- July 11, 2024
- Robot Cat Limited
Zero Division
Platforms
About
"Zero Division" is a tactically-focused RPG set in the ruins of Zerzura City, destroyed by AGIs during the Last War. Assemble a team of 3 operators from 9 distinct characters and engage in CCG-style combat using deck-building mechanics. Navigate the Exclusion Zone and make waves in the salvage industry, with numerous possible party compositions and strategies to explore.
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- Great world, art, and gameplay with a unique cyberpunk theme.
- Fun and engaging mechanics with a well-designed difficulty curve that allows for both forgiving and challenging gameplay.
- Diverse characters with unique play styles and the ability to create powerful combos make for an enjoyable deck-building experience.
- The game suffers from balance issues, with some characters being overpowered and trivializing the gameplay.
- User interface problems, such as requiring multiple clicks to play cards, can be distracting and hinder the overall experience.
- Lack of a comprehensive card library or compendium makes it difficult to track unlocked cards and mechanics.
gameplay
60 mentions Positive Neutral NegativeThe gameplay is praised for its unique mechanics, engaging multi-card combos, and synergy between decks, reminiscent of classic roguelite and deckbuilder games. However, some players express frustration with the lack of a comprehensive compendium for card effects and the potential trivialization of gameplay due to the sideboard mechanic. Overall, the game features fast combat, well-designed enemies, and a visually appealing art style, but it also faces criticism for inconsistent difficulty and a minimalist interface.
“The dev(s) nailed the theme and the gameplay mechanics are fantastic.”
“Fast combat, slick animations, nice visuals and interesting gameplay.”
“The gameplay is great too, builds on the now-classic roguelite/deckbuilder formula and keeps it fresh.”
“The game has everything but instead of the ideas being pulled into a tightly knit gameplay, it boils like a goulash made out of rotten meat and you're sweating like a pig just inhaling that accursed boil.”
“The game essentially has a sideboard mechanic where you can bring cards from previous runs into future runs, but as is this completely trivializes the game.”
“Failsafe (a carryover sideboard if you will) mechanic is neat, however it has one fatal flaw - you either collect cards for your future dream run or you just use the same cards all over again because they just complement your working strategy.”