Skip to main content

Games like Mediapipe | Construct 3

Looking for games like Mediapipe | Construct 3? Here are top action recommendations, selected from player-similarity data — start with 3DJS, Car Customization or Microgame Jam 2022 - Arts and Crafts.

Change display type

Skip Platform filter

Skip Play Mode filter

Skip Price filter
  • 51%Game Brain Score
    51% User Score Based on 2 reviews

    What is 3DJS ? It's a runtime extension coming handy in template format ( .c3p ), easy to setup and easy to use! All you need is your standard 2d game logic and a couples of variables setup for your sprites to achieve this beautiful 3D aesthetic. It is also comparable to the Sega Saturn type of 3D, sharing almost all the pros coming with it but just only a few of the cons! Why should i use it? Hav…

    View Game
    View Game
  • Technical Document PDF - https://drive.google.com/file/d/1-TGgzM_ceiCXrAy7P62S_vo8ypmiVF9p/view?usp=shari...Assets Used:  List all art/sound/library/etc assets used in your solution Retro Cartoon Cars - Cidada asset from RCC Design https://assetstore.unity.com/packages/3d/vehicles/land/retro-cartoon-cars-cicada-96158DrivenDecals - https://github.com/Anatta336/driven-decals/blob/master/Documentatio…

    View Game
    View Game
  • 50%Game Brain Score
    50% User Score Based on 2 reviews

    We got together for 36 hours and made a bunch of microgames based around the theme: Arts and Crafts. Now we've compiled them all together into one big super-game!Assembled from GDA's Microgame Jam 2022: https://itch.io/jam/microgame-jam-2022. This version of the build also includes some games from a dry run of the jam we did a few months ago. The Game Design & Art Collaboration (GDA) is a student-…

    View Game
    View Game
  • Space Pachinko is a cosmic twist on the classic Japanese arcade machine! Shoot your ball into a glowing board floating in space, watch it bounce across energy pins, and aim for the highest-scoring slots at the bottom. With each launch, protections and lights activate dynamically — keeping the pace exciting and unpredictable. The combination of sounds, physics, and colorful effects creates a …

    View Game
    View Game
  • This is a proof of concept demo, everything is subject to change. Adventure to Abaddon: Renascence follows Phil Andersen and his adventure through the afterlife where he comes to find out the truth of the universe and fight his way back to life.

    View Game
    View Game
  • The year is 1347, and you had been living in the ever prosperous city of Marsellies in Southern France. Unfortunately this year was not your luckiest because the infamous Black Death arrived via ship and swept through the city. You unfortunately caught the plague, and eventually fell to its grasp. Leaving behind your best friend in the mortal realm, your dream of confessing your love is ruined. Wa…

    View Game
    View Game
  • Solar System assignment for week 1 of Game Design and Development 1.  This is the first assignment as part of the Game Design and Development 1 course available through Coursera, by Michigan State University. You can learn more here:  Coursera - Game Design and Development with Unity 2020 Specialization Assignment Description: In this assignment, you will complete the Solar System Unity assignm…

    View Game
    View Game
  • First Personal Game Concept Exploration Script Final  My name is Philip, and this is my first personal game idea.  • Who are you & why you chose this topic? - My concept is a game about sleeping and dreaming and how it can distort everyday life. - Games are an interesting way to make stories about life experiences interactive. - I chose to focus on the subject of dreams because that would give my …

    View Game
    View Game
  • To strengthen my knowledge of level design strategies, I created a procedural dungeon generator inside of Unity. On each launch a C# script runs through multiple systems to create a brand new dungeon for the player to play through. This level also dynamically places enemies and powerups to create an engaging experience. The procedural system in this project follows a semi-constructionist struct…

    View Game
    View Game
  • Hi :) This is indeed my solar system that I created after following the first lessons of the MCU game dev formation. No obligations to read the following but I'd like to write a bit about myself before enterring the next segment. I'm a 23 years old Belgian programmer and I gratued a year and a half ago with a normal computer studies bachelor. I start working in a company as a software developer to…

    View Game
    View Game