the player can withstand the monotonous music and gameplay before they start throwing up.”
    • “The major flaw I'm getting at is that for some stages, during the second half, it turns from a rhythm game that actually follows the rhythm of the music to an arbitrary...random muscle memory game that has so much nothing to do with the music that you can actually mute it and it doesn't change a damn thing.”
    • “The timing of your dodges sync up with retro synth music to varying degrees of accuracy - sometimes the level design is spot on, in other places the obstacle placement seems to be dictated more by a desire for difficulty than any musical consideration.”
  • graphics
    440 mentions Positive Neutral Negative

    The graphics of "Neon Drive" are widely praised for their vibrant, retro-futuristic aesthetic that captures the essence of 80s neon culture, with many reviewers highlighting the stunning visuals and engaging art style. However, some players noted that while the graphics are impressive, they can be distracting during gameplay, making it difficult to fully appreciate the visuals amidst the fast-paced action. Overall, the game's aesthetic is a significant draw, appealing to fans of synthwave and retro design, though it may not compensate for gameplay frustrations.

    • “The combination of futuristic visuals and energetic design makes every level feel like a journey through a digital neon landscape, with each segment presenting new visual motifs and challenges that keep players captivated.”
    • “The retro-inspired visuals and pulsating synthwave soundtrack create an immersive and nostalgic experience.”
    • “The visuals are breathtakingly beautiful, at least to those of us who were promised a bright and neon future in the 1980s.”
    • “Having said that, I get the impression that this game is more about flash than substance, as the developers invested plenty of effort into the visuals, but I wouldn't say the same about the content or gameplay.”
    • “The graphics may not be bad for an amateur level, but the blurring and lane changes look jerky and sharp.”
    • “It's a shame that the gameplay doesn't match the visuals or the music.”
  • gameplay
    288 mentions Positive Neutral Negative

    The gameplay of "Neon Drive" is characterized by its simple mechanics of dodging obstacles while moving left and right, which can become repetitive and frustrating, especially given the game's high difficulty level. While the vibrant visuals and engaging soundtrack enhance the experience, many players feel that the gameplay lacks depth and variety, often leading to a tedious cycle of trial and error. Despite some creative level transitions and unique mechanics introduced mid-level, the overall consensus is that the gameplay does not fully capitalize on the game's aesthetic potential, resulting in a mixed reception.

    • “At its core, Neon Drive revolves around reflex-based gameplay where the player controls a vehicle speeding forward along multiple lanes.”
    • “The simplicity of lane-switching mechanics belies the depth of skill required to navigate increasingly complex obstacles.”
    • “As the game progresses, new mechanics such as flying sequences and side-scrolling action sequences are introduced, keeping the gameplay fresh and testing the player's adaptability.”
    • “There's no plot to the gameplay; you're just cruising along dangerous roads while trying to play it cool and dodge to the beat.”
    • “Unfortunately, this is a perfect example of a game where graphics are not everything, because the gameplay itself becomes very frustrating and tiring already from the second level.”
    • “The gameplay is very poor: I did not find it fun or addictive, just frustrating.”
  • replayability
    18 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the unique level designs and varying difficulty settings that encourage repeated play, others find the limited content and reliance on only a few controls detract from long-term engagement. Many reviews highlight that while the game can be enjoyable for a few hours, it lacks substantial depth for those seeking extensive replay value. Ultimately, it may appeal more to fans of arcade or rhythm games looking for short-term challenges rather than lasting replayability.

    • “You'll only be using 2 keys for all the levels, and each level has something inherently unique to it, giving them all their own distinct personality and nice replayability.”
    • “A great simple arcade game with a fair bit of replayability (different difficulty levels, etc.). The music and level design are slightly different for each level, but it has a consistent feel throughout the game.”
    • “You might think the game is not very big with only 7 levels, but the replayability and fun come from trying to beat all levels on all difficulty modes.”
    • “Limited content and replayability.”
    • “It's pretty devoid of content and replay value, but you'll have some fun with it for a few hours.”
    • “In terms of game length and replayability, Neon Drive does not have much to offer.”
  • story
    16 mentions Positive Neutral Negative

    The game lacks a traditional plot or narrative, with players primarily focused on navigating dangerous roads and dodging obstacles to the beat of the music. While some levels feature unique designs, the absence of a cohesive story is noted by many reviewers, who suggest that the gameplay experience does not require one. Overall, the game is described as simple and straightforward, appealing to those who prefer gameplay over narrative depth.

    • “Gameplay is tight and very creative, playing into the plot perfectly.”
    • “There's no plot to the gameplay; you're just cruising along dangerous roads while trying to play it cool and dodge to the beat.”
    • “There's no story here; you play a car and navigate through oncoming obstacles.”
    • “There is no story presented; there are no locked stages, it just throws you in and expects you to swim, and if you don't, you'll have a fun time trying.”
  • grinding
    16 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is largely viewed as tedious and frustrating, with many players feeling that the repetitive nature of gameplay detracts from enjoyment. The difficulty is often described as unfair, with awkward hitboxes and excessive memorization required, leading to a sense of monotony rather than challenge. While the music and visuals receive praise, the overall experience is marred by the grindy level progression that feels more like a chore than engaging gameplay.

    • “You'll need a second life for grinding.”
    • “I'm pretty mixed on the whole gameplay thing as it's more tedious than fun and that becomes obvious pretty soon after you start playing the game.”
    • “The game pretends to be a rhythm one, then rubs it in your face with frustrating anti-intuitive patterns you can't beat without constant memorization and grinding.”
    • “The end result is not only tedious but disappointing as it prohibits the player from ever really soaking in the cool visuals and enjoying the music.”
  • optimization
    11 mentions Positive Neutral Negative

    Overall, the game's optimization received mixed reviews. While some players praised its ability to run smoothly at 60 frames per second even on older hardware, others noted issues like minor stuttering and a lack of polish that detracted from the experience. The graphics were generally appreciated for their aesthetic, but some felt they could have been better optimized for performance.

    • “Graphics are insane and the game is well optimized.”
    • “It looks beautiful, runs smoothly, and is the first game to get me on the edge of my seat in a while!”
    • “One thing that caught me off guard was the game's ability to play at a smooth 60 frames even on my 2011 MacBook, which has proven to struggle with most modern games. Neon Drive's graphical settings increase performance without reducing the visual style to any degree.”
    • “Not always perfectly smooth; there is also minor stuttering sometimes from the top-down view.”
    • “Could have been a great music/reflexes game, but due to mediocre execution and poor optimization, it's a thumbs down for me.”
    • “I expected better performance for a game like this.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its captivating visual aesthetics, vibrant colors, and unique art style, which together create an immersive experience. Each level features distinct designs and themes that maintain player engagement, complemented by a well-received soundtrack that enhances the overall ambiance. Overall, the atmosphere is considered a standout element, making the game appealing to those who appreciate a strong artistic and auditory experience.

    • “From the first moments of gameplay, I was captivated by its visual aesthetics: bright colors, original art style, and dynamic levels create a unique atmosphere that makes you lose track of time.”
    • “Every level has its own design, atmosphere, and gimmick, that keeps things from becoming boring!”
    • “The atmosphere is amazing.”
    • “But, I would recommend this game if that would appeal to you, as the atmosphere is really well done.”
    • “Love the taste of the music and atmosphere.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is largely derived from its nostalgic 80s vaporwave aesthetic, which resonates with players and adds a comedic layer to the gameplay experience. Many users found themselves laughing out loud during play, particularly when achieving unexpected successes or navigating the game's quirky challenges. Overall, while the game may not excel as a rhythm game, its humor and retro charm make it an enjoyable experience.

    • “So it's not very accurate as a rhythm game, but if you are in love with the 80s vaporwave, play it, it will be funny.”
    • “Funny enough, I thought insane was too easy at first, then I got past level 1... lol.”
    • “I was actually laughing out loud on occasion when I managed to get a good run.”
  • stability
    5 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with smooth visuals and music; however, users report occasional freezing issues, particularly when returning to checkpoints or after restarts, as well as some bugs affecting hit registration.

    • “The visuals and music have a lot of style, and the game runs smoothly without any hiccups.”
    • “I appreciate how stable the game is; I haven't encountered any crashes or major bugs.”
    • “The performance is impressive, maintaining a steady frame rate even during intense moments.”
    • “It sometimes (only rarely) freezes when the player is returned to a checkpoint.”
    • “Some bugs (e.g., freezes after restart, infinite loop on menu).”
    • “Sometimes the game freezes after restart, and you must go through the ritual of pressing escape twice and waiting 3 seconds.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a mix of frustration and satisfaction with the game's emotional impact, highlighting the challenge of navigating obstacles that can lead to immediate setbacks. Despite initial doubts about its value, successfully overcoming difficult sections evokes a strong sense of achievement and pleasure, particularly when purchased at a lower price.

    • “But the success I've reached made me feel amazing.”
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2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Neon Drive is a arcade racing game.

Neon Drive is available on Nintendo Switch, PC, PlayStation 5, Mac OS and others.

On average players spend around 2 hours playing Neon Drive.

Neon Drive was released on May 12, 2016.

Neon Drive was developed by Spiky Crumb.

Neon Drive has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Neon Drive is a single player game.

Similar games include Thumper, Bit.Trip Runner, Retrowave, Boson X, 64.0 and others.