Zombie City Defense 2
- August 19, 2016
- Mozg Labs
- 5h median play time
You are Iron Corps, the last defense of civilization traveling the world to find resources, help people and find answers. Prepare your army before infiltrating a new area - choose carefully your set of infantry units, vehicles and special abilities. Deploy your units on the field, improve your base, invest abandoned building and fortify them to place your snipers, harvest old hospitals or call a b…
Reviews
- The game offers a unique blend of RTS and tower defense mechanics, providing a challenging and engaging experience.
- Many players appreciate the minimalist art style and the tactical depth of gameplay, which allows for various strategies to be employed.
- The game is lightweight and runs smoothly on lower-spec computers, making it accessible to a wider audience.
- The user interface is cluttered and unintuitive, making it difficult to select units and manage gameplay effectively.
- The game suffers from balancing issues, with many players finding it excessively difficult, especially in the early levels.
- There are numerous bugs and a lack of updates from the developers, leading to concerns about the game's long-term support and playability.
- story37 mentions
- 8 % positive mentions
- 84 % neutral mentions
- 8 % negative mentions
The game's story is largely criticized for its lack of depth and connection between missions, with many players noting that it feels more like a series of disconnected challenges rather than a cohesive narrative. While the gameplay offers a variety of tactical options and challenges, the absence of a compelling storyline detracts from the overall experience, leading to a perception that it resembles a mobile game in terms of narrative engagement. Players often find themselves focused on gameplay mechanics rather than any meaningful story progression.
“This game's first mission is your trip feet first into infected hell.”
“Elements of tower defense and RTS are the base of the game, and the card system allows you to radically change your abilities and buildable units depending on the mission.”
“A game that has hit a relatively niche market in some respects, it's not perfect but is laid out in a way that you can complete the missions in several ways such as snipers in buildings, mass infantry rush, etc.”
“My point being, it's fun for its concept, but later missions are just stupid, and require you to know exactly how the developer wanted you to play, not giving options to experiment and make some interesting defenses.”
“About my only complaint is that while the campaign flows well and is fun to play, there doesn't feel like much of a 'story' to connect everything together, so much so that at the end of the 16th level, I had to look on the Steam page to see that it was the last one.”
“It has the story of a mobile game, and that is probably because the first game in this series is just that.”
- gameplay25 mentions
- 12 % positive mentions
- 64 % neutral mentions
- 24 % negative mentions
The gameplay has received mixed reviews, with many players criticizing its mechanics as cumbersome and poorly balanced, leading to frustrating experiences with pathfinding and unit control. While some appreciate the challenging and tactical elements, particularly in scavenging and resource management, others find the mechanics confusing and the overall experience repetitive. Additionally, technical issues such as crashes and frame rate problems further detract from the gameplay experience.
“The gameplay is great and the aesthetics are very different from other RTS games that I've played, very minimalist in many ways, but that's not a bad thing.”
“Fun and difficult tactical gameplay with city builder elements involving scarce resource management.”
“The gameplay can be really dynamic and tower defense tactics of stationary defenses isn't always the best strategy.”
“The game leaves much to be desired, from actual frame rate handling to gameplay being asinine in every way possible.”
“You've probably seen the most non-recommended helpful views say how balance doesn't exist, and pathfinding/zombie mechanics are horrendous; they are.”
“The mechanics are annoying, and the controls are just bad.”
- graphics16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The graphics of the game are characterized by a minimalist and militaristic art style that some players find appealing, but many criticize for its lack of clarity and functionality. While the visuals are described as "cool," they often hinder gameplay, making it difficult to select units and discern actions during dynamic weather conditions. Overall, the graphics receive mixed reviews, with a general consensus that they could benefit from improved design to enhance user experience.
“The minimalistic art style, the way the units are represented, the terrain, everything just gives off one of two feelings: 1) virtual simulation for any impending scenario like this, or 2) drone feed the general (you) is using to survey the battlefield.”
“The gameplay is great and the aesthetics are very different from other RTS games that I've played, very minimalist in many ways, but that's not a bad thing.”
“Second is a great tutorial that teaches you how to play the game - it's quite required, because the game's graphics are designed in the same futuristic way where absolutely everything redundant is taken away; every unit and structure is as clean, minimal, and iconic as it can be - it really looks like you are playing from space.”
“Very basic graphics.”
“The graphic style makes it really hard to select your units, especially in a building full of zombies.”
“That graphic style makes it even harder to see if your troops are firing on something when it's raining or snowing (yeah, small white dots in the middle of a bunch of white rain/snow dots aren't that noticeable).”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and repetitive, particularly criticizing the resource collection and upgrade unlocking processes. Many report feeling bored and disengaged due to the excessive grinding required, suggesting that improvements are needed to enhance the overall experience.
“The different resources and how you have to collect them is really quite tedious; it should have been done better, especially for a tower defense game.”
“After 116 minutes, the random frame drops and repetitive grinding for points to unlock certain upgrades made me doze off because it was incredibly boring.”
“It needs some work and requires lots of grinding.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits some stability issues, including bugs and freezing, which can disrupt gameplay and prevent saving progress. While these problems are noted, many players still find the game enjoyable and addictive, particularly for its strategic elements. Overall, the stability is considered a drawback, but not a dealbreaker for most users.
“It's still a little buggy, but nothing too bad.”
“It's buggy and the controls are clunky.”
“The only thing I really hate is that it freezes for me and it does not save, so I have to reset everything. I would like this fixed, but other than that, it is a very addictive game.”
- replayability2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Users generally find the game highly replayable, indicating that it offers enough variety and engaging content to encourage multiple playthroughs.
“The game offers endless replayability with its dynamic choices and multiple endings.”
“Each playthrough feels fresh due to the variety of character builds and strategies you can explore.”
“I love how the game encourages you to try different paths and play styles, making every run unique.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as forced and lacking originality, with many reviewers criticizing the cheesy voice acting and a cluttered interface that detracts from any clever ideas. Overall, it fails to deliver a genuinely funny experience.
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music and sound design in the game are generally well-received, with users noting their quality and effectiveness.
“The music and sound design are exceptional, enhancing the overall experience.”
“The soundtrack is incredibly immersive and perfectly complements the gameplay.”
“I love how the music evolves with the game, creating a dynamic atmosphere.”