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Games like Jewel Crush

Looking for games like Jewel Crush? Here are top puzzle recommendations, selected from player-similarity data — start with Waveforge, Prospector Part 2 or Jumpman (Atari 8-Bit) by Eric Carr.

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  • Waveforge is a 2D physics-based puzzle game where players manipulate water waves and emergent physical phenomena to guide a rubber duck to the goal. Set within a meticulously crafted pixel-art physics world reminiscent of Noita, it invites players to experience uniquely engaging physical interactions. Featuring over ten thoughtfully designed levels, the game delivers about 1 hour of delightfully c…

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  • # **Prospector** - ReadMe File #### Author: *Arsenii Kyrychenko* ##### Modified: *2024-10-27* **0. What is the link to your project on itch.io?**   >   >https://arseniikyrychen-class.itch.io/prospector-part-2   >   **1. What are the controls to your game? How do we play?**   >   >Just the mouse   >   **2. What creative additions did you make? How can we find them?**   >   >A main …

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  • 52%Game Brain Score
    52% User Score Based on 3 reviews

    Jumpman - BASIC 10Liner Contest 2023 ==================================== Author:   Eric Carr Language: FastBasic 4.6 Platform: Atari 8-bit (tested on 130XE NTSC) Category: EXTREM-256 Video:    Requirements: System: Atari 8-bit w/ 48KB+ memory (800, xe, etc) w/ Joystick Emulator: Atari800MacX (on Mac) or Altirra (Windows) *** NTSC / PAL NOTE: This game was designed on NTSC. All SOURCE/LISTING/S…

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  • In the not-so-distant past, littered with scars from the recent world wars and the obscurities of the tropes of war, you are a fighter pilot, on a conquest to achieve victory. In this thrilling, surreal game named “Aviators conquest”, it is an endless runner designed in the Py Game Zero library where you are invited to go on a mission against enemies to break the stalemate of war and help avenge y…

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  • Welcome to Casual Game Engine! Casual Game Engine is another playground for both gamers and developers. With the game engine you can create your own singleplayer shooter games in 2D in top-down perspective using AngelScript. Games can be made as standalone games, mods and, if desired, shared with Steam (you need an own developer account for that). Casual Game Engine utilizes the famous AngelScrip…

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  • # **Updraft** - ReadMe File #### Author: *Arsenii* ##### Modified: *2024-10-13* **0. What is the link to your project on itch.io?**   >   >https://arseniikyrychen-class.itch.io/updraft   >   **1. What are the controls to your game? How do we play?**   >   >Same as original + the mouse controls the rotation of the plane (A,D as well)   >   **2. What creative additions did you make? Ho…

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  • # **Platformer Coding Challenge** - ReadMe File #### Author: *Arsenii Kyrychenko* ##### Modified: *2024-10-03* **0. What is the link to your project on itch.io?**   >   >https://arseniikyrychen-class.itch.io/platformer-coding-challenge   >   **1. What are the controls to your game? How do we play?**   >   >Same as the original   >   **2. What creative additions did you make? How can …

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  • # **Prospector Solitaire Part 1** - ReadMe File #### Author: *Arsenii Kyrychenko* ##### Modified: *2024-09-29* **0. What is the link to your project on itch.io?**   >   >https://arseniikyrychen-class.itch.io/prospector-solitaire   >   **1. What are the controls to your game? How do we play?**   >   >The mouse click   >   **2. What creative additions did you make? How can we find them…

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  • # **shump-arseniikyrychenko** - ReadMe File #### Author: *Arsenii Kyrychenko* ##### Modified: *2024-09-18* **0. Link to Itch.io:**   >   >https://arseniikyrychen-class.itch.io/shump   >   **1. What are the controls to your game? How do we play?**   >   >W—forward, L Shift—boost, A—rotation to the left, D—rotation to the right; mouse distance and direction from the screen change the ro…

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  • # **helloworld-arseniikyrychenko** - ReadMe File #### Author: *Arsenii Kyrychenko* ##### Modified: *2024-09-03* **0. Link to itch io?**   >  https://arseniikyrychen-class.itch.io/apple-picker >Player can be moved using the mouse   >   **1. What are the controls to your game? How do we play?**   >   >Player can be moved using the mouse   >   **2. What creative additions did you make? …

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