Zero Division Game Cover
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"Zero Division" is a tactically-focused RPG set in the ruins of Zerzura City, destroyed by AGIs during the Last War. Assemble a team of 3 operators from 9 distinct characters and engage in CCG-style combat using deck-building mechanics. Navigate the Exclusion Zone and make waves in the salvage industry, with numerous possible party compositions and strategies to explore.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 167 reviews
gameplay26 positive mentions
grinding4 negative mentions
  • Great world, art, and gameplay with a unique cyberpunk theme.
  • Fun and engaging mechanics with a well-designed difficulty curve that allows for both forgiving and challenging gameplay.
  • Diverse characters with unique play styles and the ability to create powerful combos make for an enjoyable deck-building experience.
  • The game suffers from balance issues, with some characters being overpowered and trivializing the gameplay.
  • User interface problems, such as requiring multiple clicks to play cards, can be distracting and hinder the overall experience.
  • Lack of a comprehensive card library or compendium makes it difficult to track unlocked cards and mechanics.
  • gameplay60 mentions

    The gameplay is praised for its unique mechanics, engaging multi-card combos, and synergy between decks, reminiscent of classic roguelite and deckbuilder games. However, some players express frustration with the lack of a comprehensive compendium for card effects and the potential trivialization of gameplay due to the sideboard mechanic. Overall, the game features fast combat, well-designed enemies, and a visually appealing art style, but it also faces criticism for inconsistent difficulty and a minimalist interface.

    • “The dev(s) nailed the theme and the gameplay mechanics are fantastic.”
    • “Fast combat, slick animations, nice visuals and interesting gameplay.”
    • “The gameplay is great too, builds on the now-classic roguelite/deckbuilder formula and keeps it fresh.”
    • “The game has everything but instead of the ideas being pulled into a tightly knit gameplay, it boils like a goulash made out of rotten meat and you're sweating like a pig just inhaling that accursed boil.”
    • “The game essentially has a sideboard mechanic where you can bring cards from previous runs into future runs, but as is this completely trivializes the game.”
    • “Failsafe (a carryover sideboard if you will) mechanic is neat, however it has one fatal flaw - you either collect cards for your future dream run or you just use the same cards all over again because they just complement your working strategy.”
  • graphics36 mentions

    The game's graphics are praised for their polished artwork and appealing cyberpunk aesthetic, complemented by slick animations and a fitting synthwave soundtrack. However, there are notable inconsistencies in graphic execution, particularly with card designs that vary in style, making it difficult to distinguish between them during gameplay. Additionally, some players report performance issues, including high graphics card usage and long loading times.

    • “Fun card battler, well polished and fantastic artwork.”
    • “The cyberpunk aesthetic is generally appealing, as it often is, with appropriate synthwave music that makes battling feel more intense than a lot of other card games.”
    • “This game has a great aesthetic, art style, and dystopian feel to it.”
    • “That's for aesthetics, however the graphic execution is all over the place.”
    • “Operators have a clean and well-executed visual appearance, yet cards featuring them have a distinct anime aesthetic and you can clearly see that some cards were generated through different seeds.”
    • “As one other review has mentioned, the game does seem to be overusing the graphics card, even on the lowest settings.”
  • music12 mentions

    The music in the game is widely praised for its fitting synthwave soundtrack that enhances the cyberpunk aesthetic and intensifies the gameplay experience. While the overall quality of the music is considered great, some players feel that the soundtrack could benefit from additional voice-over work. Overall, the combination of art, music, and gameplay contributes to a highly enjoyable experience.

    • “The cyberpunk aesthetic is generally appealing, with appropriate synthwave music that makes battling feel more intense than a lot of other card games.”
    • “The art, music, and gameplay are fantastic!”
    • “Great art, gameplay, and music!”
  • grinding4 mentions

    Players appreciate that the game avoids excessive grinding, offering fun and attainable achievements instead. However, some find that the gameplay can become repetitive and tedious, particularly as the final stage of each run remains unchanged once the roster is fully unlocked.

    • “The runs tend to get repetitive and tedious by the time you fully unlock your roster (spoiler: the last/3rd stage of each run is always the same).”
  • replayability2 mentions

    Players express concerns about the game's replayability, noting that once they master the enemies and puzzles, the experience may become less engaging. They hope for the addition of more difficulty levels and new content to enhance replay value and maintain interest.

    • “I hope the developers keep adding more difficulty levels along with the new content they plan on releasing for the sake of replayability. I can see myself shelving the game once I have figured out all the enemies and don't feel like the situations they present are a serious puzzle to be solved.”
    • “I just hope the developers keep adding more difficulty levels along with the new content they plan on releasing for the sake of replayability, as I can see myself shelving the game once I have figured out all the enemies and don't feel like the situations they present are a serious puzzle to be solved.”
  • monetization2 mentions

    Reviewers are surprised by the absence of microtransactions in the game, highlighting it as a notable feature that sets it apart from many contemporary titles.

    • “It's honestly hard to believe it doesn't have any microtransactions, anywhere.”
  • humor2 mentions

    The humor in the game is highlighted by a memorable jumpscare sequence that elicits laughter, particularly noted for its unexpectedness and comedic timing. However, some players found the humor to be hit-or-miss, with mixed reactions to its effectiveness.

    • “My lil fellas fell off during the funny face jumpscare sequence.”
  • atmosphere2 mentions

    The atmosphere is consistently praised as being excellent, contributing positively to the overall experience of the game.

  • stability2 mentions

    The game experiences occasional bugs related to damage previews and card selection, but the developers are proactive in addressing these issues through regular patches.

    • “Sometimes buggy on damage previews and card selection, but the developer is quite active on patching.”
  • story2 mentions

    The story is largely considered minimal or lacking depth, but the characters are well-received and appreciated for their appeal.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

65% average critic score

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