- December 7, 2022
- Thera Bytes GmbH
Zombie Cure Lab
Platforms
About
In "Zombie Cure Lab," players build and manage a laboratory to create a cure for a zombie apocalypse. They set up production lines, gather resources, assign jobs to workers, and defend the lab from nightly zombie attacks. The game features technology research, upgrades, and a citizen science project in cooperation with the University of Erlangen for fighting cancer.
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- The game has a unique and original concept of curing zombies instead of killing them, which is refreshing and engaging.
- The graphics and art style are cute and contribute to an enjoyable overall experience.
- The gameplay offers a mix of tower defense, base building, and resource management, providing a fun and challenging experience.
- The game is plagued by numerous bugs and performance issues, making it frustrating and often unplayable.
- The tutorial is poorly designed, leading to confusion and difficulty in understanding game mechanics.
- There is a lack of communication from the developers regarding updates, leading to concerns about the game's future and potential abandonment.
gameplay
56 mentions Positive Neutral NegativeThe gameplay is a unique blend of strategy, base management, and zombie modification, offering a fresh take on traditional mechanics with a charming graphical style. While players appreciate the intricate systems and rewarding gameplay, some mechanics are currently unpolished, leading to frustrations with certain features like the pacification mechanic and worker management. Overall, the game provides an engaging experience, especially in its early stages, but requires further refinement to fully realize its ambitious concepts.
“Extremely fun and considerate gameplay, large scale options and freedom.”
“The gameplay is fun and rewarding and mostly straightforward.”
“The unusual mix of mechanics (clever worker management where some of the workers are ticking time bombs, production lines, survival, tower defense) makes this a very unique game and even the pre-release had me hooked.”
“The end result is gameplay that just feels like increasing levels of busy-ness and micro to stay in the same place.”
“These guards will attack your zombies that are 'enraged', but since the pacification mechanic does not work (nor do these zombies get picked up to put on perma ice), what happens is they thaw, attack, get frozen, repeat.”
“It is not just broken with the pacification mechanic, but the hauler minions, for the love of god and everything holy, refuse to pick them up.”