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Architect Life: A House Design Simulator

Architect Life: A House Design Simulator Game Cover
43%Game Brain Score
gameplay
stability, graphics
43% User Score Based on 136 reviews

Platforms

Xbox Series X|SPCCloudXbox Cloud GamingWindows
Architect Life: A House Design Simulator Game Cover

About

Architect Life: A House Design Simulator is a single player simulation game. It was developed by Shine Research and was released on June 19, 2025. It received neutral reviews from players.

Make the most of your extensive creative freedom, with a huge variety of materials, structures and items, and above all innovative construction tools which will enable you to design and customise your buildings, from the shape of each room to detailed roof drawings. • Career mode – You take charge of an architectural firm, and are entrusted with managing its contemporary home design projects. Mod…

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Play Modes
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43%
Audience ScoreBased on 136 reviews
gameplay4 positive mentions
stability9 negative mentions

  • The game has a good foundation and offers a fun and creative experience for designing and building houses.
  • The roofing tool is robust and allows for more flexibility compared to other games in the genre.
  • The ability to customize the colors of furniture and objects adds a nice touch to the design process.
  • The game suffers from a severe lack of furniture and decoration options, making it feel repetitive and limiting creativity.
  • Controls are clunky and unintuitive, leading to frustration when trying to build and design effectively.
  • There are numerous bugs and glitches that disrupt gameplay, including issues with wall placement and project completion.
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of creativity and flexibility, reminiscent of The Sims, but suffers from clunky mechanics and a lack of detailed construction options. Players find the building mechanics confusing and the game repetitive after initial missions, with insufficient furnishing choices and unclear explanations of key mechanics. While it offers a solid foundation for architecture and design, the overall experience is hindered by stability issues and a lack of engaging gameplay beyond the building aspect.

    • “It does require some practice to get used to the mechanics and quirks, but once you have the hang of it, I find it to be a good quality architecture and design game.”
    • “The core gameplay is kind of like The Sims with a lot more flexibility.”
    • “It’s a great mix of creativity and chill gameplay.”
    • “Raw game, small amount of content and assets, clunky mechanics, has nothing in common with architecture.”
    • “They don't explain key gameplay mechanics clearly.”
    • “However, after the first few missions, the gameplay starts to feel repetitive and boring.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with players reporting numerous glitches, bugs, and frustrating freezes that significantly detract from the experience. Many users have encountered issues such as unresponsive controls, graphical errors, and problems with basic gameplay mechanics, leading some to temporarily abandon the game until future updates. Overall, while some players are willing to tolerate these issues, the consensus is that the game is currently unstable and in need of significant improvements.

    • “With almost 24 hours into the game, it's now just buggy enough that I'll probably put it down for a few months or at least until the next release.”
    • “I am generally tolerant of less than perfect games, but after experiencing game freezes, lag during the tutorial building stage with recommended settings, and the inability to place walls in the first career project (twice, with two different projects), I was frustrated.”
    • “It's buggy and broken.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some users criticizing them as lacking a cohesive art style and suffering from glitches, such as misaligned projections and graphical inconsistencies. Conversely, others praised the overall quality of the graphics, particularly in the campaign, highlighting the presence of high-quality textures despite the issues.

    • “The graphics are very good and the campaign is also well done.”
    • “The art style and vibe are impressive.”
    • “There are still some graphical glitches, but overall the visuals are engaging.”
    • “The graphics are barebones and feel like a poorly executed asset flip, lacking a clear art style and featuring random high-quality textures and assets.”
    • “The sliding door graphics are projecting onto the other side of the wall where they shouldn't be.”
    • “There are still some graphical glitches, and overall the controls feel 'okay' but somewhat funky in a hard-to-describe way, like having to use the right mouse button to go back.”
  • story
    7 mentions Positive Neutral Negative

    The story aspect of the game is centered around building diverse homes, which players enjoy due to the variety of plot sizes and scenery. However, many users find the missions repetitive and lacking in progression, with limited new content introduced as they advance, leading to a desire for more engaging updates and challenges.

    • “I truly hope the developers release more updates that add engaging new content, because right now it feels more like an early access game than a full game.”
    • “However, after the first few missions, the gameplay starts to feel repetitive and boring.”
    • “Every mission feels the same.”
    • “There are no new pieces of furniture introduced with each new mission, and there’s no real sense of progression.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and time-consuming, often requiring significant effort to complete seemingly simple tasks. While some enjoy the challenge, many feel that the repetitive nature of grinding detracts from the overall fun, suggesting a need for more intuitive tutorials and streamlined gameplay.

    • “You'll need a second life for grinding.”
    • “It is fun, but the negatives and the tedious nature of the game ruin it.”
    • “The tutorials are tedious and not intuitive.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization has been criticized, particularly for its focus on controller support, which some users find puzzling. Additionally, despite high-performance hardware, players have experienced crashes and noted the need for further performance improvements to enhance the overall user experience.

    • “Performance optimization:”
    • “Performance optimization:”
    • “It's a questionable and head-scratching design choice to have optimized this game for controllers.”
    • “The application could benefit from performance improvements for a smoother user experience.”
  • monetization
    3 mentions Positive Neutral Negative

    Many users express frustration with the monetization strategy, noting that the advertisements often showcase content that is not actually available in the game, leading to disappointment and a sense of misleading marketing.

    • “The majority of what you see in the advertisements is not actually available in the game.”
    • “The game feels heavily pay-to-win, making it frustrating for players who don't want to spend extra money.”
    • “In-game purchases are overpriced and often feel necessary to enjoy the game fully.”
  • replayability
    2 mentions Positive Neutral Negative

    Players note that while the game offers some career replayability due to changing projects, there is room for improvement in gameplay mechanics, such as allowing players to drop and resize shapes instead of building wall by wall, which could enhance overall replay value.

    • “The career replayability is impressive, as the projects seem to change each time you play.”
    • “I think there are a few things that could be improved to make it more playable, like the option of shapes that you can drop and resize rather than building wall by wall.”
    • “I think there are a few things that could be improved to make it more replayable, like the option to choose different shapes that you can drop and resize rather than building wall by wall.”
    • “Career replayability is limited as the projects seem to change very little.”
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Frequently Asked Questions

Architect Life: A House Design Simulator is a simulation game.

Architect Life: A House Design Simulator is available on Xbox Series X|S, PC, Windows, Cloud and others.

Architect Life: A House Design Simulator was released on June 19, 2025.

Architect Life: A House Design Simulator was developed by Shine Research.

Architect Life: A House Design Simulator has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Architect Life: A House Design Simulator is a single player game.

Similar games include Hometopia, Home Design 3D, House Flipper 2, Furnish Master, My Dream Setup and others.