"ZRoll is a platformer game featuring challenging levels with day-night and weather variations. Jump over platforms, utilize mechanisms, and collect ancient totems to earn achievements. With 300 emoticons, trading cards, and escalating difficulty, ZRoll offers a engaging and rewarding gaming experience."
Reviews
- The game features nice graphics and a visually appealing environment, making it enjoyable to look at.
- It offers a large number of achievements (300), which can be appealing for achievement hunters.
- The game can be a fun, casual experience for those looking to kill time, especially at a low price.
- All six levels are essentially the same, with only minor changes in lighting and effects, leading to a monotonous experience.
- The controls and movement mechanics are frustrating, making it difficult to navigate the levels effectively.
- There are numerous bugs, including issues with achievements not registering and game crashes, which detract from the overall experience.
- graphics10 mentions
- 60 % positive mentions
- 30 % neutral mentions
- 10 % negative mentions
The graphics of the game are generally praised as "very good," with a notable appreciation for their quality, especially considering the low price point. However, some users expressed frustration over the default resolution settings, which did not utilize the full capabilities of their monitors. Overall, while the visuals are a highlight, they are not enough to compensate for other shortcomings in the game.
“While I really want to like this game simply because of the nice graphics and the number of levels offered for under a dollar, I just cannot recommend it.”
“Graphics is very good.”
“When finally checking out the options screen, I noticed the game defaulted to 1280 x 720 instead of 1920 x 1080 (my monitor resolution) and high rather than ultra graphics.”
- music8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The music in the game has been described as enjoyable but suffers from a lack of variety, as it consists of a single track that loops endlessly throughout all levels. This repetitive nature may lead to frustration for many players, despite some finding it initially relaxing.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The game only has one song on loop for every level, which will probably drive most people insane.”
“The music itself I kind of like, but it loops endlessly with no variation.”
“[0.4] sound & music”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a mix of frustration and dark humor regarding the emotional impact of the game, particularly through the repetitive nature of collecting achievements. While the act of unlocking all 300 achievements offers a sense of pride, it is juxtaposed with feelings of emptiness and reflection on personal struggles, highlighting a complex emotional experience tied to the gameplay.
“...I've blown more than that at the arcade on trying to stop a light in the right spot to win tickets to get prizes that made me feel worse about my life than before I got them...so, I mean...at least there's achievements for this game that I can take pride in unlocking and think about as I cry myself to sleep tonight.”
- story4 mentions
- 25 % positive mentions
- 75 % neutral mentions
- 0 % negative mentions
The game's story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected outcomes and personal growth.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game is widely criticized, with users describing it as "buggy" and "garbage," indicating frequent technical issues that detract from the overall experience.
“Pure, hot, buggy garbage.”
“Can be buggy sometimes”
- gameplay2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The gameplay features parkour mechanics that require players to jump and climb through levels, with the added challenge of having to retrace steps if they fall. While the game includes visually appealing underwater sections, these do not affect the physics of the gameplay. Overall, players can expect a relatively short experience, completing the game in about 70 minutes.
“The game features impressive underwater sections, but they don't seem to affect the ball's physics. A significant part of the gameplay involves parkour mechanics, requiring players to jump and climb through levels. Be cautious, as falling can lead to having to climb back up. It's a short experience; I completed it in 70 minutes.”
“The gameplay is heavily focused on parkour, where players must navigate levels by jumping and climbing. While the underwater areas are visually appealing, they don't alter the physics of the ball. If you fall, you'll need to retrace your steps to get back up, making for an engaging yet brief experience that I finished in just 70 minutes.”
“The game has nice underwater parts of the map, but it doesn't seem to change the ball's physics. A lot of the gameplay involves parkouring, where you need to jump to climb the levels. However, if you fall, you'll have to climb back up, and it's a short game that I beat in 70 minutes.”
“The gameplay is heavily focused on parkouring, which can be frustrating. If you fall, you have to start climbing back up, and the game is quite short, taking only about 70 minutes to complete.”
“While the underwater sections are visually appealing, they don't impact the gameplay mechanics. The parkour elements can be tedious, especially when falling means you have to retrace your steps.”
- replayability2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game is criticized for having no replay value, with multiple users expressing that once completed, there is little incentive to play it again.
“No replay value.”
“No replay value.”
“No replay value.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted to be amusing, with some reviewers suggesting that the comedic elements, particularly a standout special effect, appear to have received more attention than the overall game design.
“It's funny though, it almost seems like far more work has gone into this one special effect than the entire rest of the game combined.”