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60 Seconds!

60 Seconds! offers up a different way to play a strategy game features some light-hearted gameplay and a brief time sink. However, gameplay quickly contradicts itself, and the port work offers little help to the cause. There is some fun and some charm, but it's very short lived.
60 Seconds! Game Cover
73%Game Brain Score
gameplay, humor
stability, grinding
81% User Score Based on 3,902 reviews
Critic Score 54%Based on 4 reviews

Platforms

Nintendo SwitchPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
60 Seconds! Game Cover

About

60 Seconds! is a single player casual simulation game. It was developed by Robot Gentleman and was released on May 25, 2015. It received neutral reviews from critics and positive reviews from players.

As Ted, a responsible citizen and a family man, you are faced with a slight disturbance to your happy, suburban lifestyle. THE NUCLEAR APOCALYPSE.With only 60 seconds left to impact, guide Ted in a mad, intense and action packed dash through his house in search of his family and useful supplies. Everything will be against you - time, your very own furniture, the house that's different every ti…

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81%
Audience ScoreBased on 3,902 reviews
gameplay75 positive mentions
stability26 negative mentions

  • The game offers a unique blend of frantic scavenging and strategic survival gameplay.
  • It features a humorous narrative with many different endings and scenarios, keeping the gameplay fresh.
  • The art style is charming and fits well with the game's dark comedic tone.
  • The gameplay can become repetitive quickly, with many events and choices feeling similar after a few playthroughs.
  • The scavenging controls are clunky, making it difficult to gather items efficiently within the 60-second time limit.
  • The reliance on RNG (random number generation) can lead to frustrating outcomes, making it feel unfair at times.
  • gameplay
    297 mentions Positive Neutral Negative

    The gameplay of "60 Seconds!" is characterized by a unique blend of frantic scavenging and resource management, where players have just one minute to gather supplies before entering a survival phase in a fallout shelter. While the initial scavenging is engaging and fast-paced, many players find the subsequent gameplay repetitive and lacking depth, as it primarily involves making binary choices and managing resources with limited interactivity. Overall, the game offers a fun premise and humor, but its mechanics can feel simplistic and monotonous over time, leading to mixed reviews regarding its long-term enjoyment.

    • “The gameplay is fun, the art is great, and overall this is just a really fun experience.”
    • “You have just one minute to scavenge your home for family members and essential supplies before the bomb drops, leading to frantic, fast-paced gameplay that sets the tone for the entire game.”
    • “Its unique premise and engaging gameplay make for a fun experience, whether you're looking to achieve the perfect run or just wanting to see how long your family can survive.”
    • “Unfortunately, the gameplay gets old quickly, with the player going through a series of random events, creating a very weak narrative.”
    • “The vast majority of gameplay is watching your survivors sit in the bunker, making binary choices about how to respond to events, and slowly watching them all die of starvation or dehydration.”
    • “The gameplay becomes dull very fast.”
  • humor
    267 mentions Positive Neutral Negative

    The humor in "60 Seconds!" is characterized by its dark, quirky, and often absurd take on survival in a post-apocalyptic setting, blending grim scenarios with witty writing and unexpected comedic moments. Players appreciate the game's ability to evoke laughter through chaotic gameplay and humorous journal entries, although some find the humor can become repetitive over time. Overall, the game is praised for its entertaining and engaging approach to dark humor, making it a unique experience in the survival genre.

    • “The game’s grim humor and quirky writing are ever-present, keeping the mood light despite the grim setting.”
    • “Delivers a tense, memorable, and often hilarious journey through the end of the world.”
    • “The hilarious chaos that unfolds during this frantic scavenging phase is a sheer delight, as you dash around your home, making snap decisions and praying that you've grabbed enough to survive.”
    • “4/10: The attempts at humor are painfully unfunny, yet plentiful.”
    • “And it's not funny, either.”
  • graphics
    205 mentions Positive Neutral Negative

    The graphics of "60 Seconds!" are characterized by a charming, cartoonish art style that effectively complements its satirical tone and post-apocalyptic theme. While some players appreciate the retro aesthetic and humorous animations, others find the visuals simplistic and repetitive, particularly during the scavenging segments. Overall, the game's graphics are seen as fitting for its concept, providing a unique and engaging experience despite not being graphically intensive.

    • “The hand-drawn art style and the quirky animations infuse the game with a distinct personality, while the soundtrack adds emotional weight to the post-apocalyptic struggles and victories.”
    • “The retro-style graphics give the game a unique look, and the sound effects and music add to the tension.”
    • “The art style is charming, and it is mostly accessible to all players, making the game visually appealing and engaging.”
    • “The graphics are terrible.”
    • “The first part of the game is weak (poor graphics, strange camera angles).”
    • “Scavenging part, in which the graphics are just horrible.”
  • story
    199 mentions Positive Neutral Negative

    The game's story is characterized by dark humor and a satirical take on survival in a post-apocalyptic setting, with players navigating through a series of branching narratives influenced by their decisions. While many players appreciate the engaging and often funny storytelling, some note that the narrative can become repetitive after multiple playthroughs, and the reliance on random events can detract from the overall experience. Overall, it offers a unique blend of resource management and narrative-driven gameplay that appeals to fans of story-centric games.

    • “With its cold war-era aesthetic, satirical tone, and branching storylines, 60 Seconds! offers a unique narrative experience.”
    • “The story is well written and keeps you engaged throughout the game, making it a great choice for those who enjoy narrative-driven gameplay.”
    • “Every run is a new story, filled with hard decisions that significantly impact the outcome, allowing players to craft their own unique narrative.”
    • “There's a lot of story bits I haven't seen, I'm sure, but I'm no longer fussed to seek them out.”
    • “The story seemed kind of the same all the time and I would often skip reading the text of the choices because I already knew what it said.”
    • “After about one or two playthroughs I find no interest in going through the story again.”
  • replayability
    96 mentions Positive Neutral Negative

    The reviews on replayability are mixed, with some players praising the game for its high replay value due to various challenges, endings, and choices, while others find it repetitive and lacking in long-term engagement. Many highlight that the game can be enjoyable for multiple playthroughs, but some users feel that the excitement diminishes after a few rounds. Overall, the consensus suggests that while there is potential for replayability, it heavily depends on individual preferences and the game's mechanics.

    • “It’s this mad dash that creates tension and replayability, as no two collection phases ever feel quite the same.”
    • “The replayability is amazing, with numerous challenges from the community, in-game, or ones you set for yourself.”
    • “The game invites many challenges, some inspired by the achievements themselves, others self-inflicted, which adds a huge amount of fun replay value for what can be considered a simple game with simple goals.”
    • “Boring and lacks replayability.”
    • “This game just doesn't have the replayability to keep me coming back for more.”
    • “An entire game lasts about 15 minutes and there is virtually no replayability because there is no strategy involved.”
  • music
    79 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its fitting and atmospheric qualities that enhance the gameplay experience, while others find it repetitive and uninspired over time. Many appreciate the soundtrack's ability to evoke emotions and complement the game's quirky art style, though some note that it can become annoying or boring after extended play. Overall, the music contributes positively to the game's unique personality, despite some reservations about its repetitiveness.

    • “The hand-drawn art style and the quirky animations infuse the game with a distinct personality, while the soundtrack adds emotional weight to the post-apocalyptic struggles and victories.”
    • “I love the soundtrack and the graphics are very nice and cartoony for a game that has falling atom bombs.”
    • “The music is decent, and does a good job of setting the tone throughout the game.”
    • “The whole thing becomes quite repetitive, as does the soundtrack.”
    • “Boring, uninspired music; art looks bland.”
    • “The music is annoying and repetitive.”
  • stability
    28 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant bugs and glitches that hinder gameplay, such as freezing, slow item collection, and camera issues. While some users noted that the game runs well on lower-end PCs and enjoyed its concept, the overall consensus leans towards frustration due to the frequent technical problems, leading to a recommendation against purchasing until these issues are resolved.

    • “Fun game, love the apocalypse feel to it. Runs great on my PC, and let me tell you, I have a bad PC.”
    • “Love it, no glitches.”
    • “Though there are so many things I love about this game, I dislike that when I am collecting items from around the house, the turns are slow and buggy.”
    • “The only problem is, the camera is a bit buggy when going around the house for supplies.”
    • “What followed was an extremely buggy and irritating experience that only deepened my resolve that this is a terrible game.”
  • grinding
    27 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed to negative feedback, with many players noting that it can be excessively tedious and time-consuming, often requiring a significant investment of time to achieve completion or unlock achievements. While some appreciate the art style, they find the repetitive gameplay and the need for multiple playthroughs to be monotonous and draining, leading to a lack of enjoyment over time. Overall, players suggest that the grinding experience can feel like a chore rather than a rewarding challenge.

    • “A bit grindy... sometimes.”
    • “You'll need a second life for grinding.”
    • “One long, tedious grind.”
    • “Conceptually and visually it looks pretty great, but the way it plays out gets extremely repetitive and tedious to do continuous runs, re-reading the same text over and over (but randomly sequenced) and hoping that the options you choose lead to the desired outcome.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is a compelling blend of minimalist sound design and engaging visuals that enhance the immersive experience, creating a tense and often dark post-apocalyptic setting. Players appreciate the balance of humor and emotional weight, as the atmosphere effectively conveys the struggles of survival amidst dire circumstances. Overall, the combination of charming graphics, atmospheric music, and impactful sound effects contributes to a captivating and enjoyable environment.

    • “A highly atmospheric game set in a dark post-apocalyptic setting topped with a storyline so emotional.”
    • “The sound design, while minimalist, enhances the atmosphere—each squeaky can of soup and ominous radio transmission adds to the immersive tension.”
    • “The intense atmosphere of wondering what the new day could bring, from random events which could be your demise to the constantly lower food and water supply.”
    • “Losing family members due to starvation or illness adds weight to the survivors' atmosphere.”
  • optimization
    11 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and good optimization, while others report severe issues such as black screens and poor performance, leading to frustration and a lack of engagement. Overall, many users express disappointment with the game's optimization, indicating that it significantly impacts their gameplay experience.

    • “I like it, very well optimized.”
    • “Optimized af”
    • “Other than that, the game runs smoothly, which isn't a surprise considering the graphics aren't exactly Red Dead 2 quality.”
    • “Unoptimized garbage - the game boots to a black screen, the music kicks in but the picture never shows up.”
    • “0/10 for optimization.”
    • “Extremely poor performance!”
  • emotional
    8 mentions Positive Neutral Negative

    The game evokes a range of emotions through its hand-drawn art, quirky animations, and impactful soundtrack, enhancing the player's experience of post-apocalyptic struggles and victories. While some players appreciate the emotional depth and heartwarming moments, others find the humor and gameplay focus less emotionally engaging compared to similar titles. Overall, it balances fun and emotional moments, leaving players with memorable experiences, even amidst dark themes.

    • “The hand-drawn art style and the quirky animations infuse the game with a distinct personality, while the soundtrack adds emotional weight to the post-apocalyptic struggles and victories.”
    • “The thrill of making split-second decisions, the joy of discovering new outcomes, and the heartwarming moments shared with your virtual family make this game an absolute joy to play.”
    • “After 40 something days of survival my family was murdered by radioactive roaches, 10/10, would cry again.”
  • monetization
    3 mentions Positive Neutral Negative

    The game's monetization model includes free access with microtransactions, which some players feel leans towards being a cash grab, particularly criticizing the frequent interruptions from ads. Overall, while the game is enjoyable, the monetization practices may detract from the experience.

    • “The game is free to play, but it does include microtransactions.”
    • “While the game is free, there are optional microtransactions available.”
    • “It's great that the game is free, although it does feature some microtransactions.”
    • “In essence, it’s a cash grab for a bait-and-switch product, and it happens a huge majority of the time when dealing with independent studios.”
    • “This game is fun, but it frequently pauses when you perish or during the ads, but that could be my PC.”
    • “Free, but has microtransactions.”
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5h Median play time
8h Average play time
3-13h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

60 Seconds! is a casual simulation game.

60 Seconds! is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

On average players spend around 8 hours playing 60 Seconds!.

60 Seconds! was released on May 25, 2015.

60 Seconds! was developed by Robot Gentleman.

60 Seconds! has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

60 Seconds! is a single player game.

Similar games include 60 Parsecs!, Sheltered, Youtubers Life, This War of Mine, Reigns and others.