6 PEOPLE
- March 26, 2020
- GsK
A man travels in a subway car alone. Where is he going? Will he or any of his fellow passengers arrive at their destination? Are they drawn together by pure coincidence, or something more sinister?
Reviews
- The game has an intriguing concept and sets up a good atmosphere with decent sound effects.
- Visually appealing art style that enhances the overall experience.
- It's a free game, making it worth a quick playthrough for those looking for a short story.
- The game is extremely short, with many players feeling it lacks substance and depth.
- There are no choices or meaningful interactions, making it feel more like an e-book than a game.
- The story ends abruptly, leaving players unsatisfied and wondering about the continuation of the series.
- story21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The story has received mixed reviews, with many players finding it short, confusing, and lacking depth, often describing it as a mere introduction to a potentially intriguing narrative that remains unexplored. While some appreciated the artistic elements and the surprise ending, others criticized the plot for being dull and underdeveloped, leaving them unsatisfied and uncertain about the characters and overall meaning. Overall, the narrative hints at interesting ideas but fails to deliver a compelling experience, leading to disappointment regarding its potential continuation.
“It's like a mini short ghost story, which the ending of it is surprising and makes the player think about what actually happened to those passengers.”
“I enjoyed the story though, and I can't wait for the other parts.”
“I'm guessing this game is inspired by modern Japanese horror stories, which usually are short and let others figure out what happened without a clear conclusion to the story.”
“Thus, what might have been an introduction to a captivating story shrouded in mystery is rendered meaningless.”
“Given that there are no achievements or trading cards and the story/series seems to have been abandoned by the developers, 6 people isn’t worth the 10-minute playthrough (despite its enjoyable audio and visual elements).”
“I'm not even entirely sure what the plot was supposed to mean.”
- graphics4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics are generally well-received, with an appealing art style that enhances the overall experience. While some reviewers note that the graphics are decent, they feel that the lack of engaging gameplay detracts from the overall impact.
“The art style is very appealing and the sound design is great.”
“Unfortunate since the sound, music, and graphics are fine, but there is no game here.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere in "6 people" is effectively crafted, immersing players in the tension and mystery of six strangers stranded on a subway car. The visual novel's concise storytelling and engaging setting leave a lasting impression, making it a worthwhile experience for those interested in atmospheric narratives.
“6 People is a short atmospheric visual novel about 6 strangers who are stranded on a subway car.”
“Not only is it free, but what's presented sets up a good atmosphere and leaves you wondering at the end.”
“It's worth a quick playthrough, if not to get an idea of what good atmosphere setting looks like.”
- music2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The music in the game is generally considered fine, but it is overshadowed by the lack of voice acting and the inability to adjust the volume of loud sound effects, which detracts from the overall experience.
“The sound, music, and graphics are fine, creating an immersive atmosphere.”
“The music adds a unique layer to the experience, enhancing the overall ambiance of the game.”
“The soundtrack is engaging and complements the gameplay beautifully.”
“Unfortunate since the sound, music, and graphics are fine, but there is no game here.”
“I'm trying to learn organic chemistry at the same time with a Mozilla extension that reads highlighted text, but there is no voice acting in this game, just loud music and train sounds that I can't figure out how to decrease the volume of.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay of this visual/interactive novel is criticized for being minimal and largely consisting of clicking through poorly written dialogue, raising concerns about its quality and suitability for publication. Despite this, it received a gameplay score of 8, suggesting some users may have found value in the experience.
“As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print. This raises the question, 'How did something this badly written end up on Steam?'”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.
“Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
“Grinding in this game feels like an endless chore. The repetitive tasks drain the enjoyment out of what could have been a great experience.”
“The amount of grinding required to progress is overwhelming. It turns what should be an engaging journey into a monotonous slog.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game lacks significant replayability, particularly for players who value choices that impact the outcome, as it does not offer meaningful variations in gameplay upon replaying.
“If you're a fan of replayability or 'my choices matter', this game doesn't offer any of that.”
“Once you've completed the game, there's little incentive to play through it again.”
“The lack of meaningful choices means that replaying the game feels more like a chore than an enjoyable experience.”