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In The Bluelight
2022Action
Looking for games like Hovel of Miseries: Fort-based "survival" for MÖRK BORG? Here are top role playing recommendations, selected from player-similarity data — start with In The Bluelight, Hammer of a Killing Crown for MÖRK BORG or Ghoulish Grin Issue 1: MÖRK BORG Compatible Zine.
In The Bluelight is a frozen dungeon crawl adventure by Chris Bissette. You can check out the plain text version of the adventure for free here.Winner at the inaugural The Awards! ORDER THE PRINT VERSION HERE The days are fleeting out on the ice. The days are fleeting everywhere, now, but out on the barrens of Kergüs they are even further lessened. Time is thin here. It stretches, twists, freezes.…
View GameTonight Aalgut digs graves alone. His family is dead. Cursed by a lich. Destroyed by sickness and misfortune. Now buried in the Graven-Tosk cemetery like all the others. It’s a simple agreement: You retrieve the artifact. Aalgut exacts his revenge, and breaks the curse. After that, the unbounded power of the Killing Crown is yours. Delve beneath the Tainted Chapel Created for Random Adventure Ja…
View GameHIDEOUS COSMIC SECRETS AND THOSE WHO BEAR THEM. A shuddering Chtulhian RUIN of an RPG Zine, compatible with MÖRK BORG! Rips back the grubby veil of reality and unleashes a tide of COSMIC HORROR upon the Dying World. Bolster the ranks of DOOMED SCVM with two new player classes – The Brain-Blasted Scholar and the Deposed Cult Leader. Lure and entrap your SCVM with Lovecraftian magics held wit…
View GameA millennium has passed since Kavlov imprisoned the demon Balthazar deep beneath the earth, binding themselves within the Halls of Dread to guarantee their success. However, as Kavlov's power fades, so does the demon's prison. Do you have what it takes to stop the ritual circles from being activated and prevent Balthazar's escape? Or will you take on the role of the villain, seeking to unleash unt…
View GameGame design : F&F / Art : Forgar / Text and layout : Fanghar.This minizine came from discussions and games a while back between F&F&F (in this case the last F being friend Frédéric Rogenmoser). We did a little Conan-like campaign with Mörk Borg rules and wanted to share the results to another F, our Friends :P.If you are not familiar with the OSR (old-school revival), one of the principle is "Hero…
View Game//// VAST GRIMM INTO OBLIVION – Now live on Kickstarter! Click Here --------------------------------------------------------------------------------------------------------- Vast Grimm is oozing with infectious horrors. Between its covers are everything you need to start playing in this crumbling universe. This book includes the core rules, classes, monsters, lore, and a starting adventure! On…
View Game"Corpsewake Cove" is a full-color, third-party module for MÖRK BORG, featuring an adventure filled with pirate fights, revenge, and treasure. The module includes tables, characters, and illustrated places to choose your approach, whether it's sneaking in or charging in for a slaughter. With 44 pages, it also offers a D10 table of ways pirates may have ruined your life, 3 custom backgrounds, and opportunities for intrigue, secrets, and hidden treasures.
View Game"Cthork Borg" is a tabletop role-playing game that updates the "MÖRK BORG" system to a 1920s jazz age cosmic horror setting. The game includes new classes, weapons, armor, and a magic system, as well as a bestiary and a starter scenario. It's a full conversion hack that offers a different take on horror-themed RPGs, with a focus on resources, decision-making, and investigative elements.
View GameSomething old, something rotten. Something gone, but not forgotten. The Grave Matters series is back with a third installment! This 60-page book is full of new rotten, necromantic material ready to be implemented in all your Mörk Borg games. Gravest Matters is not a stand-alone game and requires a copy of Mörk Borg. BUT, it is a 100% stand-alone expansion and doesn't require either of the two …
View Game“Word on the street is that the turn of the century was going to bring about the end of the world. Not that most had time to dwell on such matters, of course—for the bleakness of the world meant that most simply busied themselves with thoughts of where their next meal was going to come from. Most earn their way in the smog producing industries of the city, factories that spew forth black smoke tha…
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