Zero Division Game Cover
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"Zero Division" is a tactical RPG set in the ruins of Zerzura City, destroyed by AGIs during the Last War. Players assemble a crew of 3 operators from 9 choices, each with unique abilities and specialties. Combat utilizes CCG-style decks, and any operator can become the star with the right cards and augmentations. Explore the Exclusion Zone for salvage while dealing with AGI-forged anomalies.

Reviews

90%
Audience ScoreBased on 96 reviews
gameplay14 positive mentions
story3 negative mentions
  • The game features beautiful art and a well-designed cyberpunk universe, with unique characters and engaging gameplay mechanics.
  • The combat system is strategic and rewarding, allowing for deep combos and varied tactics, making each run feel distinct.
  • The game is affordably priced and offers a solid amount of content, with responsive developers actively working on updates and improvements.
  • The game suffers from balance issues, with certain characters being overpowered, leading to a lack of challenge in higher difficulties.
  • UI/UX problems hinder gameplay, such as clunky card selection and unclear targeting mechanics, which can disrupt the flow of combat.
  • Replayability is limited due to a lack of content and variety, with some players feeling that runs become repetitive after a while.
  • gameplay36 mentions

    The gameplay is characterized by a fast-paced loop with engaging mechanics and a unique card system that allows for persistent deck-building across runs. While the game features interesting synergies and a variety of keyword mechanics, some players feel that aesthetic choices have compromised clarity and accessibility. Overall, the combination of slick animations, thematic depth, and a solid progression system contributes to a fun and polished experience, despite some criticisms regarding balance and menu design.

    • “The gameplay loop is short and sweet with fast progression.”
    • “The mechanics and synergy between the three decks that you play with go really well together.”
    • “The gameplay is great too, builds on the now-classic roguelite/deckbuilder formula and keeps it fresh.”
    • “The above are the worst offenders, but there's lots of little things where the developers sacrificed gameplay or clarity for aesthetic, like the card layouts and templating being harder to grasp at a glance than they should.”
    • “The game has everything but instead of the ideas being pulled into a tightly knit gameplay, it boils like a goulash made out of rotten meat and you're sweating like a pig just inhaling that accursed boil.”
    • “The game essentially has a sideboard mechanic where you can bring cards from previous runs into future runs, but as is this completely trivializes the game.”
  • graphics22 mentions

    The graphics of the game are generally praised for their appealing art style and aesthetic, particularly the cyberpunk and steampunk themes, which enhance the overall experience. However, there are notable issues with clarity and execution, particularly in card layouts that can hinder gameplay. Additionally, some players have reported performance concerns, such as high resource usage and long loading times, despite the visuals being well-polished and engaging.

    • “Quite enjoying this card battler, easy to pick up and play, plenty of variety and great artwork, fantastic price too for what you get.”
    • “The cyberpunk aesthetic is generally appealing, as it often is, with appropriate synthwave music that makes battling feel more intense than a lot of other card games.”
    • “This game has a great aesthetic, art style, and dystopian feel to it.”
    • “The above are the worst offenders, but there's lots of little things where the developers sacrificed gameplay or clarity for aesthetic, like the card layouts and templating being harder to grasp at a glance than they should.”
    • “That's for aesthetics; however, the graphic execution is all over the place.”
    • “I think it fits the general aesthetic of the game, but it does make it a little hard to distinguish between cards without reading their names and effects.”
  • music6 mentions

    The music in the game is widely praised for its fitting synthwave style, enhancing the overall intensity of battles and complementing the cyberpunk aesthetic. While the soundtrack is generally well-received, some players feel it could benefit from additional voice-over work. Overall, the combination of music, art, and gameplay contributes to a highly enjoyable experience.

    • “The cyberpunk aesthetic is generally appealing, as it often is, with appropriate synthwave music that makes battling feel more intense than a lot of other card games.”
    • “The art, music, and gameplay are fantastic!”
    • “Great art, gameplay, and music!”
  • replayability3 mentions

    While the game is well-designed within its limited scope, players feel that replayability diminishes quickly due to a lack of content. However, the introduction of equippable items for characters allows for some distinct deck-building in each run, which may enhance replayability. Many hope for additional difficulty levels and new content to sustain interest over time.

    • “They make up for it by giving characters equippable items to make the decks you build for each character in each run distinct, which may just be enough to keep replayability high.”
    • “I just hope the developers keep adding more difficulty levels along with the new content they plan on releasing for the sake of replayability, as I can see myself shelving the game once I have figured out all the enemies and don't feel like the situations they present are a serious puzzle to be solved.”
    • “Really the only complaint is that there should just be more of everything as replayability falls pretty quickly, but it's well designed within that limited scope.”
    • “I just hope the developers keep adding more difficulty levels along with the new content they plan on releasing for the sake of replayability as I can see myself shelving the game once I have figured out all the enemies and don't feel like the situations they present are a serious puzzle to be solved.”
  • story2 mentions

    The story aspect of the game is perceived as lacking depth, with users expressing a desire for more character backstory and development, despite acknowledging that the characters themselves are appealing.

    • “The characters are pretty cool, even if the story feels minimal.”
    • “I would appreciate more story on the characters themselves.”
    • “The plot felt disjointed and lacked depth.”
    • “Character development was minimal, making it hard to connect with anyone.”
  • grinding2 mentions

    Players appreciate that achievements in the game are fun and attainable without requiring excessive grinding, avoiding the frustration of long playtimes for minimal rewards. However, some find that the gameplay can become repetitive and tedious, particularly once the roster is fully unlocked, as the final stage of each run remains unchanged.

    • “The runs tend to get repetitive and tedious by the time you fully unlock your roster; the last stage of each run is always the same.”
  • monetization1 mentions

    Reviewers are surprised by the absence of microtransactions in the game, highlighting it as a notable feature that sets it apart from many contemporary titles.

    • “The game offers a fair monetization model that respects players' time and investment.”
    • “I appreciate that the developers chose not to include pay-to-win elements, making the experience enjoyable for everyone.”
    • “It's honestly hard to believe it doesn't have any microtransactions, anywhere.”
    • “The monetization model feels exploitative, pushing players to spend more than they should.”
    • “I was shocked to find that essential features are locked behind a paywall.”
  • humor1 mentions

    Players find the humor in the game to be effective, particularly highlighting moments like the funny face jumpscare sequence, which elicits strong reactions and laughter.

    • “My little fellas fell off during the funny face jumpscare sequence.”
    • “The humor in this game is top-notch, with clever puns and hilarious character interactions.”
    • “I couldn't stop laughing at the absurd situations and witty dialogue throughout the game.”
  • atmosphere1 mentions

    Reviewers consistently praise the game's atmosphere, highlighting it as a standout feature that enhances the overall experience.

  • stability1 mentions

    Users report occasional bugs related to damage previews and card selection, but note that the developers are proactive in releasing patches to address these issues.

    • “Sometimes buggy with damage previews and card selection, but the developers are quite active in patching.”
    • “The game crashes frequently, making it hard to enjoy the experience.”
    • “I often encounter glitches that disrupt gameplay, which is frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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