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Savage Lands Game Cover

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Savage Lands is a single player and multiplayer role playing game. It was developed by Last Bastion Studios LLC and was released on December 16, 2021. It received neutral reviews from players.

"Savage Lands" is a brutally unforgiving open-world survival game set in a harsh, frozen landscape. Players must gather resources, craft tools, and build shelters to survive against the elements and dangerous creatures. With a focus on player-versus-environment gameplay, cooperation with other players is key to survival, but ultimately, only the strongest will prevail.

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53%
Audience ScoreBased on 4,408 reviews
graphics147 positive mentions
optimization64 negative mentions

  • The game has a nostalgic feel reminiscent of older survival games, providing a sense of exploration and adventure.
  • The developers are actively working on updates and improvements, showing dedication to the game's future.
  • The crafting and building mechanics allow for creativity and resource management, making gameplay engaging.
  • The game suffers from poor graphics and outdated visuals, making it feel unpolished.
  • Combat mechanics are clunky and unresponsive, leading to frustrating encounters with enemies.
  • The inventory management system is cumbersome, lacking features like auto-sorting and easy item transfer.
  • graphics
    560 mentions Positive Neutral Negative

    The graphics of "Savage Lands" have received mixed reviews, with many players noting that they appear dated and unpolished, reminiscent of early 2000s titles. While some appreciate the game's aesthetic and atmosphere, others criticize the low-quality textures, graphical glitches, and poor optimization that hinder performance even on high-end systems. Overall, the visuals are seen as a significant area needing improvement, especially given the game's early access status and the potential for future updates.

    • “The graphics are very nice and give a good representation of the bleakness and cold of the islands.”
    • “The graphics look great, the lighting effects are done well.”
    • “The graphics are gorgeous, the enemies are fun, and the devs are very active and constantly improving the game.”
    • “The graphics are unpolished, the textures stretched and mushified, grass is flat like paper, the contrast between the ground, objects and sky is very odd, old style, it conflicts, it's not easy on the eyes.”
    • “The graphics look like they are from around 2008, I'm talking about first generation PS3 games, worse than Fallout.”
    • “The graphics are terrible, multiplayer is dead, and it's just a copy of Minecraft which is not fun to play at all.”
  • gameplay
    505 mentions Positive Neutral Negative

    The gameplay of "Savage Lands" has received mixed reviews, with some players appreciating its solid core mechanics and engaging survival elements, while others criticize it for being dull, clunky, and riddled with bugs. Many users noted that the game features a repetitive loop of resource gathering and combat, which can become tedious over time, especially due to poor inventory management and combat mechanics. Despite its potential and some enjoyable aspects, the overall experience is marred by technical issues and a lack of depth, leading to a consensus that while it has promise, significant improvements are needed for a more satisfying gameplay experience.

    • “This game has a solid foundation and the core gameplay loop is engaging.”
    • “Great game, with good mechanics, a couple of bugs here and there but nothing that makes the game not fun.”
    • “The gameplay is fun and co-op is a blast, some bugs and minor problems but like I said it's on the right track.”
    • “The gameplay is dull and close to the bare minimum you'd expect from a survival game; there is a lot of running around the same places, getting respawning materials, smacking trash mobs here and there, and then boss hunting when you want to progress the game further.”
    • “The gameplay is really not state-of-the-art; stuff falls into and on the ground when farming or sorting your inventory, and there are barely any features to handle inventory like auto-stacking, etc.”
    • “The world is, I'm assuming, deep and interesting, but the game is so riddled with bugs and bad gameplay that it is honestly unplayable.”
  • optimization
    226 mentions Positive Neutral Negative

    The game's optimization has been a significant point of contention among users, with many reporting poor performance, frequent stuttering, and high system requirements that limit accessibility. While some players have noted improvements in stability and performance with recent updates, the overall consensus is that the game remains poorly optimized, particularly for lower-end systems, and still requires substantial work to enhance the gaming experience. Despite these issues, there is hope for future optimizations as the developers continue to address bugs and performance concerns.

    • “While it's not perfect (yet), I can now play the game reliably without it crashing, having detrimental performance issues, or other odd things that I remember having.”
    • “The new devs have made some great progress improving performance and fixing bugs since they took over.”
    • “Performance has improved, but as they admit, they still have work to do, and by their commitment and actions so far, I have no reason to doubt their goals for this game.”
    • “It's poorly optimized; it doesn't look good graphically, the combat is pretty bad, and there are many more flaws, but I appreciate the dev still trying to make things work and hope many more updates are coming sooner rather than later.”
    • “The game has performance issues, demanding extreme hardware even if it's not that graphical at all, has a lot of bugs, some of them critical to the playability like resources not respawning in multiplayer, and the worst of it all, it says early access but it's like that for years.”
    • “This game is in need of some serious optimization; you guys are basically limiting yourselves to players with high-end computers, so making the game more playable should without a doubt be your first order of business, to secure a larger audience.”
  • story
    219 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players appreciating the lore and background provided through scattered notes and environmental storytelling, while others criticize it for being disjointed and lacking a clear narrative direction. Many reviews highlight the potential for a richer storyline, suggesting that the game could benefit from more structured quests and character development to enhance player engagement. Overall, while there are intriguing elements to the story, it often feels incomplete or overshadowed by gameplay mechanics.

    • “Great story, great balance between difficulty and well-paced advancement.”
    • “The story you piece together comes in the order you find it but is all relevant; there is enough material in the world to keep you occupied but not focused on gathering.”
    • “Great lore and well-thought-out placement of lore objects, notes, etc. There is an actual story here which a lot of survival games miss the mark on.”
    • “This game has no story.”
    • “Not much story, pretty boring maps almost without landmarks which makes navigation awfully difficult.”
    • “There is a story, but it's literally in pieces and basically just tells you to make your own fun.”
  • stability
    183 mentions Positive Neutral Negative

    The stability of the game has received overwhelmingly negative feedback, with many users describing it as "buggy," "clunky," and "unplayable" due to numerous glitches and performance issues. While some players note improvements in recent updates, the overall consensus is that the game remains riddled with bugs, particularly in multiplayer modes, and lacks polish, making it difficult to recommend. Despite its potential, many feel that the game is still in a rough state and requires significant work to reach a satisfactory level of stability.

    • “It seems that it's more important for the Savage Lands crew to put out bug-free content than prolific content, which I'm fine with.”
    • “The old map is solid and complete and is a great way to learn the game in a relatively bug-free environment.”
    • “It looks like there's a lot more planned for the game, but even in its early access form, it's polished and (so far) bug-free.”
    • “Stay far away, this game is a buggy mess.”
    • “The game is buggy and unplayable.”
    • “From constant crashes that erase progress to a barrage of glitches that disrupt gameplay, it's an exercise in frustration.”
  • grinding
    156 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with many players finding it tedious and time-consuming. Common complaints include the excessive time spent gathering resources, repetitive tasks, and a lack of meaningful rewards for the effort invested. While some players appreciate the survival elements and the potential for enjoyment in farming and crafting, the overall sentiment is that the grinding mechanics detract significantly from the gameplay experience.

    • “Resource gathering is well balanced, not tedious or grindy.”
    • “There's no farming in this game, so you can expect to be dependent on hunting, though it's not a problem.”
    • “It's absurd how frustrating this is, and how tediously long it keeps me from the parts of the game I'm trying to get out and enjoy!”
    • “The game was not very good when I played it about a year ago, got very repetitive and grindy very fast.”
    • “The visuals are a dreary mess and the progression is needlessly tedious and complicated.”
  • atmosphere
    91 mentions Positive Neutral Negative

    The atmosphere of the game is a mixed bag, with many players appreciating its dark, immersive qualities and unique aesthetic reminiscent of early 360 titles. While some reviews highlight the game's ability to evoke a sense of mystery and tension, others criticize the sound design and visual inconsistencies that detract from the overall experience. Overall, the game shows potential in creating an engaging atmosphere, but it requires further refinement to fully realize its capabilities.

    • “The atmosphere is excellent and can be very creepy.”
    • “The atmosphere is what does it for me.”
    • “The atmosphere is very good with the graphics, environment, sounds, weather conditions, (mostly hostile) animals and creepy monsters.”
    • “The environment atmosphere is dark and foreboding, which does set a spooky tone but also creates moments where you cannot see what you are doing, especially in moments of attack.”
    • “Luckily there is a refund option because this game not only looks and plays like 2007 shovelware, the game mechanics are clunky at best and there is absolutely no atmosphere.”
    • “The atmosphere is bland, animals are scarce, the only sound is the ambient noise of wind and nonexistent birds.”
  • humor
    49 mentions Positive Neutral Negative

    The humor in the game is largely derived from its glitches, over-the-top animations, and the absurdity of gameplay mechanics, leading to many players finding it entertaining despite its flaws. While initial experiences can be filled with laughter, the novelty may wear off over time, leaving some players feeling frustrated. Overall, the game's comedic elements, especially when played with friends, contribute to a lighthearted atmosphere that many find enjoyable.

    • “I love this game, it's hilariously broken but still fun to play with my friends.”
    • “10/10 made me laugh more than Goat Simulator or any other game I have ever played.”
    • “All in all, this game is hilarious if you don't mind dying a few times to get the hang of things.”
  • music
    35 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting its minimal presence and forgettable quality. While some appreciate the ambient sounds and occasional standout tracks, others find the lack of a substantial soundtrack irritating, often opting to listen to their own music instead. Overall, the audio experience is seen as underwhelming, with calls for more diverse and engaging music to enhance gameplay.

    • “The music, playing in only a few locations, is incredible and worth listening to.”
    • “Furthermore, the music complements the gameplay extremely well.”
    • “Audio-wise, I actually quite like it; the ambient audio is really nice, it's fairly good quality, and simple enough to be both pleasant and immersive.”
    • “The game has almost no soundtrack.”
    • “I found it irritating and ended up listening to my own music.”
    • “The music is forgettable and the overall experience is about the same.”
  • monetization
    20 mentions Positive Neutral Negative

    The reviews overwhelmingly characterize the game's monetization strategy as a "cash grab," with many users expressing frustration over perceived exploitation through early access models and lack of meaningful development. Players feel misled by marketing that suggests depth and progress, only to find a product that appears to prioritize profit over quality. Overall, there is a strong sentiment against supporting games that are viewed as lazy attempts to extract money from consumers.

    • “Early access forever, just a stupid cash grab, no progress at all for years.”
    • “From the second you see the main menu, you will realize that this is a sole cash grab.”
    • “This game not only isn't good to buy, it shouldn't be on Steam at all; it's a cash grab 100%.”
  • replayability
    17 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it infinitely replayable, many others criticize it for lacking replay value due to limited content and optimization issues. Players express hope that future updates will enhance the experience and increase replayability, particularly if the game becomes more playable and content-rich. Overall, the current state of the game suggests that replayability is hindered, but there is potential for improvement.

    • “The game has great replayability and I expect great things from it for no other reason than how much the devs love this game.”
    • “If the devs ever get the new build more playable, I'll honestly feel like I got 2 games for the price of 1.”
    • “This is a fun game, but it has no replay value whatsoever.”
    • “Exploring the world, working through the tech tree and fighting enemies is great the first time around, but it lacks any replayability because of the limited scope of the game at the moment.”
    • “This specific issue kills the replayability for the game in both single and multiplayer mode.”
  • emotional
    11 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting its ability to evoke strong feelings and immersive experiences. Many describe moments of genuine emotional impact, such as tears during pivotal scenes, and appreciate the game's wholesome nature despite some technical shortcomings. Overall, the emotional engagement is a standout feature, making it a memorable experience for those who value emotional interactions in gaming.

    • “It was probably the most wholesome thing I have sunk twelve hours into.”
    • “Tears welled up in his eyes when he realized what exactly was at stake.”
    • “Honestly, if you play games for their immersion and emotional interactions, this game is priceless.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game has been criticized for its outdated design and lack of updates, particularly in the character creation menu, which users find unappealing. While there are hopes for improved storytelling and more inclusive character options, the current state is seen as lacking, resulting in a mediocre rating of 5/10.

    • “Character design hasn't been touched in the entirety of its creation, leaving it far behind the times, though good intentioned updates in other areas have been pushed.”
    • “The tattoo design is also one of the ugliest things I've seen in a game, and it has possibly the most awful character design menu I have seen in my life.”
    • “Character development: 5/10 (hope to see a storyline develop - and hey, lots of us gamers are girls - we need a female model).”
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8h Median play time
29h Average play time
4-30h Spent by most gamers
*Based on 63 analyzed playthroughs
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Frequently Asked Questions

Savage Lands is a role playing game.

Savage Lands is available on PC and Windows.

On average players spend around 29 hours playing Savage Lands.

Savage Lands was released on December 16, 2021.

Savage Lands was developed by Last Bastion Studios LLC.

Savage Lands has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its optimization.

Savage Lands is a single player game with multiplayer and local co-op support.

Similar games include Savage Lands, Grav, Osiris: New Dawn, The Black Death, Tree of Life and others.