Games like Helmet Cover
Looking for games like Helmet Cover? Here are top action recommendations, selected from player-similarity data — start with VG2_Group H Project, Neon Space Ball or One project(Flappy Bird).
1 View GameThere are bugs that prevent us from building the latest version, so this version is the latest runnable version. Check the GitHub repo for the efforts we make TAT WashU CSE 4501 - 01 Group HUse A / D to move your character left or right.Press Shift while pressing A / D to perform a Quick Dash in that direction.Press Space to Jump over obstacles.Hold Left Ctrl to Slide under low obstacles.Click t…
View Game2 View GameNeon Space Ball is a fast-paced, physics-based platformer set in a neon-lit futuristic world. Guide your ball through rotating platforms, avoid deadly obstacles, and navigate challenging levels to reach the goal. With intuitive controls, vibrant visuals, and exciting level mechanics, the game offers a mix of strategy, precision, and reflex-based gameplay. The game features a unique life system …
View Game3 View Game### Project Description: Flappy Bird Clone **Project Title**: Flappy Bird Clone **Project Overview**: This project involves creating a clone of the classic Flappy Bird game using Construct 3. The goal of the game is to navigate a bird through a series of pipes by tapping the screen to keep the bird flying without hitting any obstacles. This project is designed to help beginners familiarize them…
View Game4 View Game"MORE INFO IN MCNEIK RUN" McNetik Run - Early Development Build (v0.2.0) Apologies for the slight delay, but we're back with version 0.2.0 of McNetik Run! This project is a labor of love developed in my free time, and I'm excited to share the significant strides made in shaping the gameplay and its economy. I'm optimistic that updates will become more frequent from July onwards! This release …
View Game5 View GameCore Functionality (all levels) 24% 3 Ball Shooting When mouse button is pressed (1 mark), ball shoots towards mouse (2 marks). 3 Ball aiming constraints Shooter can only be aimed within the 120 degree range pointing toward the bottom of the screen (2 marks). If the shooter is aimed outside of this range, it clamps to the edge of the range and shoots at the clamped angle (1 mark). 1 Ball movement …
View Game6 View Game81%Game Brain Scoregraphics, atmospheregameplay, story81% User Score 136 reviews"Flash Point: Fire Rescue" is a turn-based strategy game for 2-players or multi-player in a co-op format. As firefighters, you must rescue survivors from a burning building, using limited action points and specialized abilities to explore, fight fire, and treat survivors before the building collapses. Officially adapted from the popular board game, it offers a challenging and exciting experience in a light-hearted digital form.
View Game7 View GameBrief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…
View Game8 View GameWelcome, new lab tech! In CURFEW, you have to manage the Entropy Regulation System in order to prevent the lab from cascading into chaos! This page serves as a guide for how the game works, and how to operate the ERS properly, and safely. Reading this guide may get confusing, so read it over a couple times, or come back to places you are confused about to get more information on how the game w…
View Game9 View GameWelcome, new lab tech! In CURFEW, you have to manage the Entropy Regulation System in order to prevent the lab from cascading into chaos! This page serves as a guide for how the game works, and how to operate the ERS properly, and safely. Reading this guide may get confusing, so read it over a couple times, or come back to places you are confused about to get more information on how the game w…
View Game10 View GameControls and Goal Hold Z to raise the left paddle, hold / to raise the right paddle. Hold space to pull back the pin. Release space and it will spring forward, launching the ball if it is in position. Press space when the ball is not in the launching chute and the ball will get a little speed boost! You can give it another speed boost when its trail stops being red. Press D to toggle the debug …
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