1Heart
- October 9, 2014
- Chicken in The Corn
"1Heart is a single-player Horror Arcade game with excellent graphics and a dense atmosphere. It's a point-and-click puzzler with a chilling story of a boy searching for his lost twin sister, featuring 60 eerie landscapes and over 100 usable items. The unique puzzles and atmospheric art design create an unforgettable gaming experience."
Reviews
- The art style is fantastic, unique, and timeless, contributing to a strong atmosphere.
- The puzzles are challenging and require critical thinking, making for an engaging gameplay experience.
- The game has a creepy and immersive soundscape that enhances the overall mood.
- The story is poorly fleshed out, with a vague plot and a disappointing ending that fails to provide closure.
- Many puzzles are frustratingly obtuse, requiring pixel hunting and often leading to confusion without clear guidance.
- The translation issues and numerous typos in the dialogue detract from the overall experience and immersion.
- story29 mentions
- 21 % positive mentions
- 62 % neutral mentions
- 17 % negative mentions
The game's story has received largely negative feedback, with many players finding it underdeveloped, fragmented, and lacking closure. Critics note that the plot is vague and fails to engage, often leaving players confused and disappointed due to its brevity and numerous holes. While some appreciate the unique premise and art style, the overall consensus is that the story does not effectively support the gameplay, resulting in a frustrating experience.
“This game is suited to those who have darker tastes in art and story, and also want to learn a lesson on why you shouldn't leave your kids home alone while you are on vacation.”
“I really enjoyed the art style and what the creators were going for story-wise, but I just felt frustrated and lost while playing more often than not.”
“The story so far is interesting enough to make me want to continue playing.”
“The plot falls flat, incredibly flat.”
“The game is too short, and the story you're trying to tell suffers because you jammed it into a game too short to successfully carry it out.”
“The story is fragmented and poorly delivered, with no closure at the end.”
- graphics18 mentions
- 39 % positive mentions
- 44 % neutral mentions
- 17 % negative mentions
The graphics are widely praised for their unique and artistic style, contributing significantly to the game's atmosphere and theme. However, some players find the visuals can be confusing and hinder gameplay, making it difficult to discern important elements. Overall, while the artwork is a standout feature, it may not appeal to everyone due to its unconventional presentation.
“The art style is fantastic, unique, and timeless.”
“Good graphics and music set the mood and theme for the game.”
“All in all, a good point and click puzzler with unique artwork/graphics.”
“To be honest, for how much effort was put into the art style, I was expecting a better plot.”
“The worst thing is that this 'artistic' graphics makes it impossible to discern things.”
“Puzzles can be challenging at times and despite the graphics being odd, it fits the game and story.”
- atmosphere15 mentions
- 53 % positive mentions
- 27 % neutral mentions
- 20 % negative mentions
The game's atmosphere is widely praised for its immersive and creepy qualities, enhanced by strong art design and sound effects that create a dark, heavy mood. Players appreciate the immediate engagement upon starting the game, though some note that translation issues can slightly detract from the overall experience. Overall, it is recommended for fans of atmospheric and spooky point-and-click adventures.
“I love how you get into the atmosphere as soon as you start the game and press new game.”
“The style, the atmosphere, the designs, all of the above roped me in immediately.”
“It has a really great dark heavy atmosphere, with some nice eerie cutscenes (I just love the narrator's voice).”
“The atmosphere was okay, though.”
“Depressing atmosphere of the game, the visual and audio series - everything fits and completes the entire scene of the game.”
“The only negative is that this game was translated to English (from Polish I think) and the translations are a bit off; you definitely get the gist of what they're saying, but it often comes off as a little goofy, which detracts a bit from the dark atmosphere.”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is primarily point-and-click puzzle-solving, reminiscent of typical hidden object games, and offers a decent length of play. However, players have noted issues with difficult mechanics and inconsistent item interactions, which can detract from the overall experience. While some find the puzzles solid, others feel the game is overly challenging due to these mechanics.
“The gameplay is point-and-click puzzle solving, which is actually pretty solid.”
“Decent length and amount of gameplay.”
“The gameplay is very similar to your typical Big Fish Games hidden object game, but even with that, I would say you should give it a try.”
“Extremely difficult to utilize game mechanics.”
“A game should not be hard, because the mechanics are messed up.”
“The game has messed up mechanics, and you don't always pick up an item after clicking it.”
- music5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The music and sound design in the game are highly praised, contributing significantly to the overall atmosphere with effective sound effects and an excellent score. The combination of well-executed visuals and music enhances the mood, creating a compelling experience for players.
“The music and soundscape are pretty good, though.”
“They use very well-done stills and limited animation paired with an excellent narrator and music to get the mood across.”
“Good graphics and music set the mood and theme for the game.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, primarily due to unskippable cutscenes and repetitive puzzles. While there are some redeeming qualities, the overall experience is marred by the monotonous nature of the gameplay.
“This makes the game feel tedious and frustrating.”
“Although an honest attempt was made and there are some good points, 'tedious' is really the best way I can describe this as a whole.”
“Some of the later puzzles became tedious and eventually just completely agitating.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is criticized for its lack of replayability, with users indicating that once completed, there is little incentive to play it again.
“It has no replayability.”
“The game feels repetitive after the first playthrough.”
“Once you finish the story, there's little incentive to play again.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game presents a quirky yet unsettling narrative centered around an eccentric millionaire who kidnaps children and panda bears to conduct emotional and cognitive experiments, evoking a mix of intrigue and discomfort in players. This unique premise challenges players to navigate the emotional complexities of the characters involved.