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驱煞 Game Cover

About

"QUSHA is a single-player Action game with approximately 4 hours of playtime, designed as a project for the -UE5 Full Process Course for Indie Game Creators. Players can enhance their spell abilities to combat demons, using a vast arsenal of talismans and spells, all brought to life by the UE5 engine. As you progress, you'll refine your spellcasting abilities and ascend to the pinnacle of power, becoming the ultimate demon vanquisher."

驱煞 screenshot
驱煞 screenshot
驱煞 screenshot
驱煞 screenshot
驱煞 screenshot
驱煞 screenshot
驱煞 screenshot
驱煞 screenshot

95%
Audience ScoreBased on 218 reviews
graphics10 positive mentions
optimization2 negative mentions

  • The game is free and provides a fun experience for a few hours, making it a great choice for casual gaming.
  • It features appealing graphics and a unique Chinese martial arts theme, which adds to its charm.
  • The gameplay is simple yet enjoyable, with a variety of spells and abilities that can be upgraded.
  • The game lacks content variety, with only one level and limited enemy types, leading to repetitive gameplay.
  • There are performance issues, including lag spikes and a lack of controller support, which can hinder the experience.
  • The English translation is awkward and sometimes confusing, making it difficult for non-Chinese speakers to fully enjoy the game.
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game have received positive feedback, with many users noting their aesthetic appeal and flashy effects that enhance the overall experience. Players appreciate the smooth visuals, which are comparable to titles like "Path of Exile," and the game runs well even on lower-end hardware, although a more powerful setup is recommended for optimal performance. Overall, the graphics contribute significantly to the game's charm and playability.

    • “The game looks great, almost like Path of Exile at times, aesthetically very nice.”
    • “It's a cool concept with nice graphics.”
    • “The flashy graphics and effects really stand out.”
    • “A discrete graphics enabled rig is advantaged.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is simple and effective, allowing players to quickly engage and enjoy short sessions, with a total playtime of around 4-5 hours to achieve 100% completion. It draws inspiration from titles like Vampire Survivors and features isometric action mechanics reminiscent of games like Alien Swarm, making it a suitable project for those interested in game development. However, the content is limited, reflecting its nature as a small-scale project aimed at showcasing basic game design principles.

    • “Gameplay is simple but effective; you can easily just start the game, play a few rounds, and have some fun really quickly.”
    • “Being something akin to a student project to dip their toes into game making, it's a short interesting experience. Mechanically, it borrows heavily from Vampire Survivors; the skills are, by all intents and purposes, carbon copies of it but adapted to the aesthetic of this game.”
    • “Exorcism is an isometric action game that nominally resembles the gameplay in Alien Swarm or Robotron. The game has obstacles that make run and gun a tad more challenging, and a twin-stick controller is probably best, as this would likely allow the player more action than keyboard and mouse.”
    • “There is not that much content for now (4-5 hours of gameplay max to 100% it).”
    • “The gameplay is very simple though.”
    • “The game seems to be a small project to promote a 'video-game making' course or something along those lines, and by all intents and purposes, it's a very good project to learn about game making, simple mechanics, ideas, and execution, etc.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers some replayability, particularly for those who enjoy grinding, but its limited character options and skill builds significantly diminish long-term engagement. While it is enjoyable and visually appealing, many players feel that the lack of variety in gameplay mechanics leads to a quick decline in replay value. Future updates may be necessary to enhance this aspect.

    • “I recommend it if you like these sorts of games and want something with a little grind/replayability but still want it to feel rewarding.”
    • “Great game, a bit short but for what it costs (free) it's quite good, and some replayability.”
    • “There are no player character options; you always start with a basic projectile skill and 5 additional active skill slots plus 6 passive slots. While the abilities are appealing visually, the build choices are incredibly limited. It's good for exploring concepts and interactions, but as a game, it kills the replay value really fast.”
    • “Doesn't have much replayability right now, so the question is whether it will be developing further or not.”
  • optimization
    4 mentions Positive Neutral Negative

    The game requires significant performance optimization, as players are experiencing severe lag spikes even on mid-high settings, particularly on older hardware. Users report that the game struggles to run smoothly, indicating that it should perform better than it currently does.

    • “Needs performance optimization; I'm experiencing bad lag spikes on mid-high settings. (FYI, I am running outdated hardware, but the game should still run better than it does: GTX 960, 16GB DDR4, i5 9600K.)”
    • “Performance is my #1 concern; my PC is on fire at mid-high settings.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that the game features a single level that requires repeated play, which some find to have a certain charm despite its grindy nature.

    • “Just the one level, and you play it repeatedly, but it has its grindy charms.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with particular appreciation for its incorporation of Daoism themes, which enhances the overall experience.

    • “I love the atmosphere and the Daoism theme.”
  • story
    2 mentions Positive Neutral Negative

    The story is criticized for being unbalanced, as players can quickly max out their abilities, leading to a lack of challenge, particularly in the final mission, which can feel overly easy and allow for moments of inactivity.

  • monetization
    2 mentions Positive Neutral Negative

    The game is currently free to play with no monetization elements present, providing players with a completely cost-free experience.

    • “At the time of writing this review, the game is entirely free to play; there is no monetization at all.”

Buy 驱煞

4h Median play time
4h Average play time
2-5h Spent by most gamers
*Based on 4 analyzed playthroughs

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