- April 8, 2024
- T.D
東方翠神廻廊 〜 Faith in the Goddess of Suwa.
Platforms
About
"Touhou Suijin Kairou: Faith in the Goddess of Suwa" is a Touhou derivative RPG featuring over 150 female characters. Explore the mysterious verdant corridors of Gensokyo, solve the strange situation, and make choices that will change the future. The game is partially in English and Japanese, with a mature content rating, and tells the story of a goddess returning from a training trip to restore paradise.
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- The game features a large cast of characters from the Touhou Project, providing a nostalgic experience for fans.
- The combat system is enjoyable and reminiscent of classic RPGs, with some unique mechanics that add depth.
- The game has potential for an interesting story, with multiple routes and choices that can affect the outcome.
- The game is not fully translated into English, making it difficult for non-Japanese speakers to understand the story and gameplay mechanics.
- Gameplay becomes repetitive and easy as players can overlevel characters quickly, leading to a lack of challenge.
- Character development is shallow, with many characters feeling like hollow caricatures rather than fully realized personalities.
story
46 mentions Positive Neutral NegativeThe game's story is criticized for being dry, uninspired, and lacking urgency, with many reviewers noting that it suffers from poor character development and minimal meaningful interactions. While some players find the narrative intriguing despite language barriers, the overall delivery is seen as lacking depth and engagement, making it difficult to fully appreciate without a complete translation. The mixed-language interface adds to the challenge, leaving many players feeling disconnected from the story's potential.
“The story is absolutely riveting and feels almost real.”
“Despite the fact that all the text is Chinese, the storytelling is so great that I can understand what is happening; I can feel the emotions of the characters in a way that surpasses the boundaries of language.”
“Sometimes you are asked to make a choice (usually in the context of 'how do you respond?' to something another character is talking about), and those choices do affect the ultimate outcome of the story.”
“But with a dry, uninspired, uneventful story with no sense of urgency, stakes, or danger coupled with its bland characters and gameplay leaves a bad taste in my mouth.”
“The gameplay and main story are a wash, but the characters could have been fun, witty, have any meaningful interactions, but it's just not there.”
“Maybe as you gain more party members and dive deeper into the game tactics and strategy and party customization will start to really matter, but the first hour didn't give me a good impression: boring environments, time-consuming random battles with long animations, and story cutscenes I found myself quickly no longer caring about.”