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眼中的世界 - Conviction - Game Cover

About 眼中的世界 - Conviction -

眼中的世界 - Conviction - is a single player tactical role playing game with a anime theme. It was developed by Maker製造機 and was released on February 17, 2021. It received mostly positive reviews from players.

Whosoever is acknowledged by the elves will receive the power to change the world.

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Games Like 眼中的世界 - Conviction -

Looking for games like 眼中的世界 - Conviction -? Here are top tactical role playing recommendations with a anime focus, selected from player-similarity data — start with Langrisser I & II, Dark Deity or Vestaria Saga.

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Reviews

80%Audience ScoreBased on 20 reviews
story6 positive mentions
graphics3 negative mentions

  • Faithful homage to classic Warsong/Langrisser games with solid strategic depth and multiple class paths.
  • Engaging and challenging tactical gameplay with diverse mission objectives and branching storylines offering replay value.
  • Well-designed mechanics including troop management, equipment, and character progression that appeal to fans of the genre.
  • Steep difficulty curve with frustrating level design causing repeated restarts due to changing objectives and hidden mechanics.
  • Translation issues and occasional bugs, including game freezes and unclear damage calculation, detract from the experience.
  • Basic graphics, sound, and interface limitations (e.g., no key remapping, awkward UI for comparisons) reduce overall polish.
  • story

    13 mentions Positive Neutral Negative
    46% positive mentions, 31% neutral mentions, 23% negative mentions

    The story is generally seen as simple but engaging, offering multiple paths and meaningful choices that impact gameplay and replay value. However, inconsistent mission design and occasional frustrating difficulty spikes can disrupt the experience, while translation issues and mixed character reception somewhat detract from narrative enjoyment. Overall, the plot has interesting elements and diverse objectives, contributing to a varied and fun SRPG experience.

    • “It seems there are multiple ways to twist the story, hinting that you can actually affect the gameplay as well, like which side you end up on, who joins you, and who gets killed. This opens up many paths and replay value.”
    • “Cool storyline divided in chapters.”
    • “The story is simple, but fun, and the music has that funky 90s sound that fits so well.”
    • “Not only is the main character annoying, but many of the scenarios are not well designed; units often appear out of nowhere to break up your strategy, causing frequent mission reloads or restarts.”
    • “The graphics and sound are pretty lackluster, and the plot is quite average.”
    • “It seems some story options only open if you have the proper character, and late-game maps have overwhelming counters, potentially ending your run 30+ hours into the game if you lack the required setup.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 17% neutral mentions, 33% negative mentions

    The music in the game is praised for its energetic, funky 90s style that complements the methodical gameplay without being distracting. While some find it more original and thoughtfully composed than typical RPG Maker soundtracks, others view it as somewhat generic, reflecting the game's overall RPG Maker aesthetic.

    • “The music is very amped up and I think it's a good choice since the game is very methodical and slow paced, so the two help each other out and you never feel bored. It's not distracting either; I actually liked it personally.”
    • “The story is simple, but fun, and the music has that funky 90s sound that fits so well.”
    • “The music is unlike what is heard from games made with RPG Makers; they put effort into their BGM instead of just pasting a MIDI file.”
    • “Graphically and musically, it may be unappealing, given that it's an RPG Maker game with generic graphics and music, but mechanically it's solid.”
    • “My hope is that if Chimaki develops more games, he'll 1) go for more originality rather than simply copying Der Langrisser, and 2) get some spriters and musicians on board to make the games feel less like generic RPG Maker fare.”
  • gameplay

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The gameplay is praised for its solid mechanics, multiple branching routes, and strategic SRPG elements reminiscent of classics like Langrisser and Tactics Ogre. Quality-of-life features, such as mouse support, enhance the experience, while the story’s branching outcomes and deep class system add significant replay value. Despite generic RPG Maker graphics and music, the gameplay remains engaging and fun.

    • “Gameplay, visuals, music, and multiple routes feel really close to classic games.”
    • “It seems there are multiple ways to twist the story and it really hints that you can actually affect the gameplay as well, like what side you end up on, who joins you, who gets killed, etc. That opens up many paths and replay value, just like the depth of the class tree.”
    • “SRPG + interesting story + fun battles = Conviction is like Langrisser and Tactics Ogre with its own unique mechanics.”
  • graphics

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The graphics are generally seen as serviceable but uninspired, featuring basic 16-bit visuals typical of RPG Maker games. While some effects add a bit of flair, overall the graphics are considered lackluster and generic.

    • “Gameplay, visuals, music and multiple routes feel really close to these classic games.”
    • “The graphics and sound are pretty lacklustre, the plot is pretty average.”
    • “Graphically and musically, it may be unappealing, given that it's an RPG Maker game with generic graphics and music, but mechanically it's solid.”
    • “The 16-bit graphics are serviceable and it even has a few nice effects, like when enemies get clobbered and go flying into the screen.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game offers strong replayability through multiple story branches and choices that impact gameplay, including different alliances, outcomes, and character fates. This variety provides numerous paths to explore, comparable to the depth of the class tree system.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game involves managing both commanders and their soldiers, which can feel tedious but appeals to strategy enthusiasts who enjoy detailed tactical gameplay.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is stable and fully playable despite being in early access, with only minor grammatical errors and visual glitches that do not affect gameplay.

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眼中的世界 - Conviction - is a tactical role playing game with anime theme. Common tags for 眼中的世界 - Conviction - include turn-based, indie, early access and strategy rpg.

眼中的世界 - Conviction - is available on PC, Mac OS, Steam Deck and Windows.

眼中的世界 - Conviction - was released on February 17, 2021.

眼中的世界 - Conviction - was developed by Maker製造機.

眼中的世界 - Conviction - has received mostly positive reviews from players. Most players liked 眼中的世界 - Conviction - for its story but disliked it for its graphics.

眼中的世界 - Conviction - is a single player game.

Similar games include Langrisser I & II, Dark Deity, Vestaria Saga, Absolute Tactics: Daughters of Mercy, Fae Tactics and others.