Yuki Onna
- January 2, 2020
- chill_my_art
- 5h median play time
"Yuki Onna" is a narrative-driven horror game where players uncover the mystery of a vengeful spirit in a snow-filled village. Through investigating and interacting with the environment, players will learn about the unfortunate fate of Yuki Onna and attempt to lift her curse. The game features a distinctive art style and immersive atmosphere, inviting players to delve into a haunting folklore tale.
Reviews
- The game has a captivating atmosphere and sound design that effectively creates a sense of dread.
- Puzzles are challenging and engaging, providing a rewarding experience for players who enjoy figuring things out.
- The retro PS1-style graphics and incorporation of Japanese folklore add a unique charm to the game.
- The game is plagued by numerous bugs and glitches, including issues with getting stuck and broken achievements.
- The lack of a save system can lead to frustrating experiences, as players must restart from the beginning after dying.
- The enemy AI can be overly aggressive and frustrating, making it difficult to progress without constant hiding.
- story16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The story of the game is generally well-received, with players appreciating the atmospheric exploration and the gradual uncovering of Yuki Onna's backstory through collected items and clues. While some find the narrative engaging and better than previous titles like Aka Manto, others note that it lacks depth and can be confusing, particularly regarding the endings. Overall, the story serves as a backdrop for puzzle-solving and exploration, enhancing the gameplay experience despite some criticisms about its scariness and sound design.
“Enjoyed exploring the house, collecting items, and discovering the story of Yuki Onna bit by bit.”
“There are a ton of clues to figure out, a backstory that is discovered piece by piece, and the fact that you are being hunted!”
“The Yuki Onna has her story, which can be read by finding all ice pieces scattered around the map.”
“The game is very atmospheric though, it uses filters and props really well and makes the place feel like a real location. Despite the story not being anything to write home about, it's still fun to piece together what happened. One big problem is in the sound department; Yuki Onna is mostly silent, making very faint noises that can't really be relied upon to be aware of her presence, until she detects you, at which point she'll start screeching so high that you'll think your ears might bleed. It's possible you'll be more concerned with your eardrums than your life.”
“Yuki Onna is less scary, not that difficult, falls short on the story and atmosphere, but is far more accessible.”
“There is a bit of a story throughout the game if you look for it.”
- gameplay16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The gameplay is generally solid, featuring a mix of item collection and exploration while being pursued by a progressively stronger enemy, Yuki Onna. However, players noted significant issues such as a lack of a save mechanism, glitches, and bugs that detracted from the experience. Overall, while the mechanics and story are appreciated, the game may not deliver the same level of horror as its predecessor, aka manto.
“The core gameplay consists of collecting items that will lead you to keys that unlock the children's cages and ultimately help you escape through a heavily fortified door in the basement.”
“Mechanically, this means that you'll be exploring the inn, finding lots of items you won't know how to use, pocketing what you can in your four-slot inventory while you are harassed by Yuki-chan.”
“In this game, the monster starts off weak and slowly gains more abilities instead of just having a bunch of mechanics the player has to look out for; they are introduced slowly as the player makes progress.”
“But no save mechanism, glitchy gameplay, and unpleasant bugs were just so overwhelming...”
“Mechanically, this means that you'll be exploring the inn finding lots of items you won't know how to use, pocketing what you can in your four-slot inventory while you are harassed by Yuki-chan.”
“Yuki Onna is bigger than Aka Manto, which I believe amplifies the defects of this type of gameplay.”
- graphics15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The graphics of the game have received mixed reviews, with some players noting that they are inferior to those in "aka manto," while others appreciate the retro PS1-style visuals that effectively create a creepy atmosphere. Despite criticisms regarding the quality, many players find the aesthetic charming and fitting for the horror genre, contributing to an overall enjoyable experience. The art style has garnered praise, leading some to express interest in exploring more of the developer's work.
“The graphics help create a very creepy, uncanny atmosphere.”
“It has PS1-style graphics that are very well suited for this type of game; the low fidelity of the models and textures combine well with the dark, claustrophobic setting for a surreal and very eerie effect.”
“One thing I can praise this game for is its art style; it's great, and I like it.”
“The visuals in this are much worse than other Chilla's games.”
“Surprisingly fine little indie game, with crusty old graphics and copious amounts of dithering and other filters.”
“Very PS1 era graphics with modern controls.”
- atmosphere13 mentions
- 62 % positive mentions
- 15 % neutral mentions
- 23 % negative mentions
The game's atmosphere is widely praised for its creepy and immersive qualities, enhanced by effective graphics and sound design that contribute to a tense survival horror experience. While the story may not be particularly strong, the use of filters, props, and varied environments successfully creates a captivating and paranoid ambiance. However, some players noted that the sound design could be inconsistent, with the main antagonist's presence being less impactful due to her mostly silent demeanor.
“The graphics help create a very creepy, uncanny atmosphere.”
“A great survival horror game filled with amazing horror atmosphere & amazing sound design.”
“The atmosphere of the game is intense & scary.”
“Atmosphere of the game is intense & scary.”
“For the game itself, the atmosphere for this horror title is effective, the map has several differently designed floors and outdoor locations.”
“Yuki Onna is less scary, not that difficult, falls short on the story and atmosphere, but is far more accessible.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with numerous reports of bugs affecting gameplay and achievements, leading to frustration rather than challenge. The absence of a reliable saving system further exacerbates these issues, making the overall experience feel unstable and unreliable.
“Bugged as hell, I gave Shoji his game console and the achievement didn't show up. The lack of a saving system makes the game frustrating more than hard. Considering that, as other games like Onryo, the game isn't difficult because it's challenging, but because it's buggy.”
“Very buggy.”
“If you're an achievement hunter, you may like to know that my achievements were buggy.”
- music2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed feedback; while some players appreciate the intense chase music, others express a desire for a more immersive background soundtrack and additional game over music. Overall, the audio experience seems to enhance the tension but lacks variety.
“The music adds an intense atmosphere, especially during chase sequences, making the experience thrilling.”
“The soundtrack perfectly complements the gameplay, enhancing the overall immersion.”
“The background music really sets the tone and elevates the emotional impact of the game.”
“So if you're into being chased with absurdly loud music and a stamina bar (which makes it a lot worse), this is the game for you.”
- replayability2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game offers significant replayability due to its two distinct endings, encouraging players to revisit the experience to explore different outcomes.
“The game has two endings, providing a lot of replay value.”
“The multiple choices and branching paths make each playthrough feel unique.”
“I love how the game encourages you to explore different strategies and outcomes.”
“The game has two endings with a lot of replay value.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and frustrating, particularly when it involves evading the roaming enemy, Yuki Onna, which detracts from the overall experience.
“I didn't like having to run and hide from the roaming enemy, Yuki Onna, as it was more tedious and annoying than scary.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its irreverent and absurd elements, with players finding particular enjoyment in quirky characters and outrageous scenarios, such as the amusing portrayal of Trent as a "batwing." Overall, the comedic style resonates well with the audience, contributing to a lighthearted gaming experience.
“Trent was a hilarious batwing character, and it was funny as hell!”
“The humor in this game had me laughing out loud at every turn.”
“I couldn't stop chuckling at the witty dialogue and absurd situations!”