- February 21, 2024
- RainyDollGames
迷宮校舎 | School Labyrinth
Platforms
About
School Labyrinth is a 1-4 player co-op horror game where children sneak into a school at night and become trapped. The labyrinthine structure changes each playthrough, and players must find an emergency exit to escape. A disturbing presence haunts the school, making it uncertain who is truly a friend. Up to 4 players can team up to escape the ever-changing labyrinth.



- The game offers a fun and spooky experience, especially when played with friends.
- Procedural generation ensures that no two levels are the same, enhancing replayability.
- The atmosphere and sound design are excellent, contributing to a genuinely scary experience.
- The AI of the monsters can be frustrating, often camping players and making it difficult to escape.
- The game suffers from slow loading times and occasional bugs, particularly in multiplayer mode.
- Currently, there is a lack of content, with only one map and limited enemy variety, leading to repetitive gameplay.
gameplay
10 mentions Positive Neutral NegativeThe gameplay is praised for its intriguing mechanics and adherence to horror conventions, offering challenges like evading eerie entities and utilizing unique features such as the fire alarm and "weeping angel" doll. However, players have noted issues with multiplayer performance, including rubber banding and connection problems, suggesting that improvements are needed for a smoother experience. Overall, while the mechanics are well-received, enhancements in multiplayer functionality and immersive features like proximity chat could elevate the gameplay further.
“I think the premise of the game was great and that there were many mechanics like the fire alarm that were interesting and posed a slight challenge.”
“An excellent horror game with cool mechanics.”
“Buggy gameplay, especially in multiplayer, with rubber banding and connection issues; you need a strong Wi-Fi connection to play with friends.”
“Upon initial exploration, the game adheres to the conventions of horror gaming: an initial phase of familiarizing oneself with the mechanics while navigating through eerie environments, evading ominous entities such as mannequins or spectral samurais.”
“I think something like proximity chat for this game would make the mechanic of interacting with enemies much more immersive.”