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"Scarlet Tower" is a rogue-lite action adventure game where you climb a cursed tower to defeat an evil sorcerer. Gather resources, upgrade your equipment, and make decisions that affect your journey in this procedurally generated world. Battle a variety of enemies and powerful bosses using melee combat and magic abilities. Can you survive the dangers of the Scarlet Tower and save the worldscope?

Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
Scarlet Tower screenshot
+4

78%
Audience ScoreBased on 1,752 reviews
graphics150 positive mentions
grinding132 negative mentions

  • Visually stunning graphics and effects that enhance the gameplay experience.
  • Engaging gameplay loop with a variety of characters, abilities, and meta progression systems.
  • Frequent updates from developers show commitment to improving the game and addressing player feedback.
  • Game suffers from balance issues, with certain characters and weapons being significantly stronger than others.
  • Visual clutter can make it difficult to see enemy attacks and navigate the game effectively.
  • Progression can feel grindy and slow, especially when unlocking new maps and upgrades.
  • graphics
    304 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the polished pixel art style and vibrant visual effects that enhance the gameplay experience. While some players appreciate the gothic aesthetic and character designs, others criticize the visuals for being overly busy and cluttered, particularly during intense gameplay moments. Overall, the game is seen as a visually appealing title, especially for fans of the genre, but it struggles with readability and clarity in certain situations.

    • “Gorgeous pixel graphics, a wonderful soundtrack, accessibility options and customizations galore make this a no brainer, despite a few shortcomings.”
    • “The graphics are truly beautiful on occasion, with some stunning visual effects that really hit the spot!”
    • “The art style is fantastic!”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “Visually, this is a hamfisted mess, a dog's breakfast of bad visuals, and this kind of laziness and poor quality should never be foisted on gamers.”
    • “There's too many fundamental problems with Scarlet Tower for me to recommend it; look for something else with far better progression and more readable visuals, not a bunch of bloom blinding your poor eyes...”
  • gameplay
    282 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players enjoying the core mechanics and roguelike progression, but expressing frustration over balancing issues, bugs, and a lack of clarity in mechanics. While the game offers a visually appealing experience and addictive gameplay reminiscent of the vampire survivor genre, it suffers from repetitive loops and unpolished elements that detract from the overall enjoyment. Players appreciate the unique twists and character progression systems, but many feel that significant improvements are needed to enhance the gameplay experience.

    • “I love the art and gameplay.”
    • “It's no surprise, as the genre has an easily accessible price point at sub $10, straightforward gameplay (auto-shooting, auto-aim, etc.), and its roguelike progression provides a quick burst of dopamine for the busy individual.”
    • “The gameplay loop is fun, love the day/night cycle and level up mechanics.”
    • “Mechanics in each level mean you are just sprinting as fast as possible between objectives without being able to interact with events or collect experience/money.”
    • “The gameplay loop quickly becomes repetitive, with little variation between runs.”
    • “There are broken mechanics, naked strings of code called in after-battle DPS reports, Spanish randomly appearing in description text, UI elements failing to update during equipment sales or recycling, and mid-run events that trigger on top of one another, don't trigger at all, or randomly induce failure/completion.”
  • grinding
    136 mentions Positive Neutral Negative

    The game's grinding mechanics have received mixed reviews, with many players finding the grind tedious and monotonous, often requiring extensive repetition of levels for minimal rewards. While some appreciate the depth of the progression system, others criticize the lack of quality of life features and balancing issues that exacerbate the grind. Overall, the grind is seen as a significant aspect of the game, appealing to those who enjoy it but potentially alienating players looking for a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “The fact you have to play each level 10+ times to unlock the max difficulty is not only grindy but super monotonous.”
    • “What you end up left with is very meager increases in power for an extensive amount of grinding, and that is not satisfying in my opinion.”
    • “You have to play a lot even in harder difficulty to amass enough resources to upgrade your characters or equipment; it's boring and kind of tedious.”
  • music
    88 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality and strong composition, with many reviewers highlighting it as a standout feature. However, several players noted that the soundtrack can become repetitive over time, lacking variety and depth. While the overall sound design is considered standard, the music remains a significant draw, contributing to the game's engaging aesthetic.

    • “One that stands out to me as one of the greatest strengths would be the musical score.”
    • “Overall sound design is pretty standard, but by far, the music composition stands out as a real gem.”
    • “The pixel art is well done, the soundtrack is great, and the game loop is extremely addicting.”
    • “Unfortunately, while the music doesn't sound bad, it is also limited and sounds repetitive fast.”
    • “The enemy designs and environments feel generic, and the soundtrack, though atmospheric at first, quickly grows monotonous.”
    • “For the love of god, please balance the title screen music to match the rest of the audio.”
  • story
    56 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and coherence, with many players noting the absence of a compelling narrative or proper level design, leading to repetitive gameplay. While there are mini-quests and environmental storytelling elements that add some immersion, the overall plot is considered weak and insufficient for long-term engagement. Players express a desire for more variety in quests and a stronger narrative framework to enhance the gaming experience.

    • “Very interesting and promising game, the plot and the beauty of the game are impressive; with work, it can be consolidated very well.”
    • “Mini-quests, activities, and other environmental storytelling events make some unlocks more immersive in-universe.”
    • “You can complete quests during your run and get a companion/party member as your reward.”
    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procedural generation algorithms as a substitute for adding such content to the game, avoiding the important job of level/map design.”
    • “The story aspect is something that's lacking from a lot of these types of games, and yet I think it's just as important for the longevity of the game as the fun gameplay, as it gives you intrigue about why you're doing what you're doing.”
    • “While initially they may feel like a fun variant and engaging in real-time, after multiple plays you will see how truly limited the quests currently are.”
  • optimization
    46 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, including stuttering, crashes, and frame rate drops, particularly after extended play. While some praise the visual polish and stable performance in certain areas, the overall consensus leans towards it being poorly optimized, especially given its lengthy time in early access. Despite its beautiful pixel art and potential, the persistent bugs and performance problems detract from the overall experience.

    • “Definitely much prettier, the pixel art in this game is extremely beautiful, and I thought the game was well optimized too.”
    • “Quick to pick up but has a lot of little tuning for optimization of your builds.”
    • “Nice art style and good performance.”
    • “Performance is abysmal - not sure how it's gotten so much worse.”
    • “Just poor optimization right now.”
    • “Massive performance issues, crashes, and full-stop hitching.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability is frequently criticized due to numerous bugs and glitches that significantly impact gameplay, leading to a perception of it being a "buggy mess." While some players appreciate the developers' responsiveness to issues and the potential for future updates, many express frustration over persistent performance problems, including FPS drops and UI issues. Overall, the game's stability remains a major concern for users, overshadowing its positive aspects.

    • “Release 0.0.5 is stable and bug-free as far as I can tell!”
    • “On the other hand, the level of polish can't be said for their coding as various bugs and glitches are notoriously common and continue to plague the game.”
    • “But the game is a buggy mess.”
    • “A buggy lag fest since before the release; the hot fixes haven't done anything to reduce the constant FPS drops.”
  • character development
    18 mentions Positive Neutral Negative

    Character development in the game is highlighted by its unique and visually appealing character designs, which feature a gothic aesthetic and a variety of customization options. While the core character design is straightforward, players appreciate the slick visuals and the diversity in character abilities and weapons. However, some reviewers note a lack of originality in the overall concept, despite the engaging character designs.

    • “Game is a lot of fun with great character design, awesome looking abilities and spells, and tons of customization.”
    • “Solid survivors roguelike, decent meta, lots of talent options, good character designs, dash/ulti and not just running in circles.”
    • “The gothy style graphics and character designs are amazing.”
    • “Don't take me wrong, it is not all bad, the graphics are really well done and I am a fan of the character design, but there isn't a single original idea in the whole game.”
    • “Core character design is very simple and straightforward, while the background showers you in some fun semi-3D effects.”
    • “The visuals are good though not great, barring the character designs; I quite like those and the gothic aesthetic.”
  • replayability
    12 mentions Positive Neutral Negative

    The game offers high replayability, drawing comparisons to "Vampire Survivors" with its progression mechanics and achievements. While it features new characters and enemy types, it currently lacks the extensive content of its predecessor, which may limit its appeal to casual players. Ongoing updates could enhance replayability further, but improvements are needed to attract a broader audience.

    • “It has very high replay value and reminds me of Vampire Survivors in the best way possible!”
    • “Even now there's a really decent amount of variables during runs, progression, and replayability to engage even a veteran of the series.”
    • “New characters, new enemy types, boss fight types, and map visuals can be worked on to enhance replayability.”
    • “Although this game is graphically better than Vampire Survivors, and includes some cool features such as being able to turn off auto aim, it offers less than 1/10th of the content and replayability of that game.”
    • “All in all, the game is getting updates; however, it needs some changes to attract casual players, which will increase its playability and replayability.”
    • “New characters, new enemy types, boss fight types, and improved map visuals could significantly enhance the game's replayability.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews; while some players commend the effective use of music, characters, and weapons in creating an engaging environment, others criticize the enemy designs and settings as generic, with the soundtrack becoming repetitive over time.

    • “You did a stellar job creating the right atmosphere, music, characters, and weapons for a game like this.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the absurdity of using the Bible as a paladin weapon, particularly its physical damage aspect, which leads to amusing scenarios like "bible bashing" enemies. This clever juxtaposition of religious elements with combat mechanics adds a layer of comedic charm to the gameplay.

    • “The Bible is a paladin weapon, not a priest weapon (though it doing physical damage is hilarious— I guess you're literally Bible bashing your enemies).”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is highlighted by the promotion of visual changes to the forest map, suggesting that players may need to invest in additional content to experience these features.

Buy Scarlet Tower

10h Median play time
19h Average play time
5-40h Spent by most gamers
*Based on 20 analyzed playthroughs

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