- October 13, 2022
- Puppet Combo
Stay Out of the House
Platforms
About
"Stay Out of the House" is a realistic serial killer escape simulation where players are held captive in a cannibal butcher's house and must find a way to escape within three days. With multiple possibilities and an AI that dynamically reacts to player choices, players can choose to rescue other victims or prioritize their own survival. Can you outsmart the butcher and escape his gruesome home?
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- The game offers a terrifying atmosphere and is genuinely scary, making it one of the best horror experiences for fans of the genre.
- Gameplay mechanics are engaging, with a mix of stealth, puzzle-solving, and resource management that keeps players on edge.
- The retro PS1 aesthetic and sound design effectively enhance the horror experience, creating a nostalgic yet unsettling vibe.
- The game is plagued by bugs and technical issues, including glitches that can lead to soft locks and frustrating gameplay experiences.
- Some puzzles are overly cryptic and can lead to tedious backtracking, which detracts from the overall enjoyment of the game.
- The AI behavior can be inconsistent, with the killer sometimes being overly aggressive or failing to react as expected, leading to unfair deaths.
gameplay
118 mentions Positive Neutral NegativeThe gameplay is characterized by its tense stealth mechanics, engaging puzzles, and a strong emphasis on survival, reminiscent of classic PS1 horror games. While many players appreciate the depth and variety of gameplay systems, some criticize the clunky inventory management and occasional frustrating mechanics. Overall, the game offers a rich and immersive experience, appealing to fans of the genre despite some technical issues and design choices that may not suit everyone.
“The stealth mechanics are great, using light and sound effectively (although I found the sound meter to be mostly obsolete, you can usually tell how much sound you're making well).”
“Actually scary, immersive-sim style gameplay where there can be multiple approaches and solutions to puzzles, and a fantastic PS1 graphic style that really sells the dirty, grimy, flat-out gross world you're inhabiting.”
“Extremely tense stealth gameplay, great visual design, lots to explore, lots of puzzles to solve, very open-ended, and a good challenge.”
“For the last 2 hours of my gameplay, I barely got out of the vents.”
“Inventory is too clunky for the speed at which gameplay takes place; it's very difficult to switch to the gun while running.”
“There's too much inventory management while you're fighting with the UI, too much important text to read that the lo-fi filters make inscrutable, and too many bad and janky mechanics when your life literally depends upon it.”