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About

HunterX is a single player hack and slash game with fantasy, anime and dark fantasy themes. It was developed by ORANGE POPCORN and was released on April 28, 2022. It received positive reviews from players.

On the night of the deep purple moon, a girl who appears to be an ordinary teenager goes out for another devil hunt. While chasing her prey, she comes across a crack that leads to another world, and the adventure of her destiny begins. Explore and make your own route through a large, organically connected world! Your teammates are waiting for you in a world of riddles and terrible devils. Create…

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84%
Audience ScoreBased on 190 reviews
gameplay12 positive mentions
story7 negative mentions

  • Solid metroidvania with smooth, responsive controls and hard-hitting combat combining hack and slash and souls-like elements.
  • Enjoyable exploration with interconnected level design, puzzles, and a variety of unique enemies and challenging bosses.
  • Good balance of challenge and accessibility with rewarding progression through skill trees, weapon upgrades, and magic abilities; great soundtrack and appealing anime-inspired visuals.
  • Lackluster and minimalistic story with unclear lore and underdeveloped characters, offering little narrative engagement.
  • Difficulty spikes with some bosses exhibiting unfair mechanics, overreliance on projectile and aerial combat, and frequent stunlocks leading to frustration.
  • Exploration hampered by sparse teleport points, extensive backtracking, lack of meaningful secrets, repetitive environments, and some clunky or inconsistent controls, including issues with stamina and dash mechanics.
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay offers a fast-paced, metroidvania experience with solid combat mechanics inspired by souls-like games, delivering smooth and engaging action. However, it suffers from balance issues—particularly with dash and parry mechanics—and can feel generic or underdeveloped in exploration and character progression. Despite these flaws, many find the gameplay addictive and enjoyable once familiar with its systems.

    • “Simply a straightforward, good looking, and fun to explore metroidvania with gameplay absolutely nailed by the developer.”
    • “A lot of metroidvania fans, lots of options to build your character, good content, good music, nice visuals, and addicting gameplay.”
    • “Very engaging with fast paced gameplay!”
    • “No passion in this game, generic and boring sometimes, difficulty is okay, some bosses are not, mechanic and RPG system is just flat bad, exploration is limited to air jump, air dash, double air dash.”
    • “Just a bunch of crude mechanics popular in old metroidvanias, crammed together. Collected weapons don't actually change your weapon moveset; you swing your curved sword the same way you swing a spiked mace.”
    • “Parry/riposte mechanic is weirdly executed—you can't hold the button even a tiny bit, you have to hit it. Mechanics like weapon and spell improvement come too late, leveling costs upscale too much, and perks start needing two or three levels each.”
  • story
    37 mentions Positive Neutral Negative

    The story in this game is minimalistic, bland, and largely forgettable, with weak world-building and unmemorable characters that mostly serve to move the gameplay forward. Many users note the lack of a coherent or engaging plot, and some mention a poor or unclear narrative. Overall, the story is not a strong aspect and may be disappointing for those seeking depth or immersion.

    • “The stories are pretty generic, it's not a wonderful story, but it's not bad at all.”
    • “There is a short story going on, but ultimately, not a massive trench to sift through to get it.”
    • “The only thing you get from the story is that you are a demon hunter, you go to an alternate world where the hunters are no longer needed and one of them has gone rogue, and somehow you are the only person who can save the world even though nothing seems to be at stake.”
    • “They essentially feel like cardboard cutouts of hero tropes simply pasted there to keep the story moving forward, and the story isn't really that good to start.”
    • “No story, no main villain, no reason to care, nothing!”
  • music
    26 mentions Positive Neutral Negative

    The music in these games is generally praised for being catchy, fitting well within the game worlds, and enhancing the overall experience with memorable and energetic soundtracks. However, some note occasional mismatches with gameplay or repetitive loops that can become tiresome. Overall, the soundtracks provide an important "oomph" that motivates players and adds to the enjoyment despite minor flaws.

    • “The level designs and soundtrack choices were perfect, the game is so polished and is truly worth playing.”
    • “The soundtrack is also boppin', which is important as a decent collection of songs always gives us just enough of that extra oomph to keep slaying until daybreak.”
    • “It may not have peak graphics, but the lovely female characters, the world building and level design, the cool monster and boss artwork combined with a great soundtrack and smooth gameplay mechanics make it a joy to play.”
    • “It's just that short music loop that can start to get annoying.”
    • “As a metroidvania the map is lacking, they have copyright-free music I've heard several times in porn games as background noise, and overall it just feels bad to play even when you're doing well.”
    • “To quote Night Mind: this game was made by someone who knew the words to a song but has no idea what the song means or even how to stay on key.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics receive generally positive remarks for their charming anime-inspired art style, solid character and monster designs, and pleasing visuals that complement the gameplay. While not as polished or graphically advanced as some top-tier Metroidvania titles, the graphics are considered above average for the genre, with some noting a simpler or slightly dated look that fits the game's aesthetic and small developer origins. Overall, the visuals are appreciated for their style and contribution to the game's atmosphere, even if not cutting-edge.

    • “While the game shines through its solid gameplay, it also stands out thanks to its charming anime aesthetics and visuals.”
    • “It may not have peak graphics, but the lovely female characters, the world building and level design, the cool monster and boss artwork combined with a great soundtrack and smooth gameplay mechanics make it a joy to play.”
    • “The graphics are really great for models that are not using high poly assets.”
    • “The graphics don't match Bloodstained, Hollow Knight, Ender Lilies, or Ori: The Blind Forest.”
    • “Graphics may look a bit dated if you compare Hunter X to similar games such as Bloodstained: Ritual of the Night, The Vagrant, Vigil: The Longest Night, or Frontier Hunter: Erzra's Wheel of Fortune.”
    • “The graphics are what they are; it's a small developer and 3D rather than normal pixel or 2D animation in Metroidvania games.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is generally addictive and rewarding for players who invest time to build strength, though it can feel tedious when navigating back to save or teleport points. The developers have made efforts to reduce this tedium, but returning to explored regions during trips can still feel slow. Overall, grinding offers a satisfying challenge, especially for those stuck on difficult bosses.

    • “As if the developers themselves knew how tedious and boring it is to navigate back to a save/teleport point and added all those features to make it less boring.”
    • “It's tedious to return to the regions I have explored while rushing for a short or even long trip.”
    • “But the fun is there to keep grinding with addictiveness.”
  • humor
    2 mentions Positive Neutral Negative

    The humor is noted for its playful comparisons and lighthearted tone, though some users find the balance between challenge and design inconsistent, leading to amusing but uneven experiences.

  • atmosphere
    1 mentions Positive Neutral Negative

    Users appreciate an atmosphere that emphasizes exploration and progression, valuing an immersive experience over excessively punishing difficulty.

  • optimization
    1 mentions Positive Neutral Negative

    The optimization is noted as needing improvement, with potential for enhancements to boost performance.

  • emotional
    1 mentions Positive Neutral Negative

    Users appreciate the relief and emotional comfort that comes from not taking damage when touching enemies, enhancing a stress-free and enjoyable experience.

  • character development
    1 mentions Positive Neutral Negative

    Character development features well-designed characters, with particular praise for the priestess and the weapons specialist, highlighting their appealing designs.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability is limited, with some incentive to continue playing to unlock weapons and items, but overall there isn't much content that encourages repeated playthroughs.

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11h Median play time
11h Average play time
11-11h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

HunterX is a hack and slash game with fantasy, anime and dark fantasy themes.

HunterX is available on PC, Steam Deck and Windows.

On average players spend around 11 hours playing HunterX.

HunterX was released on April 28, 2022.

HunterX was developed by ORANGE POPCORN.

HunterX has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

HunterX is a single player game.

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