10:59
- July 15, 2024
- Beshbarmak games
"10:59" is a single-player simulation game with phenomenal visuals, presenting a suspenseful experience as you wander around a house to uncover the events of 10:59. The game features walking simulation and hidden object mechanics, with a average completion time of 30-60 minutes and no saves allowed. Machine translations to multiple languages are included.
Reviews
- Great graphics and sound design, creating an immersive atmosphere.
- Well-timed jump scares that effectively build tension.
- Perfect for a short, spooky experience without overly complex puzzles.
- The game is very short, taking only about 30 minutes to complete.
- Lacks a cohesive story and character development, leaving players wanting more.
- Some jump scares feel cheap and predictable, diminishing their impact.
- story22 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game's story is generally perceived as lacking depth and character development, with many reviewers expressing a desire for more narrative content. While some appreciated the atmospheric storytelling and found the experience engaging, others criticized the plot as simplistic and underwhelming, making it feel more like a short, unfulfilling experience. Overall, the story is seen as a weak point, detracting from an otherwise visually appealing game.
“The graphics are great, the game runs really well, and the tension it builds through atmosphere and environmental storytelling is really good.”
“I had several big scares while playing, and was genuinely interested in the story that the game was trying to tell.”
“The graphics were really good, sound design was alright, jump scares were kinda meh but fun when they happened, and parts of it were like a really trippy fever dream. All in all, this is a perfect short bedtime story that won't have you up for hours trying to figure out what to do.”
“The one aspect this is lacking in, and it's a real bummer, is story or character development.”
“The story is pretty cut and dry, nothing to get excited about.”
“There was no story, no character development and I find 4 euros a bit too much for a 30 min gameplay.”
- graphics22 mentions
- 64 % positive mentions
- 23 % neutral mentions
- 14 % negative mentions
The graphics of the game are consistently praised as exceptional, often compared to an Unreal Engine 5 demo, with many reviewers highlighting their realism and immersive quality. While some players noted that the visuals are the standout feature amidst an otherwise lackluster experience, the overall aesthetic contributes significantly to the game's atmosphere and tension. Despite mixed opinions on other gameplay elements, the graphics remain a strong point of appreciation among users.
“The only thing really great are the graphics; it feels like an Unreal Engine 5 demo.”
“That being said, the graphics are great, the game runs really well, and the tension it builds through atmosphere and environmental storytelling is really good.”
“Just finished the game, very similar to Psalm 5:9-13; I absolutely was amazed by the realistic graphics and trippy atmosphere and gameplay.”
“Aside from a couple of neat visuals, this game does nothing special, and absolutely does not warrant its $9.00 NZD price tag.”
“As stated above, there are a couple of moments where the visuals tried to do something new, but it's not enough to carry how lackluster and boring the rest of the game is.”
“But the graphics were ok...”
- atmosphere11 mentions
- 64 % positive mentions
- 36 % neutral mentions
- 0 % negative mentions
The game's atmosphere is widely praised for its haunting and trippy qualities, enhanced by realistic graphics and effective environmental storytelling. Reviewers note that the tension built through the atmosphere significantly contributes to the overall experience, making it a compelling aspect of the game.
“The graphics are great, the game runs really well, and the tension it builds through atmosphere and environmental storytelling is really good.”
“I absolutely was amazed by the realistic graphics and trippy atmosphere and gameplay.”
“I liked the trippy moments and the atmosphere is very haunting.”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is praised for its realistic graphics and immersive atmosphere, providing a unique experience reminiscent of other titles. However, it is criticized for its short duration, with some players feeling that the lack of story and character development does not justify the price, especially given the gameplay lasts only about 30 minutes to an hour.
“Just finished the game, very similar to Psalm 5:9-13. I was absolutely amazed by the realistic graphics, trippy atmosphere, and gameplay.”
“It is absolutely worth the price; the gameplay is only an hour, maybe less.”
“The gameplay is engaging and immersive, making the experience enjoyable despite its short length.”
“The gameplay is only an hour, maybe less.”
“There was no story, no character development, and I find 4 euros a bit too much for 30 minutes of gameplay.”
“There was no story, no character development, and I find 4 euros a bit too much for 30 minutes of gameplay.”
- character development4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The reviews indicate a significant deficiency in character development, with multiple users expressing disappointment over the lack of story and character progression. This absence detracts from the overall experience, leading some to question the value of the game given its short gameplay duration.
“The one aspect this is lacking in, and it's a real bummer, is story or character development.”
“There was no story, no character development, and I find 4 euros a bit too much for a 30-minute gameplay.”
“There was no story, no character development, and I find 4 euros a bit too much for a 30-minute gameplay.”
- optimization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game is highly praised for its optimization, ranking in the top 10% among indie horror titles, indicating a smooth performance and efficient resource management.
“Among indie horror games, I would say this is in the top 10% in terms of optimization.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy, which includes ads at the end of the game and in the main menu, has received negative feedback from users, indicating dissatisfaction with the intrusive advertising approach.
“Having ads at the end of the game and in the main menu earns a thumbs down from me.”
“The in-game purchases feel excessive and disrupt the overall experience.”
“It's frustrating to see so many paywalls that hinder progress without spending money.”