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除邪(CHUXIE) Game Cover

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除邪(CHUXIE) is a single player survival platformer game with horror, mystery and thriller themes. It was developed by LCGaming and was released on July 28, 2024. It received mostly positive reviews from players.

除邪(CHUXIE) is a super realistic single player first person shooter game built using the latest technology from the next-generation Unreal Engine 5 game engine. Developed independently by a gaming enthusiast, this game features a portable camera perspective combined with realistic graphics and spatial sound reverberation effects, providing players with an immersive experience. This time,the player …

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79%
Audience ScoreBased on 511 reviews
humor50 positive mentions
stability10 negative mentions

  • Immersive bodycam perspective with impressive Unreal Engine 5 graphics creating a strong horror atmosphere.
  • Effective jump scares and tense moments that are scary and fun, blending horror and comedy uniquely.
  • Engaging gunplay and satisfying shooting mechanics combined with interesting enemies and puzzles.
  • Game is short with repetitive gameplay that loses horror impact midway and becomes more goofy than scary.
  • Severe technical issues including frequent crashes, bugs (e.g., ammo glitches, save problems), and frustrating controls.
  • Lack of clear guidance, limited settings, and poorly explained mechanics that reduce overall enjoyment.
  • humor
    50 mentions Positive Neutral Negative

    The game blends humor and horror effectively, delivering frequent laughs through its randomness, meme references, and goofy moments. Players often find it more funny than scary, appreciating its unique, entertaining mix of scares and comedic gags that keep the experience lighthearted and enjoyable.

    • “Nice game, made me laugh several times by its randomness!”
    • “Body cam horror feels immersive and getting 'breaks' in the form of funny gags and bloopers during the middle and the end of the game helped reset the head so you can calm down some and keep playing.”
    • “It perfectly blended terror and humor at just the right moments.”
  • gameplay
    38 mentions Positive Neutral Negative

    Gameplay offers a mix of cautious exploration, resource management, and atmospheric horror, with some praising its unique gun mechanics and pacing, while others find it repetitive, short, and lacking depth or polish. Technical issues, unclear guidance, and a reliance on jump scares can hinder immersion, but the game remains enjoyable and solid for fans of straightforward, meme-inspired horror experiences. Overall, it’s fun and effective in small doses but could benefit from more evolution and refinement.

    • “While the premise is simple on paper, it works effectively as a framework for the gameplay loop, which blends cautious exploration, resource-limited combat, and environmental interaction.”
    • “I played this game because I heard it's got memes on it, but I stayed and got 100% completion and max leveled everything. Played for the memes but stayed for the sophisticated, artistic, and exquisite gameplay. Just buy it.”
    • “Absolutely one of the most fun horror games I've played in a long time, chase mechanics and pacing are perfect and this game had me dying sometimes very funny game.”
    • “Its mechanics, while effective in small doses, do not evolve significantly over time, which can make the experience feel somewhat repetitive once the initial novelty fades.”
    • “Additionally, the lack of clear guidance and occasional technical roughness—such as minor bugs or unclear interactions—can disrupt immersion and lead to frustration, particularly for players who prefer more structured gameplay.”
    • “The narrow FOV gave me a headache throughout my playtime, some important gameplay aspects weren't explained properly (e.g. how to deal with the teleporting lady, where to play the chicken feet and eggs), there's no UI tracking the items you've collected, there's no indication of how much health you have, combat is often too difficult during the first playthrough, the written notes don't always have the best or most legible English, and most importantly, the horror in this game is comprised largely of cheap jumpscares.”
  • story
    28 mentions Positive Neutral Negative

    The story is minimalistic and often inconsistent, relying heavily on environmental clues and moment-to-moment tension rather than deep narrative or character development. While some find it fun and fitting for a casual horror experience, many criticize its lack of direction, coherence, and emotional depth, with elements that sometimes feel silly or meme-like. Overall, the story serves more as background flavor than a compelling driving force.

    • “Environmental storytelling is present but understated, relying on scattered details and contextual clues rather than explicit narrative delivery, which fits the game’s overall minimalist approach.”
    • “Narratively, the game takes a restrained approach, offering just enough context to justify your actions without diving deeply into character development or plot complexity.”
    • “But it’s not just about jump scares—the puzzles are clever and fit the story perfectly.”
    • “The story aspect is all over the place and is overall a dumpster fire, I don't regret refunding this game.”
    • “The jumpscares become predictable, the world is fleshed out through items you pick up and puzzles you complete, so there's no true story as to why you are there and how.”
    • “I'll give it a 4/10, lack of direction and story plus bugs make me not really remember or want to play this game.”
  • graphics
    25 mentions Positive Neutral Negative

    The game's graphics are widely praised for their impressive, realistic, and atmospheric quality, enhancing the horror experience with detailed enemy designs and a distinctive bodycam aesthetic. While some users note occasional glitches and suggest better visuals on higher-resolution monitors, overall the visuals are considered stunning and a strong highlight of the game.

    • “The graphics are absolutely stunning for one.”
    • “Graphics are extremely good also, a really good horror game for the money.”
    • “There are quite a few jumpscares which I am not very fond of, but the game is enjoyable, the graphics and physics are amazing and I can't wait to see more horror games done in UE5; this one is a good example of that!!!”
    • “I think if you buy a 4k monitor the graphics would be a lot better; I'm currently running a 2k, and frankly, the graphics were a bit lacking compared to the trailer's standards.”
    • “This, however, is flat and one-dimensional, solely relying on graphics and the shown POV mechanic.”
    • “Graphically it is correct, but I would recommend some configuration to limit your FPS to avoid heat and overuse of CPU.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The atmosphere in 除邪 (chuxie) is consistently praised for its eerie, immersive tension, effectively utilizing dimly lit, creepy environments and sound design to create a compelling horror vibe. While the game emphasizes moment-to-moment suspense and jump scares over a deep narrative, its unsettling ambiance and sensory immersion stand out as its strongest qualities. Minor bugs and control issues are noted but do not significantly detract from the overall atmospheric experience.

    • “Exploration is where chuxie builds much of its atmosphere, guiding players through dimly lit interiors, abandoned spaces, and environments that feel both familiar and subtly wrong.”
    • “The atmosphere is unmatched—every corner of that hospital is dripping with tension.”
    • “Thoroughly enjoyed chuxie, the atmosphere was really eerie and the monsters quite terrifying. There were some silly bits too but the game itself was a great experience; I would definitely recommend this to any horror lovers.”
    • “This works well in maintaining the focus on atmosphere, but it also means that the emotional impact relies more on moment-to-moment tension than on a compelling overarching story.”
    • “It's a lazy UE5 asset flip with some bugs and jank left in, but combined with the atmosphere, the use of maze and key-opens-door game tropes keep it interesting.”
    • “The sound and the atmosphere work well to the creators' advantage when combined with 'you have no idea where they come from' for the first few levels, then you learn to figure out where they appear and they are easy to dispatch.”
  • stability
    10 mentions Positive Neutral Negative

    The game suffers from critical bugs and persistent glitches that remain even after reinstalling, severely impacting stability and playability. Players are unable to reset progress or fix issues without risking system problems, making the experience frustrating and nearly unplayable.

    • “Chuxie currently contains severe bugs and glitches that make the game almost unplayable.”
    • “Players cannot reset their progress or resolve ongoing glitches without affecting system stability.”
    • “This prevents a clean reinstall and causes glitches to persist across sessions.”
  • optimization
    7 mentions Positive Neutral Negative

    The game's optimization is mixed, with some users experiencing stuttering and performance issues that impact immersion, while others report smooth performance and praise its optimization compared to similar indie horror titles.

    • “There are no performance issues at all.”
    • “It's optimized way better than most indie horror games, and I've been having fun speed running it.”
    • “General performance problems.”
    • “Stuttering during gameplay.”
    • “These performance issues negatively affect immersion and the overall horror experience.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional impact of the game is driven primarily by intense, moment-to-moment tension rather than a strong overarching narrative. Players highlight its ability to evoke genuine feelings, with some describing it as profoundly moving and emotionally affecting.

    • “Extremely underrated horror masterpiece, GOTY contender, Panpan's story made me cry.”
    • “This works well in maintaining the focus on atmosphere, but it also means that the emotional impact relies more on moment-to-moment tension than on a compelling overarching story.”
    • “Watermelon with a face made me cry.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is criticized for becoming tedious and repetitive, with unchallenging enemies and uninspired encounters that quickly lose their appeal.

    • “But, 15 to 30 minutes in, the game repeats tedious monster closets that pose no threat, aside from being visually ugly and stupid looking.”
    • “After the third jump scare (which, by the way, became utterly predictable and stale), the enemies turned from mildly interesting to downright tedious and repetitive.”
  • character development
    2 mentions Positive Neutral Negative

    The game features minimal character development, providing only basic context to support gameplay without exploring deeper narrative or character complexity. However, its level and character design are notably unique and innovative.

    • “Narratively, the game takes a restrained approach, offering just enough context to justify your actions without diving deeply into character development or plot complexity.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers solid replayability through effective jump scares and a classic, old-school design. However, some players feel that certain upgrade requirements, like needing gold that’s hard to obtain, are a forced method to extend replay value.

    • “Minor spoiler: you eventually find an upgrade for it to only cost gold that you don't have, which in my opinion is just a cheap way of adding replay value.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization is perceived as overly aggressive, making the game feel like a cash grab. Additionally, the inability to adjust ad sensitivity and lack of customizable controls detract from the overall experience.

    • “Save yourself the frustration and skip this one—there are way better games out there that don’t feel like a cash grab.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is primarily used to signal upcoming jumpscares with eerie sounds and screams, making these moments predictable and less effective. Removing or altering these audio cues could enhance the suspense and improve the overall experience.

    • “The jumpscares are very predictable; the game also tells you when you're about to have one by the light flashing and eerie music and screams.”
    • “Unless they remove the music, screams, and light flashing and make it really unpredictable, I would rate this game higher.”
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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 3 analyzed playthroughs
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除邪(CHUXIE) is a survival platformer game with horror, mystery and thriller themes.

除邪(CHUXIE) is available on PC and Windows.

On average players spend around 3 hours playing 除邪(CHUXIE).

除邪(CHUXIE) was released on July 28, 2024.

除邪(CHUXIE) was developed by LCGaming.

除邪(CHUXIE) has received mostly positive reviews from players. Most players liked 除邪(CHUXIE) for its humor but disliked it for its stability.

除邪(CHUXIE) is a single player game.

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