- July 9, 2014
- Bojan Brbora
4PM
Platforms
About
"4PM" is a single-player drama action game with a lackluster visual experience, focusing on a narrative driven by alcoholism and suicide. As Caroline Wells, endure a life-changing day filled with cathartic experiences, dark humor, and realism. This game resulted in a people's choice award win at the Develop Conference in Brighton, promising a series of immersive, narrative-focused experiences. Note: player discretion advised.






- The game offers an interesting and unique story that touches on serious themes like alcoholism and personal struggles.
- Some players appreciated the artistic presentation and the attempt to create an interactive narrative experience.
- The voice acting was noted to be better than in many other games, contributing positively to the storytelling.
- The game is extremely short, with many players completing it in under 30 minutes, leading to feelings of disappointment regarding its value.
- Technical issues such as poor graphics, a blurry camera, and clunky controls detracted significantly from the gameplay experience.
- The narrative was criticized for being poorly written and lacking depth, with many players feeling that it failed to engage them emotionally.
story
104 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players appreciating its ambition and emotional depth, particularly in exploring themes of alcoholism and memory, while others criticize it for being poorly written, cliché, and lacking substance. Many reviewers noted that the short runtime hampers character development and narrative complexity, leading to a feeling of an incomplete experience. Overall, while there are glimpses of potential, the execution leaves much to be desired, making it a disappointing entry in the story-driven genre.
“The story is just ambiguous enough to satisfy any story searcher's lust, and even after the story was over, I still felt like attempting to connect some of the dots in the story.”
“Without wanting to give too much away, your character appears to be a 20-something party girl, and the story is a parable on alcoholism and memory, which is a refreshing change from the constant barrage of orcs and guns that constitute much of gaming.”
“The way the main character unfolded through the story was wonderful.”
“The story feels like it was written in 5 minutes, and the graphics are terrible and creepy.”
“Just a generally poor story; it seems like something a 10-year-old would throw together. I mean, the ending was just... what.”
“The whole story is cliché.”