Osteya
- November 20, 2015
- Volens Nolens Games
"Osteya is a 2D indie pixel art platformer set in the legend-bound city of Osteya, offering a family-friendly experience with 40 levels, challenging gameplay, and innovative teleportation mechanics. Immerse in its stunning graphics, accompanied by amazing music, while facing dangerous enemies and hardcore levels. With more levels on the way, Osteya promises a thrilling adventure for players of all ages."
Reviews
- The game has good controls, allowing for solid platforming mechanics.
- The teleport mechanic offers some unique routing options through levels.
- The simplicity and pleasant graphics can be inspiring for aspiring game developers.
- The game lacks a story, dialogue, and meaningful progression, making it feel empty.
- Camera controls are poorly implemented, leading to frustrating gameplay experiences.
- The game is very short, repetitive, and lacks variety in enemies and environments.
- graphics16 mentions
- 19 % positive mentions
- 56 % neutral mentions
- 25 % negative mentions
The graphics of the game have been widely criticized for their poor quality, reliance on outdated retro pixel art, and lack of customization options. Many reviewers noted the repetitive use of the same models across levels, leading to a lack of visual diversity. While some appreciated the simplicity and found the graphics acceptable, overall sentiment leans towards disappointment, labeling it as a cash grab with minimal effort in visual design.
“The game shines with its simplicity and pleasant graphic performance.”
“The graphics are pretty alright but nothing to get hyped for.”
“It's a sort of industrial, dark tune, which I do not believe fits the lighthearted graphics at all.”
“The platformer is extremely poor quality, single screen, terrible controls, awful graphics... it's just shovelware trash that's been dumped on Steam as a cash grab by morally defunct developers.”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no options to change the resolution for the game or customize the graphics settings.”
- music14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The music in the game is largely criticized for being repetitive and forgettable, consisting of a single short tune that loops endlessly. Players express frustration over the lack of audio controls, making it difficult to turn off the background music without resorting to external methods. Overall, the music fails to enhance the gaming experience and leaves players feeling unsatisfied.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“- The music consists of one short little tune that repeats over and over again ad infinitum.”
“Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music; you'll need to alt+tab out and stop the music using the Windows sound mixer.”
“The music consists of one short little tune that repeats over and over again ad infinitum.”
“No closure [spoiler] after you beat the 40 levels, you just get in a room in the clouds where the music is the same and there's nothing to do but jump around.”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay is centered around a single teleportation mechanic that allows for varied routes through levels, but its restrictive use in certain areas frustrates players. While the controls are generally well-received, many feel that the overall experience is lacking, especially given the short playtime and absence of a menu. Overall, the game is seen as mediocre, with some players questioning its value for the price.
“Controls well, the teleport mechanic allows for different, sometimes much more efficient routes through levels.”
“The gameplay is cool, although there is no menu whatsoever!”
“The gameplay is engaging, but it feels limited with only one mechanic—the ability to teleport, which is restricted in certain parts of some levels.”
“I love platformers and this one is pretty okay but... why spend 8 bucks on 45 minutes of 'eh' gameplay when you can just buy something better?”
“Gameplay... you only get one mechanic -- the ability to teleport, which for no given reason you're not allowed to use in certain parts of some levels.”
“Gameplay... you only get one mechanic -- the ability to teleport, which for no given reason you're not allowed to use in certain parts of some levels.”
- story6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game lacks a coherent story, with no dialogue or progression to engage players, despite suggestions of a narrative in its description. Users express disappointment over the absence of storytelling elements, leaving only a vague moral about perseverance.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“There is no dialogue or progression - the description suggests there's a story, but it is completely absent from the actual game.”
“No story”
“No story”
- monetization6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of this game has been heavily criticized, with users labeling it as a cash grab that relies on low-quality, asset-flipped content and premade templates. Many reviewers describe it as shovelware, suggesting that the developers prioritize profit over quality, resulting in a poor gaming experience. Overall, the monetization approach is seen as exploitative and lacking originality.
“These guys do nothing but copy premade game templates and game tutorials, fill out a few things, stamp out basic levels using the construction kit templates, slap on an asset-flipped set of sprites/assets, and dump them on Steam and into cheap, nasty shovelware game bundles as cash grabs.”
“Trying to get paid for someone else's game templates and assets... at best, this is shovelware; at worst, it's a scam/cash grab.”
“The platformer is extremely poor quality, single screen, terrible controls, awful graphics... it's just shovelware trash that's been dumped on Steam as a cash grab by morally defunct 'developers'.”
- optimization4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's optimization has been hindered by its development using the 'Construct 2' engine, which limited performance enhancements and features like achievements. Developers plan to remaster the game using 'Game Maker' to improve optimization and are expected to release this updated version on Steam soon, a change that players are eagerly anticipating.
“The game impresses with its simplicity and pleasant graphic performance.”
“The use of the 'Construct 2' game engine in creating Osteya severely hindered optimization and the implementation of achievements. The developers have decided to remaster the game using Game Maker, but players are still waiting for this promised update on Steam.”
“The decision to use 'Construct 2' for Osteya has led to significant optimization issues, preventing the addition of achievements and other features. A remaster using Game Maker is planned, but the community is still eagerly awaiting its release.”
“Osteya's development with the 'Construct 2' engine has resulted in poor optimization and a lack of achievements. The developers have announced a remaster with Game Maker, but players are frustrated by the delay in updates on Steam.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report stability issues primarily related to audio glitches, including overlapping tracks and an unusual ending. These problems detract from the overall experience, indicating a need for improvements in sound stability.
“The sound has some glitches where tracks play over each other, and the ending is just... odd.”