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魔法少女ノ魔女裁判

魔法少女ノ魔女裁判 Game Cover
98%Game Brain Score
story, music
gameplay, optimization
98% User Score Based on 397 reviews

Platforms

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魔法少女ノ魔女裁判 Game Cover

About

魔法少女ノ魔女裁判 is a single player simulation game with horror, mystery, anime, violence and others themes. It was developed by Re,AER and was released on July 18, 2025. It received overwhelmingly positive reviews from players.

◆ストーリー「この中に、魔女になった少女がいる」 高校1年生になるはずの朝、エマが目を覚ますと、そこは薄暗い檻の中。 身に覚えもなく絶海の孤島に存在する牢屋敷に閉じ込められ、 混乱するエマに、一羽のフクロウが告げる。 「キミはこの世界に害をなす――『魔女』である可能性があると認定された」 「ここで、一生囚人として生活してもらう」 当たり前だと思っていた日常が崩壊した。 エマは囚人生活の中で同じ魔女候補の少女たちと知り合っていくが、 ある時、フクロウは囚人の少女たちを集めて言い放つ。 「魔女裁判を執り行う」 それは、13人の少女たちの中から一人ずつ『魔女』 ……すなわち処刑対象を選定していく、 あまりに残酷なゲームの開始だった――■ゲーム紹介・魔女候補の少女たちを巡る本格ゴシックミステリ 主人公・エマは謎めいた牢屋敷に閉じ込められ、『魔女候補』と共同生活を送ります。 牢屋敷とはなに…

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98%
Audience ScoreBased on 397 reviews
story62 positive mentions
grinding3 negative mentions

  • Exceptional story with deep character development and memorable twists that emotionally engage players.
  • Stunning gothic art style, beautiful voice acting, and an immersive soundtrack that perfectly complements the narrative.
  • Unique gameplay blending visual novel and trial mechanics inspired by Danganronpa, focusing on dialogue and deduction rather than minigames, providing a focused and gripping experience.
  • Detective and trial gameplay is simplistic and sometimes frustrating, with minimal penalties for mistakes, leading to trial-and-error rather than strategic deduction.
  • Lack of official English translation limits accessibility, requiring players to use machine translations or knowledge of Japanese/Chinese.
  • Some plot elements, motives, and case designs feel underdeveloped or rely too heavily on magical explanations, occasionally leading to illogical conclusions and pacing issues.
  • story
    164 mentions Positive Neutral Negative

    The story is widely praised for its captivating, emotional, and well-paced narrative, blending mystery, psychological horror, and magical girl elements with strong character development and dramatic twists. While some find the first half slow and certain motives or cases less convincing, the second half delivers impactful plot developments and a satisfying conclusion that deeply resonates with players. Overall, it stands out as a standout visual novel experience for fans of story-driven, dark, and atmospheric mystery games.

    • “The story is where the game stands out, both the overarching plot, and the specific circumstances surrounding each chapter's trial.”
    • “Never in my life would I have expected such a well told, coherent story in the death game genre.”
    • “Has an ending that I consider one of the best fitting endings to a story I've ever experienced and that made me completely forget about all the negatives, managing to perfectly wrap up the story, its themes and characters with an unbelievably appropriate bow.”
    • “This game has 2 parts: the first part is absolutely perfect and I legitimately wouldn't have minded if it just ended there; however, the second part is of noticeably lower quality. For the first half of this part, it just tried to flesh out its one-dimensional characters, which might seem boring to most people. The story was pretty predictable until a certain trial which was the absolute peak of the game.”
    • “Overall, even though the plot in the second half is a highlight, this still cannot change the fact that the first half is long and boring.”
    • “Until the third case, the plot of this work was incredibly clichéd, dull, and quite lengthy.”
  • music
    63 mentions Positive Neutral Negative

    The music in this visual novel is widely praised for its haunting beauty, emotional depth, and ability to perfectly complement the story and atmosphere, with many citing the soundtrack as a standout feature that elevates the overall experience. Reviewers highlight its range from ambient and tense daily life themes to high-energy trial tracks, often describing it as a modern classic and essential to the game's immersive quality. While a few note minor volume or sound design issues, the soundtrack is overwhelmingly regarded as exceptional and integral to the game's impact.

    • “The soundtrack is one of the best I've heard this year and amazingly complements the visuals and story.”
    • “To me by far the music is what elevates this game to a masterpiece, from ambient sounds to high tension pursuit themes that really convey the emotions of the moment; just a small tip, like with the story, try not to search too much about it as they make an even bigger impact in the heat of the moment.”
    • “The music during daily life really conveys the tense atmosphere when it wants to, and the trial music during the climax really gets you worked up, not to mention the great opening that was commissioned from a Vocaloid artist.”
    • “The story is plainly boring, characters lack distinctive features, arts are mediocre, soundtrack is unremarkable, and more importantly:”
    • “In addition, there are also problems such as the initial background music volume being extremely low, some supporting characters are missing their portraits during the trials, and the dialogue occasionally goes beyond the screen range.”
    • “The weakest component here is perhaps the music but there's still nothing bad there, and a few nice tracks that will stick with you due to how well they complement the story (simple as it is, the 'taboo' scene music is great in this regard).”
  • graphics
    36 mentions Positive Neutral Negative

    The game features a striking gothic art style praised for its distinct, charming, and visually captivating character designs and backgrounds. Users consistently highlight the beautiful static CGs, excellent artwork, and cohesive visuals that perfectly complement the dark, somber, and immersive atmosphere. Overall, the graphics are a major highlight, contributing significantly to the game's aesthetic appeal and emotional impact.

    • “The visuals are stunning, the music is great, and the overall atmosphere is spot on.”
    • “The art style is distinct and charming, and the cast is lovable without exception.”
    • “The visuals of characters, backgrounds, as well as UI elements are excellent.”
    • “Additionally, the game retains more of the genre's visual novel roots, so the visuals are all static images; no fully animated sequences like in Danganronpa, but the CGs are beautiful.”
    • “Graphics wise, the gothic art style is all over the game, definitely a delight for gothgirl-style lovers.”
    • “Instead of relying on gore or jump scares, the horror here thrives on its dark gothic art style, chilling soundtrack, and constant unease.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay follows a familiar "Danganronpa-like" investigation and trial loop, focusing on finding the killer through evidence collection and courtroom discussions. While trials are simpler and text-heavy compared to similar games, they remain engaging for fans of deduction, though some find the mechanics less interactive and occasionally restrictive with evidence usage. Overall, it offers a creative yet straightforward experience that emphasizes narrative over complex gameplay.

    • “In looks and mechanics, this definitely falls into the rapidly developing category of 'danganronpa-likes': a scenario of killings, someone dies, collect evidence, hold a trial, find the killer, execute them.”
    • “Gameplaywise I definitely think the trials are really fun and it's been rather entertaining trying to guess 2 or 3 steps ahead about how the murder actually took place.”
    • “The gameplay consists of investigating various places in and around the witch's mansion prior and after a murder and solving these murders during the trial.”
    • “Even so, the game still has issues such as a slow-starting and high-ending plot narrative, an extreme lack of reasoning elements, perfunctory case design, and murder motivation, and extremely low interactivity in terms of gameplay.”
    • “The trial gameplay is rather simplistic: you basically only ever get to listen to the discussion of everyone present in the court and need to either dispute or support the correct opinion to influence the flow of the trial towards the correct outcome.”
    • “One other smaller criticism towards the gameplay would be evidence presentation, as sometimes you have similar types of evidence connected logically with each other, and yet the game expects you to pick the correct one—I feel like Ace Attorney handled it better when at these points you would be allowed to submit ideologically similar evidences.”
  • emotional
    19 mentions Positive Neutral Negative

    The game delivers a deeply emotional experience marked by heartbreaking storylines, compelling characters, and powerful moments that evoke intense sorrow, despair, and catharsis. While some writing can feel uneven or cringey, the emotional beats resonate strongly, often leading players to tears and leaving a lasting impact. However, abrupt character shifts may occasionally confuse players amidst the heavy themes and plot twists.

    • “To preserve the experience for new players, I won't go into specifics, but I can say that the emotional impact builds up chapter by chapter, leading up to an unexpected twist.”
    • “Never have I cried this much during a playthrough and felt stomach-crushing despair, too.”
    • “Without a shadow of a doubt, I can say that after experiencing hundreds of stories, this is one of the most satisfying, emotional, fitting endings I've ever experienced.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its oppressive, tense, and immersive mood, enhanced by stunning gothic-inspired visuals, exceptional music, and strong voice acting. Its blend of despair, suspense during trials, and a well-crafted confined setting creates a chilling yet captivating experience. Overall, the atmosphere effectively complements the story and characters, making it a modern classic praised for its emotional depth and stylistic coherence.

    • “A masterclass of oppressive atmosphere.”
    • “With its chilling atmosphere, lovable female cast, riveting witch trials, and a soundtrack that ranks among the medium’s very best, this is a modern classic in every sense.”
    • “The visuals are stunning, the music is great, and the overall atmosphere is spot on.”
  • character development
    12 mentions Positive Neutral Negative

    Character development in the game is highly praised for its depth, creativity, and integration with the story, supported by excellent character design and presentation. While the narrative effectively balances complexity and accessibility, some users wish for more memorable character moments during slower sections. Overall, the continuous plot twists and multiple playthroughs enrich the character development experience significantly.

    • “Amazing experience with expert storytelling and character development; deeply rooted in this game for a few days, regret none of the time spent.”
    • “Under its multiple playthrough design, the continuous plot twists made the entire puzzle-solving process full of fun and uncertainty, while also enriching the character development.”
    • “This game takes the orthodox approach and accurately delivers what players want: a deep but not overdone storyline and great character developments.”
    • “But at the very least I would have preferred more memorable character moments and interactions in these 'slower' sections of the narrative for more efficient character development.”
    • “Under the cute character designs, this is a game about complicity: the system doesn’t just ask you to solve a case, it asks you to choose a victim and call it justice.”
    • “Gorgeous art and decent story with solid game system growth and character development, a solid 9 for a half priced adv game.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is a mix of occasional funny moments amid a generally serious and somber tone, with some bad endings being amusingly silly while others fall flat. Overall, the writing includes well-executed humor, particularly through character interactions. Fans of similar genres will likely appreciate the balance of humor and seriousness.

    • “Pretty good Danganronpa-like with better pacing and some funny moments, definitely play if you like the genre.”
    • “The bad ends are a mixed bag; a few are pretty good, the rest are either stupid but funny or stupid and bad.”
    • “Really good writing and Coco is funny.”
  • optimization
    3 mentions Positive Neutral Negative

    The game’s optimization shows noticeable improvement over the demo, delivering excellent performance in the official release. However, it still requires further optimization to reach its full potential.

    • “Compared to the demo version, which received mixed reviews, the commercial performance of this officially released version is excellent.”
    • “Its godlike but it needs more optimization.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game can become tedious and repetitive, especially when trial-and-error is required to find the right solution. However, this does not significantly detract from the overall engaging story.

    • “A minor issue some people may have is the trials themselves just becoming tedious after a while and just trying every solution to see what works.”
    • “The way the system is set up can make trying to find the right solution tedious though....”
    • “Although some parts turn out to be kind of tedious, the whole story is broadly attractive.”
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21h Median play time
21h Average play time
21-21h Spent by most gamers
*Based on 1 analyzed playthroughs
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魔法少女ノ魔女裁判 is a simulation game with horror, mystery, anime, violence and others themes.

魔法少女ノ魔女裁判 is available on PC, Mac OS, Windows and Tablet.

On average players spend around 21 hours playing 魔法少女ノ魔女裁判.

魔法少女ノ魔女裁判 was released on July 18, 2025.

魔法少女ノ魔女裁判 was developed by Re,AER.

魔法少女ノ魔女裁判 has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

魔法少女ノ魔女裁判 is a single player game.

Similar games include of the Devil, Tyrion Cuthbert: Attorney of the Arcane, Murders on the Yangtze River, Danganronpa: Trigger Happy Havoc, The Great Ace Attorney Chronicles and others.